[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21296] branches/blender2.5/blender: 2.5: Lists for vertex groups, shape keys, uvs, vertex colors.
Brecht Van Lommel
brecht at blender.org
Thu Jul 2 00:25:49 CEST 2009
Revision: 21296
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21296
Author: blendix
Date: 2009-07-02 00:25:49 +0200 (Thu, 02 Jul 2009)
Log Message:
-----------
2.5: Lists for vertex groups, shape keys, uvs, vertex colors.
RNA
* Added the relevant active_*_index properties, with proper
get/set/range, updates and notifiers.
* Context.tool_settings.
* ToolSettings.vertex_group_weight.
Operators
* MESH_OT_uv_texture_add/remove
* MESH_OT_vertex_color_add/remove
* MESH_OT_sticky_add/remove
* OBJECT_OT_vertex_group_add/remove/assign/remove_from/
select/deselect/copy/copy_to_linked
* OBJECT_OT_shape_key_add/remove
UI
* Some updates and cleanups in list template code.
Known issue: when going in & out of editmode, uv textures and vertex
colors dissappear. I thought me->edit_mesh would be NULL when not in
edit mode but it is not?
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_data_mesh.py
branches/blender2.5/blender/release/ui/buttons_data_modifier.py
branches/blender2.5/blender/release/ui/buttons_particle.py
branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c
branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
branches/blender2.5/blender/source/blender/editors/include/ED_mesh.h
branches/blender2.5/blender/source/blender/editors/include/UI_interface.h
branches/blender2.5/blender/source/blender/editors/interface/interface.c
branches/blender2.5/blender/source/blender/editors/interface/interface_templates.c
branches/blender2.5/blender/source/blender/editors/interface/interface_widgets.c
branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h
branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c
branches/blender2.5/blender/source/blender/editors/object/editkey.c
branches/blender2.5/blender/source/blender/editors/object/object_intern.h
branches/blender2.5/blender/source/blender/editors/object/object_ops.c
branches/blender2.5/blender/source/blender/editors/space_buttons/space_buttons.c
branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h
branches/blender2.5/blender/source/blender/makesdna/DNA_screen_types.h
branches/blender2.5/blender/source/blender/makesrna/intern/rna_constraint.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_context.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_mesh.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_object.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_scene.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_ui_api.c
Added Paths:
-----------
branches/blender2.5/blender/source/blender/editors/mesh/mesh_layers.c
branches/blender2.5/blender/source/blender/editors/object/object_vgroup.c
Removed Paths:
-------------
branches/blender2.5/blender/source/blender/editors/mesh/editdeform.c
Modified: branches/blender2.5/blender/release/ui/buttons_data_mesh.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_data_mesh.py 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/release/ui/buttons_data_mesh.py 2009-07-01 22:25:49 UTC (rev 21296)
@@ -62,30 +62,125 @@
row = layout.row()
- row.template_list(ob, "materials", "active_material_index")
+ row.template_list(ob, "materials", ob, "active_material_index")
col = row.column(align=True)
col.itemO("OBJECT_OT_material_slot_add", icon="ICON_ZOOMIN", text="")
col.itemO("OBJECT_OT_material_slot_remove", icon="ICON_ZOOMOUT", text="")
- row = layout.row(align=True)
+ if context.edit_object:
+ row = layout.row(align=True)
- row.itemO("OBJECT_OT_material_slot_assign", text="Assign");
- row.itemO("OBJECT_OT_material_slot_select", text="Select");
- row.itemO("OBJECT_OT_material_slot_deselect", text="Deselect");
+ row.itemO("OBJECT_OT_material_slot_assign", text="Assign")
+ row.itemO("OBJECT_OT_material_slot_select", text="Select")
+ row.itemO("OBJECT_OT_material_slot_deselect", text="Deselect")
+ """
layout.itemS()
box= layout.box()
row = box.row()
- row.template_list(ob, "materials", "active_material_index", compact=True)
+ row.template_list(ob, "materials", ob, "active_material_index", compact=True)
subrow = row.row(align=True)
subrow.itemO("OBJECT_OT_material_slot_add", icon="ICON_ZOOMIN", text="")
subrow.itemO("OBJECT_OT_material_slot_remove", icon="ICON_ZOOMOUT", text="")
+ """
+class DATA_PT_vertex_groups(DataButtonsPanel):
+ __idname__ = "DATA_PT_vertex_groups"
+ __label__ = "Vertex Groups"
+
+ def poll(self, context):
+ return (context.object and context.object.type in ('MESH', 'LATTICE'))
+ def draw(self, context):
+ layout = self.layout
+ ob = context.object
+
+ row = layout.row()
+
+ row.template_list(ob, "vertex_groups", ob, "active_vertex_group_index")
+
+ col = row.column(align=True)
+ col.itemO("OBJECT_OT_vertex_group_add", icon="ICON_ZOOMIN", text="")
+ col.itemO("OBJECT_OT_vertex_group_remove", icon="ICON_ZOOMOUT", text="")
+
+ col.itemO("OBJECT_OT_vertex_group_copy", icon="ICON_BLANK1", text="")
+ if ob.data.users > 1:
+ col.itemO("OBJECT_OT_vertex_group_copy_to_linked", icon="ICON_BLANK1", text="")
+
+ if context.edit_object:
+ row = layout.row(align=True)
+
+ row.itemO("OBJECT_OT_vertex_group_assign", text="Assign")
+ row.itemO("OBJECT_OT_vertex_group_remove_from", text="Remove")
+ row.itemO("OBJECT_OT_vertex_group_select", text="Select")
+ row.itemO("OBJECT_OT_vertex_group_deselect", text="Deselect")
+
+ layout.itemR(context.tool_settings, "vertex_group_weight", text="Weight")
+
+class DATA_PT_shape_keys(DataButtonsPanel):
+ __idname__ = "DATA_PT_shape_keys"
+ __label__ = "Shape Keys"
+
+ def poll(self, context):
+ return (context.object and context.object.type in ('MESH', 'LATTICE'))
+
+ def draw(self, context):
+ layout = self.layout
+ ob = context.object
+
+ row = layout.row()
+
+ key = ob.data.shape_keys
+
+ row.template_list(key, "keys", ob, "active_shape_key_index")
+
+ col = row.column(align=True)
+ col.itemO("OBJECT_OT_shape_key_add", icon="ICON_ZOOMIN", text="")
+ col.itemO("OBJECT_OT_shape_key_remove", icon="ICON_ZOOMOUT", text="")
+
+ if context.edit_object:
+ layout.enabled = False
+
+class DATA_PT_uv_texture(DataButtonsPanel):
+ __idname__ = "DATA_PT_uv_texture"
+ __label__ = "UV Texture"
+
+ def draw(self, context):
+ layout = self.layout
+ me = context.mesh
+
+ row = layout.row()
+
+ row.template_list(me, "uv_textures", me, "active_uv_texture_index")
+
+ col = row.column(align=True)
+ col.itemO("MESH_OT_uv_texture_add", icon="ICON_ZOOMIN", text="")
+ col.itemO("MESH_OT_uv_texture_remove", icon="ICON_ZOOMOUT", text="")
+
+class DATA_PT_vertex_colors(DataButtonsPanel):
+ __idname__ = "DATA_PT_vertex_colors"
+ __label__ = "Vertex Colors"
+
+ def draw(self, context):
+ layout = self.layout
+ me = context.mesh
+
+ row = layout.row()
+
+ row.template_list(me, "vertex_colors", me, "active_vertex_color_index")
+
+ col = row.column(align=True)
+ col.itemO("MESH_OT_vertex_color_add", icon="ICON_ZOOMIN", text="")
+ col.itemO("MESH_OT_vertex_color_remove", icon="ICON_ZOOMOUT", text="")
+
bpy.types.register(DATA_PT_mesh)
bpy.types.register(DATA_PT_materials)
+bpy.types.register(DATA_PT_vertex_groups)
+bpy.types.register(DATA_PT_shape_keys)
+bpy.types.register(DATA_PT_uv_texture)
+bpy.types.register(DATA_PT_vertex_colors)
Modified: branches/blender2.5/blender/release/ui/buttons_data_modifier.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_data_modifier.py 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/release/ui/buttons_data_modifier.py 2009-07-01 22:25:49 UTC (rev 21296)
@@ -350,7 +350,7 @@
sub.itemR(md, "factor")
sub.itemR(md, "repeat")
- layout.template_pointer(md, "vertex_group", ob, "vertex_groups")
+ layout.item_pointerR(md, "vertex_group", ob, "vertex_groups")
def softbody(self, layout, ob, md):
layout.itemL(text="See Softbody panel.")
Modified: branches/blender2.5/blender/release/ui/buttons_particle.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_particle.py 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/release/ui/buttons_particle.py 2009-07-01 22:25:49 UTC (rev 21296)
@@ -33,7 +33,7 @@
if ob:
row = layout.row()
- row.template_list(ob, "particle_systems", "active_particle_system_index")
+ row.template_list(ob, "particle_systems", ob, "active_particle_system_index")
col = row.column(align=True)
col.itemO("OBJECT_OT_particle_system_add", icon="ICON_ZOOMIN", text="")
Modified: branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c 2009-07-01 22:25:49 UTC (rev 21296)
@@ -230,7 +230,7 @@
if(ob==0) return;
for(psys=ob->particlesystem.first, i=0; psys; psys=psys->next, i++) {
- if(i == index - 1)
+ if(i == index)
psys->flag |= PSYS_CURRENT;
else
psys->flag &= ~PSYS_CURRENT;
Modified: branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-07-01 22:25:49 UTC (rev 21296)
@@ -9011,12 +9011,14 @@
*/
//do_versions_ipos_to_animato(main);
- /* struct audio data moved to renderdata */
+ /* toolsettings */
for(scene= main->scene.first; scene; scene= scene->id.next) {
scene->r.audio = scene->audio;
- if(!scene->toolsettings->uv_selectmode)
+ if(!scene->toolsettings->uv_selectmode) {
scene->toolsettings->uv_selectmode= UV_SELECT_VERTEX;
+ scene->toolsettings->vgroup_weight= 1.0f;
+ }
}
/* shader, composit and texture node trees have id.name empty, put something in
Modified: branches/blender2.5/blender/source/blender/editors/include/ED_mesh.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_mesh.h 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_mesh.h 2009-07-01 22:25:49 UTC (rev 21296)
@@ -110,7 +110,6 @@
struct EditFace *EM_get_actFace(struct EditMesh *em, int sloppy);
void EM_set_actFace(struct EditMesh *em, struct EditFace *efa);
float EM_face_area(struct EditFace *efa);
-void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
void EM_select_edge(struct EditEdge *eed, int sel);
void EM_select_face(struct EditFace *efa, int sel);
@@ -134,6 +133,9 @@
struct UvMapVert *EM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
void EM_free_uv_vert_map(struct UvVertMap *vmap);
+void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
+void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type);
+
/* editmesh_mods.c */
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
Modified: branches/blender2.5/blender/source/blender/editors/include/UI_interface.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/UI_interface.h 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/source/blender/editors/include/UI_interface.h 2009-07-01 22:25:49 UTC (rev 21296)
@@ -617,7 +617,7 @@
void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type);
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
-ListBase uiTemplateList(uiLayout *layout, struct PointerRNA *ptr, char *propname, char *activeprop, int rows, int columns, int compact);
+ListBase uiTemplateList(uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int columns, int compact);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface.c 2009-07-01 22:16:16 UTC (rev 21295)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface.c 2009-07-01 22:25:49 UTC (rev 21296)
@@ -2184,7 +2184,7 @@
RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
- if(min == max) {
+ if(type != ROW && min == max) {
min= hardmin;
max= hardmax;
}
@@ -2199,7 +2199,7 @@
RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
@@ Diff output truncated at 10240 characters. @@
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