[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19105] trunk/blender/source: building the game engine without SDL works again
Campbell Barton
ideasman42 at gmail.com
Tue Feb 24 18:34:48 CET 2009
Revision: 19105
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19105
Author: campbellbarton
Date: 2009-02-24 18:34:41 +0100 (Tue, 24 Feb 2009)
Log Message:
-----------
building the game engine without SDL works again
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/SConscript
trunk/blender/source/gameengine/Ketsji/SConscript
Modified: trunk/blender/source/blender/blenkernel/SConscript
===================================================================
--- trunk/blender/source/blender/blenkernel/SConscript 2009-02-24 16:51:55 UTC (rev 19104)
+++ trunk/blender/source/blender/blenkernel/SConscript 2009-02-24 17:34:41 UTC (rev 19105)
@@ -28,6 +28,8 @@
if env['WITH_BF_SDL']:
incs += ' ' + env['BF_SDL_INC']
+else:
+ defs += ' DISABLE_SDL'
if env['WITH_BF_INTERNATIONAL']:
defs += ' WITH_FREETYPE2'
Modified: trunk/blender/source/gameengine/Ketsji/SConscript
===================================================================
--- trunk/blender/source/gameengine/Ketsji/SConscript 2009-02-24 16:51:55 UTC (rev 19104)
+++ trunk/blender/source/gameengine/Ketsji/SConscript 2009-02-24 17:34:41 UTC (rev 19105)
@@ -4,6 +4,7 @@
Import ('env')
sources = env.Glob('*.cpp')
+defs = ''
# Mathutils C files.
sources.extend([\
@@ -41,10 +42,12 @@
if env['WITH_BF_SDL']:
incs += ' ' + env['BF_SDL_INC']
-
+else:
+ defs += ' DISABLE_SDL'
+
cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
cxxflags.append ('/O2')
-env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], cxx_compileflags = cxxflags )
+env.BlenderLib ( 'bf_ketsji', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], cxx_compileflags = cxxflags )
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