[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18829] branches/blender2.5/blender/source /blender/windowmanager/intern/wm_files.c: 2.5
Ton Roosendaal
ton at blender.org
Fri Feb 6 13:33:16 CET 2009
Revision: 18829
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18829
Author: ton
Date: 2009-02-06 13:33:15 +0100 (Fri, 06 Feb 2009)
Log Message:
-----------
2.5
Bugfix for Bugfix for 2.5 - Bugfix #18251!
- the call to GPU_default_lights has to be done after windows opened,
in case you have no .b.blend saved it crashed
- further this function is only called on .B.blend reading, so it's
correct to reset the lighting to user-def.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/windowmanager/intern/wm_files.c
Modified: branches/blender2.5/blender/source/blender/windowmanager/intern/wm_files.c
===================================================================
--- branches/blender2.5/blender/source/blender/windowmanager/intern/wm_files.c 2009-02-06 11:11:42 UTC (rev 18828)
+++ branches/blender2.5/blender/source/blender/windowmanager/intern/wm_files.c 2009-02-06 12:33:15 UTC (rev 18829)
@@ -572,12 +572,6 @@
success = BKE_read_file(C, tstr, NULL, NULL);
} else {
success = BKE_read_file_from_memory(C, datatoc_B_blend, datatoc_B_blend_size, NULL, NULL);
-
- /* When loading factory settings, the reset solid OpenGL lights need to be applied. */
- U.light[0].flag=0;
- U.light[1].flag=0;
- U.light[2].flag=0;
- GPU_default_lights();
}
/* match the read WM with current WM */
@@ -588,6 +582,12 @@
init_userdef_themes();
+ /* When loading factory settings, the reset solid OpenGL lights need to be applied. */
+ U.light[0].flag=0;
+ U.light[1].flag=0;
+ U.light[2].flag=0;
+ GPU_default_lights();
+
/* XXX */
G.save_over = 0; // start with save preference untitled.blend
G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in .B.blend... */
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