[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21621] branches/soc-2009-kazanbas: More FBX exporter conversion.
Arystanbek Dyussenov
arystan.d at gmail.com
Thu Jul 16 10:20:15 CEST 2009
Revision: 21621
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21621
Author: kazanbas
Date: 2009-07-16 10:20:15 +0200 (Thu, 16 Jul 2009)
Log Message:
-----------
More FBX exporter conversion.
Experimenting with cross-compiling my branch with MinGW on Linux:
- tweaked config/linuxcross.py, source/blender/makesdna/intern/SConscript and tools/Blender.py
So far linking fails.
Modified Paths:
--------------
branches/soc-2009-kazanbas/config/linuxcross-config.py
branches/soc-2009-kazanbas/release/io/export_fbx.py
branches/soc-2009-kazanbas/release/io/export_obj.py
branches/soc-2009-kazanbas/source/blender/makesdna/intern/SConscript
branches/soc-2009-kazanbas/source/blender/makesrna/intern/rna_pose.c
branches/soc-2009-kazanbas/tools/Blender.py
Modified: branches/soc-2009-kazanbas/config/linuxcross-config.py
===================================================================
--- branches/soc-2009-kazanbas/config/linuxcross-config.py 2009-07-16 07:56:17 UTC (rev 21620)
+++ branches/soc-2009-kazanbas/config/linuxcross-config.py 2009-07-16 08:20:15 UTC (rev 21621)
@@ -2,13 +2,13 @@
LIBDIR = '${LCGDIR}'
BF_PYTHON = LIBDIR + '/python'
-BF_PYTHON_VERSION = '2.5'
+BF_PYTHON_VERSION = '2.6'
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = 'python'
-BF_PYTHON_LIB = 'python25'
+BF_PYTHON_LIB = 'python26'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
-WITH_BF_OPENAL = True
+WITH_BF_OPENAL = False # XXX (Arystan)
WITH_BF_STATICOPENAL = False
BF_OPENAL = LIBDIR + '/openal'
BF_OPENAL_INC = '${BF_OPENAL}/include'
@@ -17,6 +17,12 @@
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
+# copied from win32-mingw-config.py (Arystan)
+WITH_BF_FFMPEG = False
+BF_FFMPEG_LIB = 'avformat swscale avcodec avutil avdevice xvidcore x264'
+BF_FFMPEG_LIBPATH = LIBDIR + '/gcc/ffmpeg/lib'
+BF_FFMPEG_INC = LIBDIR + '/gcc/ffmpeg/include'
+
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_CXX = '/usr'
WITH_BF_STATICCXX = False
@@ -33,7 +39,7 @@
BF_PTHREADS_LIB = 'pthreadGC2'
BF_PTHREADS_LIBPATH = '${BF_PTHREADS}/lib'
-WITH_BF_OPENEXR = True
+WITH_BF_OPENEXR = False
WITH_BF_STATICOPENEXR = False
BF_OPENEXR = LIBDIR + '/gcc/openexr'
BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
@@ -58,6 +64,8 @@
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
+BF_TIFF_LIB = 'libtiff'
+BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
WITH_BF_ZLIB = True
BF_ZLIB = LIBDIR + '/zlib'
@@ -69,16 +77,26 @@
BF_GETTEXT = LIBDIR + '/gettext'
BF_GETTEXT_INC = '${BF_GETTEXT}/include'
-BF_GETTEXT_LIB = 'gnu_gettext'
+BF_GETTEXT_LIB = 'gettextlib'
+# BF_GETTEXT_LIB = 'gnu_gettext'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE = False
+WITH_BF_ODE = True
+BF_ODE = LIBDIR + '/ode'
+BF_ODE_INC = BF_ODE + '/include'
+BF_ODE_LIB = BF_ODE + '/lib/libode.a'
+
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'
BF_BULLET_INC = '${BF_BULLET}'
BF_BULLET_LIB = 'extern_bullet'
+BF_SOLID = '#extern/solid'
+BF_SOLID_INC = '${BF_SOLID}'
+BF_SOLID_LIB = 'extern_solid'
+
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
@@ -100,9 +118,12 @@
# Mesa Libs should go here if your using them as well....
WITH_BF_STATICOPENGL = False
-BF_OPENGL = 'C:\\MingW'
-BF_OPENGL_INC = '${BF_OPENGL}/include'
-BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
+BF_OPENGL = ''
+# BF_OPENGL = 'C:\\MingW'
+BF_OPENGL_INC = ''
+# BF_OPENGL_INC = '${BF_OPENGL}/include'
+BF_OPENGL_LIBINC = ''
+# BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
BF_OPENGL_LIB = 'opengl32 glu32'
BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a',
'${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a',
@@ -111,9 +132,13 @@
CC = 'i586-mingw32msvc-gcc'
CXX = 'i586-mingw32msvc-g++'
+# Custom built MinGW (Arystan)
+# CC = 'i586-pc-mingw32-gcc'
+# CXX = 'i586-pc-mingw32-g++'
+
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
-CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS' ]
+CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS', '-DLINUX_CROSS' ]
CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
@@ -122,7 +147,7 @@
CC_WARN = [ '-Wall' ]
-LLIBS = [ '-ldxguid', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz'] #'-lutil', '-lc', '-lm', '-ldl', '-lpthread' ]
+LLIBS = [ '-ldxguid', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++'] #'-lutil', '-lc', '-lm', '-ldl', '-lpthread' ]
BF_DEBUG = False
BF_DEBUG_CCFLAGS= []
@@ -134,3 +159,5 @@
BF_BUILDDIR = '../build/linuxcross'
BF_INSTALLDIR='../install/linuxcross'
BF_DOCDIR='../install/doc'
+
+# LINKFLAGS = ['-Wl,--start-group']
Modified: branches/soc-2009-kazanbas/release/io/export_fbx.py
===================================================================
--- branches/soc-2009-kazanbas/release/io/export_fbx.py 2009-07-16 07:56:17 UTC (rev 21620)
+++ branches/soc-2009-kazanbas/release/io/export_fbx.py 2009-07-16 08:20:15 UTC (rev 21621)
@@ -60,9 +60,10 @@
# except:
# os = None
-import Blender
+# import Blender
import bpy
-from Blender.Mathutils import Matrix, Vector, RotationMatrix
+import Mathutils
+# from Blender.Mathutils import Matrix, Vector, RotationMatrix
import BPyObject
import BPyMesh
@@ -258,9 +259,48 @@
def mat4x4str(mat):
return '%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f,%.15f' % tuple([ f for v in mat for f in v ])
+# XXX not used
+# duplicated in OBJ exporter
+def getVertsFromGroup(me, group_index):
+ ret = []
+
+ for i, v in enumerate(me.verts):
+ for g in v.groups:
+ if g.group == group_index:
+ ret.append((i, g.weight))
+
+ return ret
+
+# ob must be OB_MESH
+def BPyMesh_meshWeight2List(ob):
+ ''' Takes a mesh and return its group names and a list of lists, one list per vertex.
+ aligning the each vert list with the group names, each list contains float value for the weight.
+ These 2 lists can be modified and then used with list2MeshWeight to apply the changes.
+ '''
+
+ me = ob.data
+
+ # Clear the vert group.
+ groupNames= [g.name for g in ob.vertex_groups]
+ len_groupNames= len(groupNames)
+
+ if not len_groupNames:
+ # no verts? return a vert aligned empty list
+ return [[] for i in xrange(len(me.verts))], []
+ else:
+ vWeightList= [[0.0]*len_groupNames for i in xrange(len(me.verts))]
+
+ for i, v in enumerate(me.verts):
+ for g in v.groups:
+ vWeightList[i][g.group] = g.weight
+
+ return groupNames, vWeightList
+
+
def meshNormalizedWeights(me):
try: # account for old bad BPyMesh
- groupNames, vWeightList = BPyMesh.meshWeight2List(me)
+ groupNames, vWeightList = BPyMesh_meshWeight2List(me)
+# groupNames, vWeightList = BPyMesh.meshWeight2List(me)
except:
return [],[]
@@ -564,7 +604,7 @@
matrix_rot = mtx_x90 * matrix_rot
elif type =='CAMERA':
# elif ob and type =='Camera':
- y = Vector(0,1,0) * matrix_rot
+ y = Mathutils.Vector(0,1,0) * matrix_rot
matrix_rot = matrix_rot * Mathutils.RotationMatrix(math.pi/2, 3, 'r', y)
return matrix_rot
@@ -666,7 +706,7 @@
matrix_rot = mtx_x90 * matrix_rot
rot = tuple(matrix_rot.toEuler())
elif ob and ob.type =='Camera':
- y = Vector(0,1,0) * matrix_rot
+ y = Mathutils.Vector(0,1,0) * matrix_rot
matrix_rot = matrix_rot * Mathutils.RotationMatrix(math.pi/2, 3, 'r', y)
rot = tuple(matrix_rot.toEuler())
else:
@@ -1052,8 +1092,8 @@
file.write('\n\t\tTypeFlags: "Camera"')
file.write('\n\t\tGeometryVersion: 124')
file.write('\n\t\tPosition: %.6f,%.6f,%.6f' % loc)
- file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(Vector(0,1,0) * matrix_rot) )
- file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(Vector(0,0,-1)*matrix_rot) )
+ file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(Mathutils.Vector(0,1,0) * matrix_rot) )
+ file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(Mathutils.Vector(0,0,-1)*matrix_rot) )
#file.write('\n\t\tUp: 0,0,0' )
#file.write('\n\t\tLookAt: 0,0,0' )
@@ -1458,7 +1498,8 @@
if my_mesh.blenTextures: do_textures = True
else: do_textures = False
- do_uvs = me.faceUV
+ do_uvs = len(me.uv_layers) > 0
+# do_uvs = me.faceUV
file.write('\n\tModel: "Model::%s", "Mesh" {' % my_mesh.fbxName)
@@ -1490,20 +1531,24 @@
file.write('\n\t\tPolygonVertexIndex: ')
i=-1
for f in me.faces:
- fi = [v.index for v in f]
+ fi = [v_index for j, v_index in enumerate(f.verts) if v_index != 0 or j != 3]
+# fi = [v.index for v in f]
+
# flip the last index, odd but it looks like
# this is how fbx tells one face from another
fi[-1] = -(fi[-1]+1)
fi = tuple(fi)
if i==-1:
- if len(f) == 3: file.write('%i,%i,%i' % fi )
+ if len(fi) == 3: file.write('%i,%i,%i' % fi )
+# if len(f) == 3: file.write('%i,%i,%i' % fi )
else: file.write('%i,%i,%i,%i' % fi )
i=0
else:
if i==13:
file.write('\n\t\t')
i=0
- if len(f) == 3: file.write(',%i,%i,%i' % fi )
+ if len(fi) == 3: file.write(',%i,%i,%i' % fi )
+# if len(f) == 3: file.write(',%i,%i,%i' % fi )
else: file.write(',%i,%i,%i,%i' % fi )
i+=1
@@ -1511,13 +1556,15 @@
i=-1
for ed in me.edges:
if i==-1:
- file.write('%i,%i' % (ed.v1.index, ed.v2.index))
+ file.write('%i,%i' % (ed.verts[0], ed.verts[1]))
+# file.write('%i,%i' % (ed.v1.index, ed.v2.index))
i=0
else:
if i==13:
file.write('\n\t\t')
i=0
- file.write(',%i,%i' % (ed.v1.index, ed.v2.index))
+ file.write(',%i,%i' % (ed.verts[0], ed.verts[1]))
+# file.write(',%i,%i' % (ed.v1.index, ed.v2.index))
i+=1
file.write('\n\t\tGeometryVersion: 124')
@@ -1533,11 +1580,13 @@
i=-1
for v in me.verts:
if i==-1:
- file.write('%.15f,%.15f,%.15f' % tuple(v.no)); i=0
+ file.write('%.15f,%.15f,%.15f' % tuple(v.normal)); i=0
+# file.write('%.15f,%.15f,%.15f' % tuple(v.no)); i=0
else:
if i==2:
file.write('\n '); i=0
- file.write(',%.15f,%.15f,%.15f' % tuple(v.no))
+ file.write(',%.15f,%.15f,%.15f' % tuple(v.normal))
+# file.write(',%.15f,%.15f,%.15f' % tuple(v.no))
i+=1
file.write('\n\t\t}')
@@ -1571,32 +1620,49 @@
ReferenceInformationType: "Direct"
Smoothing: ''')
- SHARP = Blender.Mesh.EdgeFlags.SHARP
+# SHARP = Blender.Mesh.EdgeFlags.SHARP
i=-1
for ed in me.edges:
if i==-1:
- file.write('%i' % ((ed.flag&SHARP)!=0)); i=0
+ file.write('%i' % (ed.sharp)); i=0
+# file.write('%i' % ((ed.flag&SHARP)!=0)); i=0
else:
if i==54:
file.write('\n '); i=0
- file.write(',%i' % ((ed.flag&SHARP)!=0))
+ file.write(',%i' % (ed.sharp))
+# file.write(',%i' % ((ed.flag&SHARP)!=0))
i+=1
file.write('\n\t\t}')
- del SHARP
+# del SHARP
+
+ # small utility function
+ # returns a slice of data depending on number of face verts
+ # data is either a MeshTextureFace or MeshColor
+ def face_data(data, face):
+ if f.verts[3] == 0:
+ totvert = 3
+ else:
+ totvert = 4
+
+ return data[:totvert]
+
-
@@ Diff output truncated at 10240 characters. @@
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