[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21450] branches/blender2.5/blender/source /blender/editors: Hooking transform operators with manipulator.
Martin Poirier
theeth at yahoo.com
Thu Jul 9 04:45:49 CEST 2009
Revision: 21450
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21450
Author: theeth
Date: 2009-07-09 04:45:48 +0200 (Thu, 09 Jul 2009)
Log Message:
-----------
Hooking transform operators with manipulator.
It's just a straight application of the normal operator for now, none of the normal manipulator goodies yet (no draw code and you have to click to confirm).
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/include/ED_transform.h
branches/blender2.5/blender/source/blender/editors/space_view3d/drawarmature.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_edit.c
branches/blender2.5/blender/source/blender/editors/transform/transform_manipulator.c
branches/blender2.5/blender/source/blender/editors/transform/transform_ops.c
Modified: branches/blender2.5/blender/source/blender/editors/include/ED_transform.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_transform.h 2009-07-09 01:52:54 UTC (rev 21449)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_transform.h 2009-07-09 02:45:48 UTC (rev 21450)
@@ -87,7 +87,7 @@
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
- * (if 0 is returns, *vec is unmodified)
+ * (if 0 is returns, *vec is unmodified)
* */
int calculateTransformCenter(struct bContext *C, struct wmEvent *event, int centerMode, float *vec);
@@ -128,7 +128,7 @@
void initManipulator(int mode);
void ManipulatorTransform();
-int BIF_do_manipulator(struct bContext *C, short mval[2]);
+int BIF_do_manipulator(struct bContext *C, struct wmEvent *event, struct wmOperator *op);
void BIF_draw_manipulator(const struct bContext *C);
/* Snapping */
@@ -137,7 +137,7 @@
typedef struct DepthPeel
{
struct DepthPeel *next, *prev;
-
+
float depth;
float p[3];
float no[3];
Modified: branches/blender2.5/blender/source/blender/editors/space_view3d/drawarmature.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_view3d/drawarmature.c 2009-07-09 01:52:54 UTC (rev 21449)
+++ branches/blender2.5/blender/source/blender/editors/space_view3d/drawarmature.c 2009-07-09 02:45:48 UTC (rev 21450)
@@ -1812,7 +1812,7 @@
if ( (arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE) ) {
glPushMatrix();
glMultMatrixf(pchan->pose_mat);
- glTranslatef(0.0f, pchan->bone->length, 0.0f);
+ //glTranslatef(0.0f, pchan->bone->length, 0.0f);
drawaxes(0.25f*pchan->bone->length, 0, OB_ARROWS);
glPopMatrix();
}
@@ -1996,7 +1996,7 @@
if (arm->flag & ARM_DRAWAXES) {
glPushMatrix();
set_matrix_editbone(eBone);
- glTranslatef(0.0f, eBone->length, 0.0f);
+ //glTranslatef(0.0f, eBone->length, 0.0f);
drawaxes(eBone->length*0.25f, 0, OB_ARROWS);
glPopMatrix();
}
Modified: branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_edit.c 2009-07-09 01:52:54 UTC (rev 21449)
+++ branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_edit.c 2009-07-09 02:45:48 UTC (rev 21450)
@@ -95,50 +95,50 @@
float clip[6][4];
float x1= 0.0f, y1= 0.0f, z1= 0.0f, ofs[3];
int val;
-
+
/* create bounding box */
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_WINDOW) {
RegionView3D *rv3d= ar->regiondata;
-
+
if(rv3d->viewlock & RV3D_BOXCLIP) {
if(ELEM(rv3d->view, V3D_VIEW_TOP, V3D_VIEW_BOTTOM)) {
if(ar->winx>ar->winy) x1= rv3d->dist;
else x1= ar->winx*rv3d->dist/ar->winy;
-
+
if(ar->winx>ar->winy) y1= ar->winy*rv3d->dist/ar->winx;
else y1= rv3d->dist;
-
+
ofs[0]= rv3d->ofs[0];
ofs[1]= rv3d->ofs[1];
}
else if(ELEM(rv3d->view, V3D_VIEW_FRONT, V3D_VIEW_BACK)) {
ofs[2]= rv3d->ofs[2];
-
+
if(ar->winx>ar->winy) z1= ar->winy*rv3d->dist/ar->winx;
else z1= rv3d->dist;
}
}
}
}
-
+
for(val=0; val<8; val++) {
if(ELEM4(val, 0, 3, 4, 7))
bb->vec[val][0]= -x1 - ofs[0];
else
bb->vec[val][0]= x1 - ofs[0];
-
+
if(ELEM4(val, 0, 1, 4, 5))
bb->vec[val][1]= -y1 - ofs[1];
else
bb->vec[val][1]= y1 - ofs[1];
-
+
if(val > 3)
bb->vec[val][2]= -z1 - ofs[2];
else
bb->vec[val][2]= z1 - ofs[2];
- }
-
+ }
+
/* normals for plane equations */
CalcNormFloat(bb->vec[0], bb->vec[1], bb->vec[4], clip[0]);
CalcNormFloat(bb->vec[1], bb->vec[2], bb->vec[5], clip[1]);
@@ -146,18 +146,18 @@
CalcNormFloat(bb->vec[3], bb->vec[0], bb->vec[7], clip[3]);
CalcNormFloat(bb->vec[4], bb->vec[5], bb->vec[6], clip[4]);
CalcNormFloat(bb->vec[0], bb->vec[2], bb->vec[1], clip[5]);
-
+
/* then plane equations */
for(val=0; val<5; val++) {
clip[val][3]= - clip[val][0]*bb->vec[val][0] - clip[val][1]*bb->vec[val][1] - clip[val][2]*bb->vec[val][2];
}
clip[5][3]= - clip[5][0]*bb->vec[0][0] - clip[5][1]*bb->vec[0][1] - clip[5][2]*bb->vec[0][2];
-
+
/* create bounding box */
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_WINDOW) {
RegionView3D *rv3d= ar->regiondata;
-
+
if(rv3d->viewlock & RV3D_BOXCLIP) {
rv3d->rflag |= RV3D_CLIPPING;
memcpy(rv3d->clip, clip, sizeof(clip));
@@ -172,11 +172,11 @@
{
ARegion *artest;
RegionView3D *rv3d= ar->regiondata;
-
+
for(artest= sa->regionbase.first; artest; artest= artest->next) {
if(artest!=ar && artest->regiontype==RGN_TYPE_WINDOW) {
RegionView3D *rv3dtest= artest->regiondata;
-
+
if(rv3dtest->viewlock) {
rv3dtest->dist= rv3d->dist;
@@ -198,7 +198,7 @@
if( ELEM(rv3dtest->view, V3D_VIEW_FRONT, V3D_VIEW_BACK))
rv3dtest->ofs[2]= rv3d->ofs[2];
}
-
+
ED_region_tag_redraw(artest);
}
}
@@ -211,11 +211,11 @@
{
ARegion *artest;
RegionView3D *rv3d= ar->regiondata;
-
+
for(artest= sa->regionbase.first; artest; artest= artest->next) {
if(artest!=ar && artest->regiontype==RGN_TYPE_WINDOW) {
RegionView3D *rv3dtest= artest->regiondata;
-
+
if(rv3dtest->viewlock) {
rv3dtest->dist= rv3d->dist;
VECCOPY(rv3dtest->ofs, rv3d->ofs);
@@ -238,7 +238,7 @@
float ofs[3], obofs[3];
float reverse, dist0;
float grid, far;
-
+
int origx, origy, oldx, oldy;
int origkey;
@@ -289,11 +289,11 @@
vod->origx= vod->oldx= event->x;
vod->origy= vod->oldy= event->y;
vod->origkey= event->type;
-
+
/* lookup, we dont pass on v3d to prevent confusement */
vod->grid= v3d->grid;
vod->far= v3d->far;
-
+
calctrackballvec(&vod->ar->winrct, event->x, event->y, vod->trackvec);
initgrabz(rv3d, -rv3d->ofs[0], -rv3d->ofs[1], -rv3d->ofs[2]);
@@ -523,7 +523,7 @@
if(rv3d->viewlock)
return OPERATOR_CANCELLED;
-
+
/* makes op->customdata */
viewops_data(C, op, event);
vod= op->customdata;
@@ -557,7 +557,7 @@
ot->invoke= viewrotate_invoke;
ot->modal= viewrotate_modal;
ot->poll= ED_operator_view3d_active;
-
+
/* flags */
ot->flag= OPTYPE_REGISTER;
}
@@ -580,7 +580,7 @@
window_to_3d_delta(vod->ar, dvec, x-vod->oldx, y-vod->oldy);
VecAddf(vod->rv3d->ofs, vod->rv3d->ofs, dvec);
-
+
if(vod->rv3d->viewlock & RV3D_BOXVIEW)
view3d_boxview_sync(vod->sa, vod->ar);
}
@@ -640,7 +640,7 @@
ot->invoke= viewmove_invoke;
ot->modal= viewmove_modal;
ot->poll= ED_operator_view3d_active;
-
+
/* flags */
ot->flag= OPTYPE_REGISTER;
}
@@ -650,7 +650,7 @@
static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
{
RegionView3D *rv3d= ar->regiondata;
-
+
if(U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
float dvec[3];
float tvec[3];
@@ -800,7 +800,7 @@
if(rv3d->viewlock & RV3D_BOXVIEW)
view3d_boxview_sync(CTX_wm_area(C), CTX_wm_region(C));
-
+
request_depth_update(CTX_wm_region_view3d(C));
ED_region_tag_redraw(CTX_wm_region(C));
@@ -839,10 +839,10 @@
ot->exec= viewzoom_exec;
ot->modal= viewzoom_modal;
ot->poll= ED_operator_view3d_active;
-
+
/* flags */
ot->flag= OPTYPE_REGISTER;
-
+
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
@@ -899,11 +899,11 @@
if (rv3d->persp==V3D_CAMOB) {
rv3d->persp= V3D_PERSP;
- smooth_view(C, NULL, v3d->camera, new_ofs, NULL, &new_dist, NULL);
+ smooth_view(C, NULL, v3d->camera, new_ofs, NULL, &new_dist, NULL);
}
}
// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
-
+
if(rv3d->viewlock & RV3D_BOXVIEW)
view3d_boxview_copy(CTX_wm_area(C), ar);
@@ -920,10 +920,10 @@
/* api callbacks */
ot->exec= viewhome_exec;
ot->poll= ED_operator_view3d_active;
-
+
/* flags */
ot->flag= OPTYPE_REGISTER;
-
+
RNA_def_boolean(ot->srna, "center", 0, "Center", "");
}
@@ -1013,7 +1013,7 @@
/* perspective should be a bit farther away to look nice */
if(rv3d->persp==V3D_ORTHO)
size*= 0.7;
-
+
if(size <= v3d->near*1.5f) size= v3d->near*1.5f;
new_ofs[0]= -(min[0]+max[0])/2.0f;
@@ -1036,7 +1036,7 @@
if (rv3d->persp==V3D_CAMOB) {
rv3d->persp= V3D_PERSP;
smooth_view(C, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL);
- }
+ }
else {
smooth_view(C, NULL, NULL, new_ofs, NULL, &new_dist, NULL);
}
@@ -1059,7 +1059,7 @@
/* api callbacks */
ot->exec= viewcenter_exec;
ot->poll= ED_operator_view3d_active;
-
+
/* flags */
ot->flag= OPTYPE_REGISTER;
}
@@ -1071,16 +1071,16 @@
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar= CTX_wm_region(C);
Scene *scene= CTX_data_scene(C);
-
+
rcti rect;
rctf vb;
-
+
/* get border select values using rna */
rect.xmin= RNA_int_get(op->ptr, "xmin");
rect.ymin= RNA_int_get(op->ptr, "ymin");
rect.xmax= RNA_int_get(op->ptr, "xmax");
rect.ymax= RNA_int_get(op->ptr, "ymax");
-
+
/* calculate range */
calc_viewborder(scene, ar, v3d, &vb);
@@ -1088,13 +1088,13 @@
scene->r.border.ymin= ((float)rect.ymin-vb.ymin)/(vb.ymax-vb.ymin);
scene->r.border.xmax= ((float)rect.xmax-vb.xmin)/(vb.xmax-vb.xmin);
scene->r.border.ymax= ((float)rect.ymax-vb.ymin)/(vb.ymax-vb.ymin);
-
- /* actually set border */
+
+ /* actually set border */
CLAMP(scene->r.border.xmin, 0.0, 1.0);
CLAMP(scene->r.border.ymin, 0.0, 1.0);
CLAMP(scene->r.border.xmax, 0.0, 1.0);
CLAMP(scene->r.border.ymax, 0.0, 1.0);
-
+
/* drawing a border surrounding the entire camera view switches off border rendering
* or the border covers no pixels */
if ((scene->r.border.xmin <= 0.0 && scene->r.border.xmax >= 1.0 &&
@@ -1106,7 +1106,7 @@
} else {
scene->r.mode |= R_BORDER;
}
-
+
return OPERATOR_FINISHED;
}
@@ -1114,9 +1114,9 @@
static int view3d_render_border_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
-
+
/* if not in camera view do not exec the operator*/
- if (rv3d->persp == V3D_CAMOB) return WM_border_select_invoke(C, op, event);
+ if (rv3d->persp == V3D_CAMOB) return WM_border_select_invoke(C, op, event);
else return OPERATOR_PASS_THROUGH;
}
@@ -1131,12 +1131,12 @@
ot->invoke= view3d_render_border_invoke;
ot->exec= render_border_exec;
@@ Diff output truncated at 10240 characters. @@
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