[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18249] branches/blender2.5/blender/source /blender: 2.5 - Silencing more MSVC warnings
Joshua Leung
aligorith at gmail.com
Fri Jan 2 07:03:53 CET 2009
Revision: 18249
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18249
Author: aligorith
Date: 2009-01-02 07:03:53 +0100 (Fri, 02 Jan 2009)
Log Message:
-----------
2.5 - Silencing more MSVC warnings
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c
branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c
branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c
branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c
branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c
branches/blender2.5/blender/source/blender/editors/space_action/action_header.c
branches/blender2.5/blender/source/blender/editors/space_action/action_select.c
branches/blender2.5/blender/source/blender/editors/space_ipo/space_ipo.c
Modified: branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -846,7 +846,7 @@
return (readsize);
}
-static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
+static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int size)
{
static unsigned int seek= 1<<30; /* the current position */
static unsigned int offset= 0; /* size of previous chunks */
@@ -2889,7 +2889,7 @@
if((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && mesh->tface) {
TFace *tf= mesh->tface;
- int i;
+ unsigned int i;
for (i=0; i< (mesh->pv ? mesh->pv->totface : mesh->totface); i++, tf++) {
SWITCH_INT(tf->col[0]);
@@ -7372,7 +7372,7 @@
Material *ma;
for(; cam; cam= cam->id.next) {
- cam->angle= 360.0f * atan(16.0f/cam->lens) / M_PI;
+ cam->angle= 360.0f * (float)atan(16.0f/cam->lens) / (float)M_PI;
}
for(ma=main->mat.first; ma; ma= ma->id.next) {
@@ -7497,7 +7497,7 @@
else
la->ray_samp_method = LA_SAMP_HALTON;
- la->adapt_thresh = 0.001;
+ la->adapt_thresh = 0.001f;
}
}
}
@@ -7604,14 +7604,14 @@
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if(sl->spacetype==SPACE_IMASEL) {
SpaceImaSel *simasel= (SpaceImaSel*) sl;
- simasel->blockscale= 0.7;
+ simasel->blockscale= 0.7f;
/* view 2D */
- simasel->v2d.tot.xmin= -10.0;
- simasel->v2d.tot.ymin= -10.0;
+ simasel->v2d.tot.xmin= -10.0f;
+ simasel->v2d.tot.ymin= -10.0f;
simasel->v2d.tot.xmax= (float)sa->winx + 10.0f;
simasel->v2d.tot.ymax= (float)sa->winy + 10.0f;
- simasel->v2d.cur.xmin= 0.0;
- simasel->v2d.cur.ymin= 0.0;
+ simasel->v2d.cur.xmin= 0.0f;
+ simasel->v2d.cur.ymin= 0.0f;
simasel->v2d.cur.xmax= (float)sa->winx;
simasel->v2d.cur.ymax= (float)sa->winy;
simasel->v2d.min[0]= 1.0;
@@ -7690,11 +7690,11 @@
for(ma=main->mat.first; ma; ma= ma->id.next) {
if(ma->samp_gloss_mir == 0) {
- ma->gloss_mir = ma->gloss_tra= 1.0;
- ma->aniso_gloss_mir = 1.0;
+ ma->gloss_mir = ma->gloss_tra= 1.0f;
+ ma->aniso_gloss_mir = 1.0f;
ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
- ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005;
- ma->dist_mir = 0.0;
+ ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
+ ma->dist_mir = 0.0f;
ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
}
@@ -7833,9 +7833,9 @@
/* foreground color needs to be somthing other then black */
Scene *sce;
for(sce= main->scene.first; sce; sce=sce->id.next) {
- sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8;
- sce->r.fg_stamp[3] = 1.0; /* dont use text alpha yet */
- sce->r.bg_stamp[3] = 0.25; /* make sure the background has full alpha */
+ sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
+ sce->r.fg_stamp[3] = 1.0f; /* dont use text alpha yet */
+ sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
}
}
@@ -8150,7 +8150,7 @@
for(sce=main->scene.first; sce; sce=sce->id.next) {
SEQ_BEGIN(sce->ed, seq) {
if (seq->blend_mode == 0)
- seq->blend_opacity = 100.0;
+ seq->blend_opacity = 100.0f;
}
SEQ_END
}
@@ -8240,7 +8240,7 @@
Object *ob;
for(ob = main->object.first; ob; ob= ob->id.next) {
if(ob->pd && (ob->pd->forcefield == PFIELD_WIND))
- ob->pd->f_noise = 0.0;
+ ob->pd->f_noise = 0.0f;
}
}
@@ -8248,7 +8248,7 @@
Object *ob;
for(ob = main->object.first; ob; ob= ob->id.next) {
ob->gameflag |= OB_COLLISION;
- ob->margin = 0.06;
+ ob->margin = 0.06f;
}
}
@@ -8361,16 +8361,16 @@
for(la=main->lamp.first; la; la= la->id.next) {
if(la->atm_turbidity == 0.0) {
la->sun_effect_type = 0;
- la->horizon_brightness = 1.0;
- la->spread = 1.0;
- la->sun_brightness = 1.0;
- la->sun_size = 1.0;
- la->backscattered_light = 1.0;
- la->atm_turbidity = 2.0;
- la->atm_inscattering_factor = 1.0;
- la->atm_extinction_factor = 1.0;
- la->atm_distance_factor = 1.0;
- la->sun_intensity = 1.0;
+ la->horizon_brightness = 1.0f;
+ la->spread = 1.0f;
+ la->sun_brightness = 1.0f;
+ la->sun_size = 1.0f;
+ la->backscattered_light = 1.0f;
+ la->atm_turbidity = 2.0f;
+ la->atm_inscattering_factor = 1.0f;
+ la->atm_extinction_factor = 1.0f;
+ la->atm_distance_factor = 1.0f;
+ la->sun_intensity = 1.0f;
}
}
}
Modified: branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/animation/anim_draw.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -85,7 +85,7 @@
sprintf(str, " %.2f", FRA2TIME(CFRA));
else
sprintf(str, " %d", CFRA);
- slen= UI_GetStringWidth(G.font, str, 0) - 1;
+ slen= (short)UI_GetStringWidth(G.font, str, 0) - 1;
/* get starting coordinates for drawing */
x= cfra * xscale;
Modified: branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/animation/keyframes_edit.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -247,10 +247,10 @@
static short snap_bezier_nearestsec(BeztEditData *bed, BezTriple *bezt)
{
const Scene *scene= bed->scene;
- const float secf = FPS;
+ const float secf = (float)FPS;
if (bezt->f2 & SELECT)
- bezt->vec[1][0]= (float)(floor(bezt->vec[1][0]/secf + 0.5f) * secf);
+ bezt->vec[1][0]= ((float)floor(bezt->vec[1][0]/secf + 0.5f) * secf);
return 0;
}
@@ -398,7 +398,7 @@
for (icu= ipo->curve.first; icu; icu= icu->next) {
for (a=0, bezt=icu->bezt; a < icu->totvert; a++, bezt++) {
if (BEZSELECTED(bezt)) {
- cfra += bezt->vec[1][0];
+ cfra += (int)floor(bezt->vec[1][0] + 0.5f);
tot++;
}
}
Modified: branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/interface/view2d_ops.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -728,7 +728,7 @@
/* y-axis transform */
dist = (v2d->mask.ymax - v2d->mask.ymin) / 2.0f;
- dy= 1.0f - ((float)fabs(vzd->lasty - dist) + 2.0) / ((float)fabs(event->y - dist) + 2.0f);
+ dy= 1.0f - ((float)fabs(vzd->lasty - dist) + 2.0f) / ((float)fabs(event->y - dist) + 2.0f);
dy*= 0.5f * (v2d->cur.ymax - v2d->cur.ymin);
}
else {
Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_draw.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -422,7 +422,7 @@
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
- v2d->tot.ymin= -height;
+ v2d->tot.ymin= (float)(-height);
}
/* loop through channels, and set up drawing depending on their type */
@@ -1152,7 +1152,7 @@
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
- v2d->tot.ymin= -height;
+ v2d->tot.ymin= (float)(-height);
}
/* first backdrop strips */
Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_edit.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -205,7 +205,7 @@
/* set vertical range */
v2d->cur.ymax= 0.0f;
- v2d->cur.ymin= -(v2d->mask.ymax - v2d->mask.ymin);
+ v2d->cur.ymin= (float)-(v2d->mask.ymax - v2d->mask.ymin);
/* do View2D syncing */
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
@@ -1307,7 +1307,7 @@
/* store marker's time (if available) */
if (marker)
- bed.f1= marker->frame;
+ bed.f1= (float)marker->frame;
else
return;
}
Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_header.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_header.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_header.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -626,7 +626,7 @@
}
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
uiEndBlock(C, block);
uiDrawBlock(C, block);
Modified: branches/blender2.5/blender/source/blender/editors/space_action/action_select.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_action/action_select.c 2009-01-02 05:20:44 UTC (rev 18248)
+++ branches/blender2.5/blender/source/blender/editors/space_action/action_select.c 2009-01-02 06:03:53 UTC (rev 18249)
@@ -549,8 +549,8 @@
/* get extreme markers */
//get_minmax_markers(1, &min, &max); // FIXME... add back markers api!
- min= ac->scene->r.sfra; // xxx temp code
- max= ac->scene->r.efra; // xxx temp code
+ min= (float)ac->scene->r.sfra; // xxx temp code
+ max= (float)ac->scene->r.efra; // xxx temp code
if (min==max) return;
min -= 0.5f;
@@ Diff output truncated at 10240 characters. @@
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