[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18613] branches/blender2.5/blender/source /blender/editors/sculpt/sculpt.c: Brought back rake mode for sculpt ( turns the brush texture with the direction of the brush stroke.)
Nicholas Bishop
nicholasbishop at gmail.com
Wed Jan 21 22:17:32 CET 2009
Revision: 18613
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18613
Author: nicholasbishop
Date: 2009-01-21 22:17:32 +0100 (Wed, 21 Jan 2009)
Log Message:
-----------
Brought back rake mode for sculpt (turns the brush texture with the direction of the brush stroke.)
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/sculpt/sculpt.c
Modified: branches/blender2.5/blender/source/blender/editors/sculpt/sculpt.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/sculpt/sculpt.c 2009-01-21 20:03:41 UTC (rev 18612)
+++ branches/blender2.5/blender/source/blender/editors/sculpt/sculpt.c 2009-01-21 21:17:32 UTC (rev 18613)
@@ -156,7 +156,7 @@
float *layer_disps; /* Displacements for each vertex */
float (*mesh_store)[3]; /* Copy of the mesh vertices' locations */
short (*orig_norms)[3]; /* Copy of the mesh vertices' normals */
- int anchored_rotation; /* Texture rotation in anchored mode */
+ float rotation; /* Texture rotation (radians) for anchored and rake modes */
int pixel_radius, previous_pixel_radius;
ListBase grab_active_verts[8]; /* The same list of verts is used throught grab stroke */
float grab_delta[3], grab_delta_symmetry[3];
@@ -164,6 +164,7 @@
int symmetry; /* Symmetry index between 0 and 7 */
float view_normal[3], view_normal_symmetry[3];
int last_dot[2]; /* Last location of stroke application */
+ int last_rake[2]; /* Last location of updating rake rotation */
} StrokeCache;
typedef struct RectNode {
@@ -772,7 +773,7 @@
}
else if(ss->texcache) {
const float bsize= ss->cache->pixel_radius * 2;
- const float rot= to_rad(sculpt_tex_angle(sd)) + ss->cache->anchored_rotation;
+ const float rot= to_rad(sculpt_tex_angle(sd)) + ss->cache->rotation;
int px, py;
float flip[3], point_2d[2];
@@ -1641,6 +1642,7 @@
unproject(cache->mats, cache->true_location, cache->initial_mouse[0], cache->initial_mouse[1], cache->depth);
cache->radius = unproject_brush_radius(sd->session, brush_size(sd));
+ cache->rotation = 0;
cache->first_time = 1;
}
@@ -1649,24 +1651,43 @@
{
StrokeCache *cache = sd->session->cache;
float grab_location[3];
+ int dx, dy;
if(!(sd->brush->flag & BRUSH_ANCHORED))
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
RNA_int_get_array(ptr, "mouse", cache->mouse);
+ /* Truly temporary data that isn't stored in properties */
+
cache->previous_pixel_radius = cache->pixel_radius;
+ cache->pixel_radius = brush_size(sd);
- /* Truly temporary data that isn't stored in properties */
if(sd->brush->flag & BRUSH_ANCHORED) {
- int dx = cache->mouse[0] - cache->initial_mouse[0];
- int dy = cache->mouse[1] - cache->initial_mouse[1];
+ dx = cache->mouse[0] - cache->initial_mouse[0];
+ dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
cache->radius = unproject_brush_radius(sd->session, cache->pixel_radius);
- cache->anchored_rotation = atan2(dy, dx);
- } else
- cache->pixel_radius = brush_size(sd);
+ cache->rotation = atan2(dy, dx);
+ }
+ else if(sd->brush->flag & BRUSH_RAKE) {
+ int update;
+ dx = cache->last_rake[0] - cache->mouse[0];
+ dy = cache->last_rake[1] - cache->mouse[1];
+
+ update = dx*dx + dy*dy > 100;
+
+ /* To prevent jitter, only update the angle if the mouse has moved over 10 pixels */
+ if(update && !cache->first_time)
+ cache->rotation = M_PI_2 + atan2(dy, dx);
+
+ if(update || cache->first_time) {
+ cache->last_rake[0] = cache->mouse[0];
+ cache->last_rake[1] = cache->mouse[1];
+ }
+ }
+
/* Find the grab delta */
if(sd->brush->sculpt_tool == SCULPT_TOOL_GRAB) {
unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
@@ -1926,7 +1947,6 @@
mtex->tex = G.main->tex.first;
mtex->size[0] = mtex->size[1] = mtex->size[2] = 50;
}
-
/* Activate visible brush */
ts->sculpt->session->cursor =
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