[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18804] branches/blender2.5/blender/source /blender/editors/mesh: mark and clear seam, set and unset sharp and vertex smoothing is now ctrl/alt 1, 2 and 3 - still a bit vague of op naming
Shaul Kedem
shaul_kedem at yahoo.com
Wed Feb 4 03:58:21 CET 2009
Revision: 18804
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=18804
Author: shul
Date: 2009-02-04 03:58:21 +0100 (Wed, 04 Feb 2009)
Log Message:
-----------
mark and clear seam, set and unset sharp and vertex smoothing is now ctrl/alt 1, 2 and 3 - still a bit vague of op naming
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c
branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h
branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c
Modified: branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c 2009-02-04 02:55:24 UTC (rev 18803)
+++ branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c 2009-02-04 02:58:21 UTC (rev 18804)
@@ -3768,10 +3768,13 @@
}
/* ************************* SEAMS AND EDGES **************** */
-void editmesh_mark_seam(EditMesh *em, int clear)
+static int editmesh_mark_seam(bContext *C, wmOperator *op)
{
- Mesh *me= NULL; // XXX
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= ((Mesh *)obedit->data)->edit_mesh;
+ Mesh *me= ((Mesh *)obedit->data);
EditEdge *eed;
+ int clear = RNA_boolean_get(op->ptr, "clear");
/* auto-enable seams drawing */
if(clear==0) {
@@ -3797,11 +3800,33 @@
}
}
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
}
-void editmesh_mark_sharp(EditMesh *em, int set)
+void MESH_OT_mark_seam(wmOperatorType *ot)
{
- Mesh *me= NULL;
+ /* identifiers */
+ ot->name= "Mark seam";
+ ot->idname= "MESH_OT_mark_seam";
+
+ /* api callbacks */
+ ot->exec= editmesh_mark_seam;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+}
+
+static int editmesh_mark_sharp(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= ((Mesh *)obedit->data)->edit_mesh;
+ Mesh *me= ((Mesh *)obedit->data);
+ int set = RNA_boolean_get(op->ptr, "set");
EditEdge *eed;
/* auto-enable sharp edge drawing */
@@ -3823,8 +3848,27 @@
}
}
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
}
+void MESH_OT_mark_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mark sharp";
+ ot->idname= "MESH_OT_mark_sharp";
+
+ /* api callbacks */
+ ot->exec= editmesh_mark_sharp;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "set", 0, "Set", "");
+}
+
void BME_Menu() {
short ret;
ret= pupmenu("BME modeller%t|Select Edges of Vert%x1");
@@ -3879,10 +3923,10 @@
switch(ret)
{
case 1:
- editmesh_mark_seam(em, 0);
+ //editmesh_mark_seam(em, 0);
break;
case 2:
- editmesh_mark_seam(em, 1);
+ //editmesh_mark_seam(em, 1);
break;
case 3:
// edge_rotate_selected(em, 2);
@@ -4403,9 +4447,13 @@
/* **************** VERTEX DEFORMS *************** */
-void vertexsmooth(Object *obedit, EditMesh *em)
+static int smooth_vertex(bContext *C, wmOperator *op)
{
- Scene *scene= NULL; // XXX
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= obedit->data;
+ EditMesh *em= me->edit_mesh;
+
EditVert *eve, *eve_mir = NULL;
EditEdge *eed;
float *adror, *adr, fac;
@@ -4413,7 +4461,7 @@
int teller=0;
ModifierData *md= obedit->modifiers.first;
- if(em==NULL) return;
+ if(em==NULL) return OPERATOR_CANCELLED;
/* count */
eve= em->verts.first;
@@ -4421,7 +4469,7 @@
if(eve->f & SELECT) teller++;
eve= eve->next;
}
- if(teller==0) return;
+ if(teller==0) return OPERATOR_CANCELLED;
adr=adror= (float *)MEM_callocN(3*sizeof(float *)*teller, "vertsmooth");
eve= em->verts.first;
@@ -4530,10 +4578,27 @@
recalc_editnormals(em);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ return OPERATOR_FINISHED;
}
+void MESH_OT_smooth_vertex(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Smooth Vertex";
+ ot->idname= "MESH_OT_smooth_vertex";
+
+ /* api callbacks */
+ ot->exec= smooth_vertex;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_UNDO;
+}
+
void vertexnoise(Object *obedit, EditMesh *em)
{
Material *ma;
Modified: branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h 2009-02-04 02:55:24 UTC (rev 18803)
+++ branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h 2009-02-04 02:58:21 UTC (rev 18804)
@@ -193,6 +193,9 @@
void MESH_OT_vertices_to_sphere(struct wmOperatorType *ot);
void MESH_OT_selection_type(struct wmOperatorType *ot);
void MESH_OT_select_multi_loop(struct wmOperatorType *ot);
+void MESH_OT_mark_seam(struct wmOperatorType *ot);
+void MESH_OT_mark_sharp(struct wmOperatorType *ot);
+void MESH_OT_smooth_vertex(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
extern void EM_automerge(int update);
Modified: branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c 2009-02-04 02:55:24 UTC (rev 18803)
+++ branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c 2009-02-04 02:58:21 UTC (rev 18804)
@@ -161,6 +161,9 @@
WM_operatortype_append(MESH_OT_similar_edge_select);
WM_operatortype_append(MESH_OT_similar_face_select);
WM_operatortype_append(MESH_OT_select_multi_loop);
+ WM_operatortype_append(MESH_OT_mark_seam);
+ WM_operatortype_append(MESH_OT_mark_sharp);
+ WM_operatortype_append(MESH_OT_smooth_vertex);
}
@@ -198,7 +201,15 @@
WM_keymap_add_item(keymap, "MESH_OT_select_random", SPACEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_vertices_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
-
+
+ WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1);
+
+ WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_CTRL , 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_ALT , 0)->ptr,"set",1);
+
+ WM_keymap_add_item(keymap, "MESH_OT_smooth_vertex", THREEKEY, KM_PRESS, KM_CTRL , 0);
+
/* temp hotkeys! */
WM_keymap_add_item(keymap, "MESH_OT_similar_vertex_select", GKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_similar_edge_select", GKEY, KM_PRESS, KM_SHIFT2|KM_CTRL, 0);
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