[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21605] branches/blender2.5/blender: 2.5
Brecht Van Lommel
brecht at blender.org
Wed Jul 15 21:20:59 CEST 2009
Revision: 21605
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21605
Author: blendix
Date: 2009-07-15 21:20:59 +0200 (Wed, 15 Jul 2009)
Log Message:
-----------
2.5
* Some changes to make lamp and world textures editing work.
You may have to click on another texture slot once before
being able to add a texture, and the layout is messy. Added
this so lightenv project isn't blocked by this being missing.
* Adding a new material slot now doesn't create a new material
anymore, to avoid creating unused materials.
* Tiny changes to scene/object buttons.
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_objects.py
branches/blender2.5/blender/release/ui/buttons_scene.py
branches/blender2.5/blender/release/ui/buttons_texture.py
branches/blender2.5/blender/source/blender/blenkernel/intern/material.c
branches/blender2.5/blender/source/blender/editors/interface/interface_templates.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_brush.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_internal.h
branches/blender2.5/blender/source/blender/makesrna/intern/rna_lamp.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_material.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_world.c
Modified: branches/blender2.5/blender/release/ui/buttons_objects.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_objects.py 2009-07-15 19:19:43 UTC (rev 21604)
+++ branches/blender2.5/blender/release/ui/buttons_objects.py 2009-07-15 19:20:59 UTC (rev 21605)
@@ -161,7 +161,7 @@
sub.itemR(ob, "time_offset", text="Offset")
sub = split.column()
- sub.itemL(text="Tracking:")
+ sub.itemL(text="Track:")
sub.itemR(ob, "track", text="")
sub.itemR(ob, "track_axis", text="Axis")
sub.itemR(ob, "up_axis", text="Up Axis")
Modified: branches/blender2.5/blender/release/ui/buttons_scene.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_scene.py 2009-07-15 19:19:43 UTC (rev 21604)
+++ branches/blender2.5/blender/release/ui/buttons_scene.py 2009-07-15 19:20:59 UTC (rev 21605)
@@ -111,11 +111,12 @@
split = layout.split()
col = split.column()
+ col.itemR(rd, "render_textures", text="Textures")
col.itemR(rd, "render_shadows", text="Shadows")
col.itemR(rd, "render_sss", text="Subsurface Scattering")
- col.itemR(rd, "render_envmaps", text="Environment Map")
col = split.column()
+ col.itemR(rd, "render_envmaps", text="Environment Map")
col.itemR(rd, "render_raytracing", text="Ray Tracing")
col.itemR(rd, "alpha_mode", text="Alpha")
Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py 2009-07-15 19:19:43 UTC (rev 21604)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py 2009-07-15 19:20:59 UTC (rev 21605)
@@ -81,6 +81,9 @@
def draw(self, context):
layout = self.layout
+ ma = context.material
+ la = context.lamp
+ wo = context.world
tex = context.texture_slot
textype = context.texture
@@ -104,16 +107,22 @@
col = split.column()
col.itemR(tex, "mapping", text="")
- split = layout.split()
-
- col = split.column()
- col.itemR(tex, "from_dupli")
-
- col = split.column()
- row = col.row()
- row.itemR(tex, "x_mapping", text="")
- row.itemR(tex, "y_mapping", text="")
- row.itemR(tex, "z_mapping", text="")
+ if ma:
+ split = layout.split()
+
+ col = split.column()
+ if tex.texture_coordinates in ('ORCO', 'UV'):
+ col.itemR(tex, "from_dupli")
+ elif tex.texture_coordinates == 'OBJECT':
+ col.itemR(tex, "from_original")
+ else:
+ col.itemL()
+
+ col = split.column()
+ row = col.row()
+ row.itemR(tex, "x_mapping", text="")
+ row.itemR(tex, "y_mapping", text="")
+ row.itemR(tex, "z_mapping", text="")
row = layout.row()
row.column().itemR(tex, "offset")
@@ -129,51 +138,90 @@
def draw(self, context):
layout = self.layout
+ ma = context.material
+ la = context.lamp
+ wo = context.world
textype = context.texture
tex = context.texture_slot
- split = layout.split()
+ if ma:
+ split = layout.split()
+
+ col = split.column()
+ col.itemR(tex, "map_color", text="Diffuse Color")
+ colsub = col.column()
+ colsub.active = tex.map_color
+ colsub.itemR(tex, "color_factor", text="Opacity", slider=True)
+ colsub.itemR(tex, "blend_type")
+ col.itemR(tex, "rgb_to_intensity")
+ colsub = col.column()
+ colsub.active = tex.rgb_to_intensity
+ colsub.itemR(tex, "color")
- col = split.column()
- col.itemR(tex, "map_color", text="Diffuse Color")
- colsub = col.column()
- colsub.active = tex.map_color
- colsub.itemR(tex, "color_factor", text="Opacity", slider=True)
- colsub.itemR(tex, "blend_type")
- col.itemR(tex, "rgb_to_intensity")
- colsub = col.column()
- colsub.active = tex.rgb_to_intensity
- colsub.itemR(tex, "color")
-
- col.itemR(tex, "map_colorspec")
- col.itemR(tex, "map_normal")
- colsub = col.column()
- colsub.active = tex.map_normal
- colsub.itemR(tex, "normal_factor", text="Amount", slider=True)
- col.itemR(tex, "normal_map_space")
- col.itemR(tex, "map_warp")
- colsub = col.column()
- colsub.active = tex.map_warp
- colsub.itemR(tex, "warp_factor", text="Amount", slider=True)
- col.itemR(tex, "map_displacement")
- colsub = col.column()
- colsub.active = tex.map_displacement
- colsub.itemR(tex, "displacement_factor", text="Amount", slider=True)
- col = split.column()
- col.itemR(tex, "map_mirror")
- col.itemR(tex, "map_reflection")
- col.itemR(tex, "map_specularity")
- col.itemR(tex, "map_ambient")
- col.itemR(tex, "map_hardness")
- col.itemR(tex, "map_raymir")
- col.itemR(tex, "map_alpha")
- col.itemR(tex, "map_emit")
- col.itemR(tex, "map_translucency")
+ col.itemR(tex, "map_colorspec")
+ col.itemR(tex, "map_normal")
+ colsub = col.column()
+ colsub.active = tex.map_normal
+ colsub.itemR(tex, "normal_factor", text="Amount", slider=True)
+ col.itemR(tex, "normal_map_space")
+ col.itemR(tex, "map_warp")
+ colsub = col.column()
+ colsub.active = tex.map_warp
+ colsub.itemR(tex, "warp_factor", text="Amount", slider=True)
+ col.itemR(tex, "map_displacement")
+ colsub = col.column()
+ colsub.active = tex.map_displacement
+ colsub.itemR(tex, "displacement_factor", text="Amount", slider=True)
+ col = split.column()
+ col.itemR(tex, "map_mirror")
+ col.itemR(tex, "map_reflection")
+ col.itemR(tex, "map_specularity")
+ col.itemR(tex, "map_ambient")
+ col.itemR(tex, "map_hardness")
+ col.itemR(tex, "map_raymir")
+ col.itemR(tex, "map_alpha")
+ col.itemR(tex, "map_emit")
+ col.itemR(tex, "map_translucency")
- colsub = col.column()
- colsub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
- colsub.itemR(tex, "default_value", text="Amount", slider=True)
-
+ colsub = col.column()
+ colsub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
+ colsub.itemR(tex, "default_value", text="Amount", slider=True)
+
+ elif la:
+ row = layout.row()
+ row.itemR(tex, "map_color")
+ row.itemR(tex, "map_shadow")
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemR(tex, "color_factor", text="Opacity", slider=True)
+ col.itemR(tex, "blend_type")
+ col.itemR(tex, "rgb_to_intensity")
+ col.itemR(tex, "color")
+
+ col = split.column()
+ col.itemR(tex, "default_value", text="DVar", slider=True)
+ elif wo:
+ row = layout.row()
+ row.itemR(tex, "map_blend")
+ row.itemR(tex, "map_horizon")
+ row.itemR(tex, "map_zenith_up")
+ row.itemR(tex, "map_zenith_down")
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemR(tex, "color_factor", text="Opacity", slider=True)
+ col.itemR(tex, "blend_type")
+ col.itemR(tex, "rgb_to_intensity")
+ col.itemR(tex, "color")
+
+ col = split.column()
+ col.itemR(tex, "normal_factor", text="Nor", slider=True)
+ col.itemR(tex, "variable_factor", text="Var", slider=True)
+ col.itemR(tex, "default_value", text="DVar", slider=True)
+
row = layout.row()
row.itemR(tex, "stencil")
row.itemR(tex, "negate", text="Negative")
Modified: branches/blender2.5/blender/source/blender/blenkernel/intern/material.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenkernel/intern/material.c 2009-07-15 19:19:43 UTC (rev 21604)
+++ branches/blender2.5/blender/source/blender/blenkernel/intern/material.c 2009-07-15 19:20:59 UTC (rev 21605)
@@ -613,7 +613,8 @@
(*matarar)[act-1]= ma;
}
- id_us_plus((ID *)ma);
+ if(ma)
+ id_us_plus((ID *)ma);
test_object_materials(ob->data);
}
@@ -645,13 +646,7 @@
if(ob->totcol>=MAXMAT) return;
ma= give_current_material(ob, ob->actcol);
- if(ma==NULL)
- ma= add_material("Material");
- else
- ma= copy_material(ma);
-
- ma->id.us= 0; /* eeh... */
-
+
assign_material(ob, ma, ob->totcol+1);
ob->actcol= ob->totcol;
}
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface_templates.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface_templates.c 2009-07-15 19:19:43 UTC (rev 21604)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface_templates.c 2009-07-15 19:20:59 UTC (rev 21605)
@@ -1301,13 +1301,14 @@
CollectionPointerLink *link;
PropertyRNA *prop= NULL, *activeprop;
PropertyType type, activetype;
+ StructRNA *ptype;
uiLayout *box, *row, *col;
uiBlock *block;
uiBut *but;
Panel *pa;
ListBase lb;
char *name, str[32];
- int i= 0, activei= 0, len, items, found, min, max;
+ int icon=0, i= 0, activei= 0, len, items, found, min, max;
lb.first= lb.last= NULL;
@@ -1351,6 +1352,12 @@
return lb;
}
+ /* get icon */
+ if(ptr->data && prop) {
+ ptype= RNA_property_pointer_type(ptr, prop);
+ icon= RNA_struct_ui_icon(ptype);
+ }
+
/* get active data */
activei= RNA_property_int_get(activeptr, activeprop);
@@ -1368,10 +1375,10 @@
if(found) {
/* create button */
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
- if(name) {
- uiItemL(row, name, RNA_struct_ui_icon(itemptr.type));
+ uiItemL(row, (name)? name: "", icon);
+
+ if(name)
MEM_freeN(name);
- }
/* add to list to return */
link= MEM_callocN(sizeof(CollectionPointerLink), "uiTemplateList return");
@@ -1423,13 +1430,12 @@
if(i >= pa->list_scroll && i<pa->list_scroll+items) {
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
- if(name) {
- /* create button */
- but= uiDefIconTextButR(block, ROW, 0, RNA_struct_ui_icon(itemptr.type), name, 0,0,UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
- uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
+ /* create button */
+ but= uiDefIconTextButR(block, ROW, 0, icon, (name)? name: "", 0,0,UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
+ uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
+ if(name)
MEM_freeN(name);
- }
/* add to list to return */
link= MEM_callocN(sizeof(CollectionPointerLink), "uiTemplateList return");
Modified: branches/blender2.5/blender/source/blender/makesrna/intern/rna_brush.c
@@ Diff output truncated at 10240 characters. @@
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