[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18249] branches/blender2.5/blender/source /blender: 2.5 - Silencing more MSVC warnings

Joshua Leung aligorith at gmail.com
Fri Jan 2 07:03:53 CET 2009


Revision: 18249
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18249
Author:   aligorith
Date:     2009-01-02 07:03:53 +0100 (Fri, 02 Jan 2009)

Log Message:
-----------
2.5 - Silencing more MSVC warnings

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
    branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c
    branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c
    branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c
    branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c
    branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c
    branches/blender2.5/blender/source/blender/editors/space_action/action_header.c
    branches/blender2.5/blender/source/blender/editors/space_action/action_select.c
    branches/blender2.5/blender/source/blender/editors/space_ipo/space_ipo.c

Modified: branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -846,7 +846,7 @@
 	return (readsize);
 }
 
-static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
+static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int size)
 {
 	static unsigned int seek= 1<<30;	/* the current position */
 	static unsigned int offset= 0;		/* size of previous chunks */
@@ -2889,7 +2889,7 @@
 	
 	if((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && mesh->tface) {
 		TFace *tf= mesh->tface;
-		int i;
+		unsigned int i;
 
 		for (i=0; i< (mesh->pv ? mesh->pv->totface : mesh->totface); i++, tf++) {
 			SWITCH_INT(tf->col[0]);
@@ -7372,7 +7372,7 @@
 		Material *ma;
 		
 		for(; cam; cam= cam->id.next) {
-			cam->angle= 360.0f * atan(16.0f/cam->lens) / M_PI;
+			cam->angle= 360.0f * (float)atan(16.0f/cam->lens) / (float)M_PI;
 		}
 
 		for(ma=main->mat.first; ma; ma= ma->id.next) {
@@ -7497,7 +7497,7 @@
 				else
 					la->ray_samp_method = LA_SAMP_HALTON;
 				
-				la->adapt_thresh = 0.001;
+				la->adapt_thresh = 0.001f;
 			}
 		}
 	}
@@ -7604,14 +7604,14 @@
 					for (sl= sa->spacedata.first; sl; sl= sl->next) {
 						if(sl->spacetype==SPACE_IMASEL) {
 							SpaceImaSel *simasel= (SpaceImaSel*) sl;
-							simasel->blockscale= 0.7;
+							simasel->blockscale= 0.7f;
 							/* view 2D */
-							simasel->v2d.tot.xmin=  -10.0;
-							simasel->v2d.tot.ymin=  -10.0;
+							simasel->v2d.tot.xmin=  -10.0f;
+							simasel->v2d.tot.ymin=  -10.0f;
 							simasel->v2d.tot.xmax= (float)sa->winx + 10.0f;
 							simasel->v2d.tot.ymax= (float)sa->winy + 10.0f;						
-							simasel->v2d.cur.xmin=  0.0;
-							simasel->v2d.cur.ymin=  0.0;
+							simasel->v2d.cur.xmin=  0.0f;
+							simasel->v2d.cur.ymin=  0.0f;
 							simasel->v2d.cur.xmax= (float)sa->winx;
 							simasel->v2d.cur.ymax= (float)sa->winy;						
 							simasel->v2d.min[0]= 1.0;
@@ -7690,11 +7690,11 @@
 		
 		for(ma=main->mat.first; ma; ma= ma->id.next) {
 			if(ma->samp_gloss_mir == 0) {
-				ma->gloss_mir = ma->gloss_tra= 1.0;
-				ma->aniso_gloss_mir = 1.0;
+				ma->gloss_mir = ma->gloss_tra= 1.0f;
+				ma->aniso_gloss_mir = 1.0f;
 				ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
-				ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005;
-				ma->dist_mir = 0.0;
+				ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
+				ma->dist_mir = 0.0f;
 				ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
 			}
 
@@ -7833,9 +7833,9 @@
 		/* foreground color needs to be somthing other then black */
 		Scene *sce;
 		for(sce= main->scene.first; sce; sce=sce->id.next) {
-			sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8;
-			sce->r.fg_stamp[3] = 1.0; /* dont use text alpha yet */
-			sce->r.bg_stamp[3] = 0.25; /* make sure the background has full alpha */
+			sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
+			sce->r.fg_stamp[3] = 1.0f; /* dont use text alpha yet */
+			sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
 		}
 	}
 
@@ -8150,7 +8150,7 @@
 		for(sce=main->scene.first; sce; sce=sce->id.next) {
 			SEQ_BEGIN(sce->ed, seq) {
 				if (seq->blend_mode == 0)
-					seq->blend_opacity = 100.0;
+					seq->blend_opacity = 100.0f;
 			}
 			SEQ_END
 		}
@@ -8240,7 +8240,7 @@
 		Object *ob;
 		for(ob = main->object.first; ob; ob= ob->id.next) {
 			if(ob->pd && (ob->pd->forcefield == PFIELD_WIND))
-				ob->pd->f_noise = 0.0;
+				ob->pd->f_noise = 0.0f;
 		}
 	}
 
@@ -8248,7 +8248,7 @@
 		Object *ob;
 		for(ob = main->object.first; ob; ob= ob->id.next) {
 			ob->gameflag |= OB_COLLISION;
-			ob->margin = 0.06;
+			ob->margin = 0.06f;
 		}
 	}
 
@@ -8361,16 +8361,16 @@
 		for(la=main->lamp.first; la; la= la->id.next) {
 			if(la->atm_turbidity == 0.0) {
 				la->sun_effect_type = 0;
-				la->horizon_brightness = 1.0;
-				la->spread = 1.0;
-				la->sun_brightness = 1.0;
-				la->sun_size = 1.0;
-				la->backscattered_light = 1.0;
-				la->atm_turbidity = 2.0;
-				la->atm_inscattering_factor = 1.0;
-				la->atm_extinction_factor = 1.0;
-				la->atm_distance_factor = 1.0;
-				la->sun_intensity = 1.0;
+				la->horizon_brightness = 1.0f;
+				la->spread = 1.0f;
+				la->sun_brightness = 1.0f;
+				la->sun_size = 1.0f;
+				la->backscattered_light = 1.0f;
+				la->atm_turbidity = 2.0f;
+				la->atm_inscattering_factor = 1.0f;
+				la->atm_extinction_factor = 1.0f;
+				la->atm_distance_factor = 1.0f;
+				la->sun_intensity = 1.0f;
 			}
 		}
 	}

Modified: branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -85,7 +85,7 @@
 		sprintf(str, "   %.2f", FRA2TIME(CFRA));
 	else 
 		sprintf(str, "   %d", CFRA);
-	slen= UI_GetStringWidth(G.font, str, 0) - 1;
+	slen= (short)UI_GetStringWidth(G.font, str, 0) - 1;
 	
 	/* get starting coordinates for drawing */
 	x= cfra * xscale;

Modified: branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -247,10 +247,10 @@
 static short snap_bezier_nearestsec(BeztEditData *bed, BezTriple *bezt)
 {
 	const Scene *scene= bed->scene;
-	const float secf = FPS;
+	const float secf = (float)FPS;
 	
 	if (bezt->f2 & SELECT)
-		bezt->vec[1][0]= (float)(floor(bezt->vec[1][0]/secf + 0.5f) * secf);
+		bezt->vec[1][0]= ((float)floor(bezt->vec[1][0]/secf + 0.5f) * secf);
 	return 0;
 }
 
@@ -398,7 +398,7 @@
 		for (icu= ipo->curve.first; icu; icu= icu->next) {
 			for (a=0, bezt=icu->bezt; a < icu->totvert; a++, bezt++) {
 				if (BEZSELECTED(bezt)) {
-					cfra += bezt->vec[1][0];
+					cfra += (int)floor(bezt->vec[1][0] + 0.5f);
 					tot++;
 				}
 			}

Modified: branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -728,7 +728,7 @@
 				
 				/* y-axis transform */
 				dist = (v2d->mask.ymax - v2d->mask.ymin) / 2.0f;
-				dy= 1.0f - ((float)fabs(vzd->lasty - dist) + 2.0) / ((float)fabs(event->y - dist) + 2.0f);
+				dy= 1.0f - ((float)fabs(vzd->lasty - dist) + 2.0f) / ((float)fabs(event->y - dist) + 2.0f);
 				dy*= 0.5f * (v2d->cur.ymax - v2d->cur.ymin);
 			}
 			else {

Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -422,7 +422,7 @@
 		/* don't use totrect set, as the width stays the same 
 		 * (NOTE: this is ok here, the configuration is pretty straightforward) 
 		 */
-		v2d->tot.ymin= -height;
+		v2d->tot.ymin= (float)(-height);
 	}
 	
 	/* loop through channels, and set up drawing depending on their type  */	
@@ -1152,7 +1152,7 @@
 		/* don't use totrect set, as the width stays the same 
 		 * (NOTE: this is ok here, the configuration is pretty straightforward) 
 		 */
-		v2d->tot.ymin= -height;
+		v2d->tot.ymin= (float)(-height);
 	}
 	
 	/* first backdrop strips */

Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -205,7 +205,7 @@
 	
 	/* set vertical range */
 	v2d->cur.ymax= 0.0f;
-	v2d->cur.ymin= -(v2d->mask.ymax - v2d->mask.ymin);
+	v2d->cur.ymin= (float)-(v2d->mask.ymax - v2d->mask.ymin);
 	
 	/* do View2D syncing */
 	UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
@@ -1307,7 +1307,7 @@
 		
 		/* store marker's time (if available) */
 		if (marker)
-			bed.f1= marker->frame;
+			bed.f1= (float)marker->frame;
 		else
 			return;
 	}

Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_header.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_header.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_header.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -626,7 +626,7 @@
 	}
 
 	/* always as last  */
-	UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+	UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
 	
 	uiEndBlock(C, block);
 	uiDrawBlock(C, block);

Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_select.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_select.c	2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_select.c	2009-01-02 06:03:53 UTC (rev 18249)
@@ -549,8 +549,8 @@
 	
 	/* get extreme markers */
 	//get_minmax_markers(1, &min, &max); // FIXME... add back markers api!
-	min= ac->scene->r.sfra; // xxx temp code
-	max= ac->scene->r.efra; // xxx temp code
+	min= (float)ac->scene->r.sfra; // xxx temp code
+	max= (float)ac->scene->r.efra; // xxx temp code
 	
 	if (min==max) return;
 	min -= 0.5f;


@@ Diff output truncated at 10240 characters. @@




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