[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21388] branches/soc-2009-imbusy: merge from 21113 to 21377

Lukas Steiblys imbusy at imbusy.org
Mon Jul 6 16:40:39 CEST 2009


Revision: 21388
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21388
Author:   imbusy
Date:     2009-07-06 16:40:38 +0200 (Mon, 06 Jul 2009)

Log Message:
-----------
merge from 21113 to 21377

Modified Paths:
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    branches/soc-2009-imbusy/CMake/macros.cmake
    branches/soc-2009-imbusy/CMakeLists.txt
    branches/soc-2009-imbusy/intern/string/intern/STR_String.cpp
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    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_JoystickSensor.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_KeyboardSensor.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_LogicManager.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_MouseSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_MouseSensor.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_NANDController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_NANDController.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_NORController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_NORController.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_ORController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_ORController.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PropertyActuator.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PropertySensor.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PropertySensor.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PythonController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_PythonController.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_RandomActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_RandomActuator.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_RandomSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_RandomSensor.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_XNORController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_XNORController.h
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_XORController.cpp
    branches/soc-2009-imbusy/source/gameengine/GameLogic/SCA_XORController.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/BL_Shader.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/BL_Shader.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_BlenderMaterial.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_CDActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_CDActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Camera.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Camera.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_CameraActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_CameraActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ConstraintActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ConstraintWrapper.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_GameActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_GameActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_GameObject.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_IpoActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_IpoActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Light.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Light.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_MeshProxy.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_MeshProxy.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_NearSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_NearSensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ObjectActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ObjectActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ParentActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_ParentActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PolyProxy.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PolyProxy.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PolygonMaterial.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PyMath.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PyMath.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PythonInit.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_PythonSeq.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_RadarSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_RadarSensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_RaySensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_RaySensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Scene.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_Scene.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SceneActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SceneActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SoundActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_SoundActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_StateActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_StateActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_TouchSensor.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_TouchSensor.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_TrackToActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_TrackToActuator.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VehicleWrapper.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VertexProxy.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VertexProxy.h
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
    branches/soc-2009-imbusy/source/gameengine/Ketsji/KX_VisibilityActuator.h
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/FilterBlueScreen.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/FilterColor.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/FilterNormal.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/ImageRender.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/ImageViewport.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/VideoBase.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/VideoFFmpeg.cpp
    branches/soc-2009-imbusy/source/gameengine/VideoTexture/blendVideoTex.cpp

Added Paths:
-----------
    branches/soc-2009-imbusy/release/ui/buttons_physics_field.py
    branches/soc-2009-imbusy/release/ui/buttons_physics_fluid.py
    branches/soc-2009-imbusy/release/ui/buttons_physics_softbody.py
    branches/soc-2009-imbusy/release/ui/space_filebrowser.py
    branches/soc-2009-imbusy/release/ui/space_info.py
    branches/soc-2009-imbusy/release/ui/space_view3d_toolbar.py
    branches/soc-2009-imbusy/source/blender/editors/include/ED_physics.h
    branches/soc-2009-imbusy/source/blender/editors/mesh/mesh_layers.c
    branches/soc-2009-imbusy/source/blender/editors/object/object_vgroup.c
    branches/soc-2009-imbusy/source/blender/editors/space_file/file_panels.c
    branches/soc-2009-imbusy/source/blender/editors/space_info/info_ops.c

Removed Paths:
-------------
    branches/soc-2009-imbusy/source/blender/editors/include/ED_pointcache.h
    branches/soc-2009-imbusy/source/blender/editors/mesh/editdeform.c
    branches/soc-2009-imbusy/source/blender/editors/space_info/info_header.c

Modified: branches/soc-2009-imbusy/CMake/macros.cmake
===================================================================
--- branches/soc-2009-imbusy/CMake/macros.cmake	2009-07-06 14:36:26 UTC (rev 21387)
+++ branches/soc-2009-imbusy/CMake/macros.cmake	2009-07-06 14:40:38 UTC (rev 21388)
@@ -61,7 +61,7 @@
   SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ")
   #TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
 
-  TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+  TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIBRARY} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SDL_LIB} ${LLIBS})
 
   # since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
 

Modified: branches/soc-2009-imbusy/CMakeLists.txt
===================================================================
--- branches/soc-2009-imbusy/CMakeLists.txt	2009-07-06 14:36:26 UTC (rev 21387)
+++ branches/soc-2009-imbusy/CMakeLists.txt	2009-07-06 14:40:38 UTC (rev 21388)
@@ -87,9 +87,9 @@
 #-----------------------------------------------------------------------------
 #Platform specifics
 
-IF(UNIX)
+IF(UNIX AND NOT APPLE)
   IF(WITH_OPENAL)
-    INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
+    FIND_PACKAGE(OpenAL)
     IF(OPENAL_FOUND)
       SET(WITH_OPENAL ON)
       SET(OPENAL_LIB ${OPENAL_LIBRARY})
@@ -102,22 +102,12 @@
   FIND_LIBRARY(INTL_LIBRARY
     NAMES intl
     PATHS
-    /usr/local/lib
-    /usr/lib
     /sw/lib
-    /opt/local/lib
-    /opt/csw/lib
-    /opt/lib
   )
   FIND_LIBRARY(ICONV_LIBRARY
     NAMES iconv
     PATHS
-    /usr/local/lib
-    /usr/lib
     /sw/lib
-    /opt/local/lib
-    /opt/csw/lib
-    /opt/lib
   )
   IF(INTL_LIBRARY AND ICONV_LIBRARY)
     SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY})
@@ -136,14 +126,14 @@
   )
   SET(FREETYPE_LIB freetype)
 
-  INCLUDE(${CMAKE_ROOT}/Modules/FindPythonLibs.cmake)
+  FIND_PACKAGE(PythonLibs)
   SET(PYTHON_INC "${PYTHON_INCLUDE_PATH}" CACHE STRING "")
   SET(PYTHON_LIB "${PYTHON_LIBRARIES}" CACHE STRING "")
-  INCLUDE(${CMAKE_ROOT}/Modules/FindPythonInterp.cmake)
+  FIND_PACKAGE(PythonInterp)
   SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
   SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
 
-  INCLUDE(${CMAKE_ROOT}/Modules/FindSDL.cmake)
+  FIND_PACKAGE(SDL)
   SET(SDL_INC ${SDL_INCLUDE_DIR})
   SET(SDL_LIB ${SDL_LIBRARY})
 
@@ -164,11 +154,11 @@
   SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale)
   SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
 
-  SET(JPEG_LIB jpeg)
+  FIND_PACKAGE(JPEG REQUIRED)
 
-  SET(PNG_LIB png)
+  FIND_PACKAGE(PNG REQUIRED)
 
-  SET(ZLIB_LIB z)
+  FIND_PACKAGE(ZLIB REQUIRED)
 
   SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++ -lX11 -ldl")
 
@@ -186,12 +176,13 @@
   # Better warnings
   SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wnested-externs -Wdeclaration-after-statement")
 
-  INCLUDE_DIRECTORIES(/usr/include /usr/local/include)
-ENDIF(UNIX)
+  INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR} ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
+ENDIF(UNIX AND NOT APPLE)
 
 IF(WIN32)
 
-  INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
+  # this file is included anyway when building under Windows with cl.exe
+  #  INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
   
   SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
 
@@ -202,10 +193,10 @@
   ENDIF(CMAKE_CL_64)
 
   SET(PYTHON ${LIBDIR}/python)
-  SET(PYTHON_VERSION 2.5)
+  SET(PYTHON_VERSION 2.6)
   SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}")
   SET(PYTHON_BINARY python)
-  SET(PYTHON_LIB python25)
+  SET(PYTHON_LIB python26)
   SET(PYTHON_LIBPATH ${PYTHON}/lib)
 
   IF(CMAKE_CL_64)
@@ -219,15 +210,15 @@
   ENDIF(CMAKE_CL_64)
 
   IF(CMAKE_CL_64)
-  	SET(PNG_LIB libpng)
+	SET(PNG_LIBRARIES libpng)
   ELSE(CMAKE_CL_64)
-  	SET(PNG_LIB libpng_st)
+    SET(PNG_LIBRARIES libpng_st)
   ENDIF(CMAKE_CL_64)
-  SET(JPEG_LIB libjpeg)
+  SET(JPEG_LIBRARY libjpeg)
 
   SET(ZLIB ${LIBDIR}/zlib)
   SET(ZLIB_INC ${ZLIB}/include)
-  SET(ZLIB_LIB libz)
+  SET(ZLIB_LIBRARIES zlib)
   SET(ZLIB_LIBPATH ${ZLIB}/lib)
   
   SET(PTHREADS ${LIBDIR}/pthreads)
@@ -335,7 +326,7 @@
   ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
 
   IF(WITH_OPENAL)
-    INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
+    FIND_PACKAGE(OpenAL)
     IF(OPENAL_FOUND)
       SET(WITH_OPENAL ON)
       SET(OPENAL_LIB ${OPENAL_LIBRARY})
@@ -362,12 +353,12 @@
   SET(GETTEXT_LIB intl iconv)
   SET(GETTEXT_LIBPATH ${GETTEXT}/lib)
 
-  SET(PNG_LIB png)
-  SET(JPEG_LIB jpeg)
+  SET(PNG_LIBRARIES png)
+  SET(JPEG_LIBRARY jpeg)
 
   SET(ZLIB /usr)
   SET(ZLIB_INC "${ZLIB}/include")
-  SET(ZLIB_LIB z)
+  SET(ZLIB_LIBRARIES z)
 
   SET(FREETYPE ${LIBDIR}/freetype)
   SET(FREETYPE_INC ${FREETYPE}/include ${FREETYPE}/include/freetype2)
@@ -438,7 +429,7 @@
 
 #-----------------------------------------------------------------------------
 # Configure OpenGL.
-INCLUDE(${CMAKE_ROOT}/Modules/FindOpenGL.cmake)
+FIND_PACKAGE(OpenGL)
 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
 #-----------------------------------------------------------------------------
 # Extra compile flags

Modified: branches/soc-2009-imbusy/intern/string/intern/STR_String.cpp
===================================================================
--- branches/soc-2009-imbusy/intern/string/intern/STR_String.cpp	2009-07-06 14:36:26 UTC (rev 21387)
+++ branches/soc-2009-imbusy/intern/string/intern/STR_String.cpp	2009-07-06 14:40:38 UTC (rev 21388)
@@ -559,7 +559,8 @@
 {
 	int skip;
 	assertd(pData != NULL);
-	for (skip=0; isSpace(pData[skip]); skip++, Len--);
+	for (skip=0; isSpace(pData[skip]); skip++, Len--)
+		{};
 	memmove(pData, pData+skip, Len+1);
 	return *this;
 }
@@ -598,7 +599,8 @@
 {
 	int skip;
 	assertd(pData != NULL);
-	for (skip=0; Len && strchr(set, pData[skip]); skip++, Len--);
+	for (skip=0; Len && strchr(set, pData[skip]); skip++, Len--)
+		{};
 	memmove(pData, pData+skip, Len+1);
 	return *this;
 }

Modified: branches/soc-2009-imbusy/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
===================================================================
--- branches/soc-2009-imbusy/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj	2009-07-06 14:36:26 UTC (rev 21387)
+++ branches/soc-2009-imbusy/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj	2009-07-06 14:40:38 UTC (rev 21388)
@@ -43,7 +43,7 @@
 			<Tool
 				Name="VCCLCompilerTool"
 				Optimization="0"
-				AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
+				AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"
 				PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
@@ -120,7 +120,7 @@
 			<Tool
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
-				AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"

@@ Diff output truncated at 10240 characters. @@




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