[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19047] branches/blender2.5/blender/source /blender: 2.5:
Brecht Van Lommel
brecht at blender.org
Fri Feb 20 00:53:45 CET 2009
Revision: 19047
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19047
Author: blendix
Date: 2009-02-20 00:53:40 +0100 (Fri, 20 Feb 2009)
Log Message:
-----------
2.5:
* Image painting back. 2d paint, 3d paint and projection, undo,
pressure, repeating paint operations, etc should all work.
Drawing cursor needs a bit of work, only gets shown when enabling
texture paint mode now.
* Move sculpt, image paint, and vertex/weight paint into a single
sculpt_paint module. Doesn't make much difference now, but nice
to have it together for better integration and consistency in
the future.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/Makefile
branches/blender2.5/blender/source/blender/editors/SConscript
branches/blender2.5/blender/source/blender/editors/include/ED_screen.h
branches/blender2.5/blender/source/blender/editors/include/ED_sculpt.h
branches/blender2.5/blender/source/blender/editors/include/ED_view3d.h
branches/blender2.5/blender/source/blender/editors/mesh/editface.c
branches/blender2.5/blender/source/blender/editors/screen/screen_ops.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/Makefile
branches/blender2.5/blender/source/blender/editors/sculpt_paint/SConscript
branches/blender2.5/blender/source/blender/editors/space_api/spacetypes.c
branches/blender2.5/blender/source/blender/editors/space_image/space_image.c
branches/blender2.5/blender/source/blender/editors/space_view3d/drawmesh.c
branches/blender2.5/blender/source/blender/editors/space_view3d/drawobject.c
branches/blender2.5/blender/source/blender/editors/space_view3d/space_view3d.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_draw.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_header.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_intern.h
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_ops.c
branches/blender2.5/blender/source/blender/editors/util/ed_util.c
branches/blender2.5/blender/source/blender/editors/util/undo.c
branches/blender2.5/blender/source/blender/editors/uvedit/Makefile
branches/blender2.5/blender/source/blender/editors/uvedit/SConscript
branches/blender2.5/blender/source/blender/makesdna/DNA_brush_types.h
branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h
branches/blender2.5/blender/source/blender/makesrna/intern/makesrna.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_brush.c
branches/blender2.5/blender/source/blender/windowmanager/WM_types.h
branches/blender2.5/blender/source/blender/windowmanager/wm_event_types.h
Added Paths:
-----------
branches/blender2.5/blender/source/blender/editors/sculpt_paint/
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_image.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_intern.h
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_ops.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_utils.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_vertex.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/sculpt_stroke.c
Removed Paths:
-------------
branches/blender2.5/blender/source/blender/editors/sculpt/
branches/blender2.5/blender/source/blender/editors/sculpt_paint/stroke.c
branches/blender2.5/blender/source/blender/editors/space_view3d/vpaint.c
Modified: branches/blender2.5/blender/source/blender/editors/Makefile
===================================================================
--- branches/blender2.5/blender/source/blender/editors/Makefile 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/Makefile 2009-02-19 23:53:40 UTC (rev 19047)
@@ -29,6 +29,6 @@
# Bounces make to subdirectories.
SOURCEDIR = source/blender/editors
-DIRS = armature mesh animation object sculpt datafiles transform screen curve gpencil physics preview uvedit space_outliner space_time space_view3d interface util space_api space_graph space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
+DIRS = armature mesh animation object sculpt_paint datafiles transform screen curve gpencil physics preview uvedit space_outliner space_time space_view3d interface util space_api space_graph space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
include nan_subdirs.mk
Modified: branches/blender2.5/blender/source/blender/editors/SConscript
===================================================================
--- branches/blender2.5/blender/source/blender/editors/SConscript 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/SConscript 2009-02-19 23:53:40 UTC (rev 19047)
@@ -31,5 +31,5 @@
'space_sequencer/SConscript',
'transform/SConscript',
'screen/SConscript',
- 'sculpt/SConscript',
+ 'sculpt_paint/SConscript',
'uvedit/SConscript'])
Modified: branches/blender2.5/blender/source/blender/editors/include/ED_screen.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_screen.h 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_screen.h 2009-02-19 23:53:40 UTC (rev 19047)
@@ -99,6 +99,7 @@
int ED_operator_screenactive(struct bContext *C);
int ED_operator_screen_mainwinactive(struct bContext *C);
int ED_operator_areaactive(struct bContext *C);
+int ED_operator_regionactive(struct bContext *C);
int ED_operator_scene_editable(struct bContext *C);
Modified: branches/blender2.5/blender/source/blender/editors/include/ED_sculpt.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_sculpt.h 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_sculpt.h 2009-02-19 23:53:40 UTC (rev 19047)
@@ -31,7 +31,15 @@
struct bContext;
struct wmWindowManager;
+/* sculpt.c */
void ED_operatortypes_sculpt(void);
-void ED_keymap_sculpt(wmWindowManager *wm);
+void ED_keymap_sculpt(struct wmWindowManager *wm);
+/* paint_ops.c */
+void ED_operatortypes_paint(void);
+
+/* paint_image.c */
+void undo_imagepaint_step(int step);
+void undo_imagepaint_clear(void);
+
#endif
Modified: branches/blender2.5/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/ED_view3d.h 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/include/ED_view3d.h 2009-02-19 23:53:40 UTC (rev 19047)
@@ -112,6 +112,8 @@
void *handle, unsigned int (*indextest)(void *handle, unsigned int index));
unsigned int view3d_sample_backbuf(struct ViewContext *vc, int x, int y);
+int view_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, short *mval, float mouse_worldloc[3]);
+
/* select */
#define MAXPICKBUF 10000
short view3d_opengl_select(struct ViewContext *vc, unsigned int *buffer, unsigned int bufsize, rcti *input);
@@ -119,6 +121,7 @@
void view3d_set_viewcontext(struct bContext *C, struct ViewContext *vc);
void view3d_operator_needs_opengl(const struct bContext *C);
void view3d_get_view_aligned_coordinate(struct ViewContext *vc, float *fp, short mval[2]);
+void view3d_get_object_project_mat(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4], float vmat[4][4]);;
/* XXX should move to arithb.c */
int edge_inside_circle(short centx, short centy, short rad, short x1, short y1, short x2, short y2);
@@ -126,6 +129,5 @@
/* modes */
void ED_view3d_exit_paint_modes(struct bContext *C);
-
#endif /* ED_VIEW3D_H */
Modified: branches/blender2.5/blender/source/blender/editors/mesh/editface.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/editface.c 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/mesh/editface.c 2009-02-19 23:53:40 UTC (rev 19047)
@@ -144,16 +144,6 @@
return NULL;
}
-static void make_tfaces(Object *ob)
-{
- Mesh *me= ob->data;
-
- if(!me->mtface) {
- me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,
- NULL, me->totface);
- }
-}
-
void reveal_tface(Scene *scene)
{
Mesh *me;
@@ -734,155 +724,4 @@
#endif
}
-/* Texture Paint */
-void set_texturepaint(Scene *scene) /* toggle */
-{
- Object *ob = OBACT;
- Mesh *me = 0;
-
- if(ob==NULL) return;
-
- if (object_data_is_libdata(ob)) {
-// XXX error_libdata();
- return;
- }
-
- me= get_mesh(ob);
-
- if(me)
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
-
- if(G.f & G_TEXTUREPAINT) {
- G.f &= ~G_TEXTUREPAINT;
- GPU_paint_set_mipmap(1);
- }
- else if (me) {
- G.f |= G_TEXTUREPAINT;
-
- if(me->mtface==NULL)
- make_tfaces(ob);
-
- brush_check_exists(&scene->toolsettings->imapaint.brush);
- GPU_paint_set_mipmap(0);
- }
-
-}
-
-static void texpaint_project(Object *ob, float *model, float *proj, float *co, float *pco)
-{
- VECCOPY(pco, co);
- pco[3]= 1.0f;
-
- Mat4MulVecfl(ob->obmat, pco);
- Mat4MulVecfl((float(*)[4])model, pco);
- Mat4MulVec4fl((float(*)[4])proj, pco);
-}
-
-static void texpaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, float *co, float *w)
-{
- float pv1[4], pv2[4], pv3[4], h[3], divw;
- float model[16], proj[16], wmat[3][3], invwmat[3][3];
- GLint view[4];
-
- /* compute barycentric coordinates */
-
- /* get the needed opengl matrices */
- glGetIntegerv(GL_VIEWPORT, view);
- glGetFloatv(GL_MODELVIEW_MATRIX, model);
- glGetFloatv(GL_PROJECTION_MATRIX, proj);
- view[0] = view[1] = 0;
-
- /* project the verts */
- texpaint_project(ob, model, proj, v1, pv1);
- texpaint_project(ob, model, proj, v2, pv2);
- texpaint_project(ob, model, proj, v3, pv3);
-
- /* do inverse view mapping, see gluProject man page */
- h[0]= (co[0] - view[0])*2.0f/view[2] - 1;
- h[1]= (co[1] - view[1])*2.0f/view[3] - 1;
- h[2]= 1.0f;
-
- /* solve for (w1,w2,w3)/perspdiv in:
- h*perspdiv = Project*Model*(w1*v1 + w2*v2 + w3*v3) */
-
- wmat[0][0]= pv1[0]; wmat[1][0]= pv2[0]; wmat[2][0]= pv3[0];
- wmat[0][1]= pv1[1]; wmat[1][1]= pv2[1]; wmat[2][1]= pv3[1];
- wmat[0][2]= pv1[3]; wmat[1][2]= pv2[3]; wmat[2][2]= pv3[3];
-
- Mat3Inv(invwmat, wmat);
- Mat3MulVecfl(invwmat, h);
-
- VECCOPY(w, h);
-
- /* w is still divided by perspdiv, make it sum to one */
- divw= w[0] + w[1] + w[2];
- if(divw != 0.0f)
- VecMulf(w, 1.0f/divw);
-}
-
-/* compute uv coordinates of mouse in face */
-void texpaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceindex, short *xy, float *uv)
-{
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
- int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- MTFace *tface = dm->getFaceDataArray(dm, CD_MTFACE), *tf;
- int numfaces = dm->getNumFaces(dm), a;
- float p[2], w[3], absw, minabsw;
- MFace mf;
- MVert mv[4];
-
- minabsw = 1e10;
- uv[0] = uv[1] = 0.0;
-
-// XXX persp(PERSP_VIEW);
-
- /* test all faces in the derivedmesh with the original index of the picked face */
- for (a = 0; a < numfaces; a++) {
- if (index[a] == faceindex) {
- dm->getFace(dm, a, &mf);
-
- dm->getVert(dm, mf.v1, &mv[0]);
- dm->getVert(dm, mf.v2, &mv[1]);
- dm->getVert(dm, mf.v3, &mv[2]);
- if (mf.v4)
- dm->getVert(dm, mf.v4, &mv[3]);
-
- tf= &tface[a];
-
- p[0]= xy[0];
- p[1]= xy[1];
-
- if (mf.v4) {
- /* the triangle with the largest absolute values is the one
- with the most negative weights */
- texpaint_tri_weights(ob, mv[0].co, mv[1].co, mv[3].co, p, w);
- absw= fabs(w[0]) + fabs(w[1]) + fabs(w[2]);
- if(absw < minabsw) {
- uv[0]= tf->uv[0][0]*w[0] + tf->uv[1][0]*w[1] + tf->uv[3][0]*w[2];
- uv[1]= tf->uv[0][1]*w[0] + tf->uv[1][1]*w[1] + tf->uv[3][1]*w[2];
- minabsw = absw;
- }
-
- texpaint_tri_weights(ob, mv[1].co, mv[2].co, mv[3].co, p, w);
- absw= fabs(w[0]) + fabs(w[1]) + fabs(w[2]);
- if (absw < minabsw) {
- uv[0]= tf->uv[1][0]*w[0] + tf->uv[2][0]*w[1] + tf->uv[3][0]*w[2];
- uv[1]= tf->uv[1][1]*w[0] + tf->uv[2][1]*w[1] + tf->uv[3][1]*w[2];
- minabsw = absw;
- }
- }
- else {
- texpaint_tri_weights(ob, mv[0].co, mv[1].co, mv[2].co, p, w);
- absw= fabs(w[0]) + fabs(w[1]) + fabs(w[2]);
- if (absw < minabsw) {
- uv[0]= tf->uv[0][0]*w[0] + tf->uv[1][0]*w[1] + tf->uv[2][0]*w[2];
- uv[1]= tf->uv[0][1]*w[0] + tf->uv[1][1]*w[1] + tf->uv[2][1]*w[2];
- minabsw = absw;
- }
- }
- }
- }
-
- dm->release(dm);
-}
Modified: branches/blender2.5/blender/source/blender/editors/screen/screen_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/screen/screen_ops.c 2009-02-19 23:15:27 UTC (rev 19046)
+++ branches/blender2.5/blender/source/blender/editors/screen/screen_ops.c 2009-02-19 23:53:40 UTC (rev 19047)
@@ -73,6 +73,14 @@
/* ************** Exported Poll tests ********************** */
+int ED_operator_regionactive(bContext *C)
+{
+ if(CTX_wm_window(C)==NULL) return 0;
+ if(CTX_wm_screen(C)==NULL) return 0;
+ if(CTX_wm_region(C)==NULL) return 0;
+ return 1;
+}
+
int ED_operator_areaactive(bContext *C)
{
if(CTX_wm_window(C)==NULL) return 0;
Copied: branches/blender2.5/blender/source/blender/editors/sculpt_paint (from rev 19034, branches/blender2.5/blender/source/blender/editors/sculpt)
Property changes on: branches/blender2.5/blender/source/blender/editors/sculpt_paint
___________________________________________________________________
Name: svn:mergeinfo
+
Modified: branches/blender2.5/blender/source/blender/editors/sculpt_paint/Makefile
@@ Diff output truncated at 10240 characters. @@
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