[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25627] trunk/blender/release/scripts/ modules: - deform types for copy, arm and leg, patch from Cessen ( with slighy modifications)

Campbell Barton ideasman42 at gmail.com
Wed Dec 30 19:39:04 CET 2009


Revision: 25627
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25627
Author:   campbellbarton
Date:     2009-12-30 19:39:02 +0100 (Wed, 30 Dec 2009)

Log Message:
-----------
- deform types for copy, arm and leg, patch from Cessen (with slighy modifications)
- bone.center attribute

Modified Paths:
--------------
    trunk/blender/release/scripts/modules/bpy_types.py
    trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py
    trunk/blender/release/scripts/modules/rigify/copy.py
    trunk/blender/release/scripts/modules/rigify/leg_biped_generic.py

Modified: trunk/blender/release/scripts/modules/bpy_types.py
===================================================================
--- trunk/blender/release/scripts/modules/bpy_types.py	2009-12-30 16:29:12 UTC (rev 25626)
+++ trunk/blender/release/scripts/modules/bpy_types.py	2009-12-30 18:39:02 UTC (rev 25627)
@@ -97,6 +97,11 @@
         return parent_list
 
     @property
+    def center(self):
+        """The midpoint between the head and the tail."""
+        return (self.head + self.tail) * 0.5
+
+    @property
     def length(self):
         """The distance from head to tail, when set the head is moved to fit the length."""
         return self.vector.length

Modified: trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py
===================================================================
--- trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py	2009-12-30 16:29:12 UTC (rev 25626)
+++ trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py	2009-12-30 18:39:02 UTC (rev 25627)
@@ -283,9 +283,91 @@
     return None, fk_chain.arm, fk_chain.forearm, fk_chain.hand
 
 
+def deform(obj, definitions, base_names, options):
+    bpy.ops.object.mode_set(mode='EDIT')
+
+    # Create upper arm bones: two bones, each half of the upper arm.
+    uarm1 = copy_bone_simple(obj.data, definitions[1], "DEF-%s.01" % base_names[definitions[1]], parent=True)
+    uarm2 = copy_bone_simple(obj.data, definitions[1], "DEF-%s.02" % base_names[definitions[1]], parent=True)
+    uarm1.connected = False
+    uarm2.connected = False
+    uarm2.parent = uarm1
+    center = uarm1.center
+    uarm1.tail = center
+    uarm2.head = center
+    
+    # Create forearm bones: two bones, each half of the forearm.
+    farm1 = copy_bone_simple(obj.data, definitions[2], "DEF-%s.01" % base_names[definitions[2]], parent=True)
+    farm2 = copy_bone_simple(obj.data, definitions[2], "DEF-%s.02" % base_names[definitions[2]], parent=True)
+    farm1.connected = False
+    farm2.connected = False
+    farm2.parent = farm1
+    center = farm1.center
+    farm1.tail = center
+    farm2.head = center
+    
+    # Create hand bone
+    hand = copy_bone_simple(obj.data, definitions[3], "DEF-%s" % base_names[definitions[3]], parent=True)
+    
+    # Store names before leaving edit mode
+    uarm1_name = uarm1.name
+    uarm2_name = uarm2.name
+    farm1_name = farm1.name
+    farm2_name = farm2.name
+    hand_name = hand.name
+    
+    # Leave edit mode
+    bpy.ops.object.mode_set(mode='OBJECT')
+    
+    # Get the pose bones
+    uarm1 = obj.pose.bones[uarm1_name]
+    uarm2 = obj.pose.bones[uarm2_name]
+    farm1 = obj.pose.bones[farm1_name]
+    farm2 = obj.pose.bones[farm2_name]
+    hand = obj.pose.bones[hand_name]
+    
+    # Upper arm constraints
+    con = uarm1.constraints.new('DAMPED_TRACK')
+    con.name = "trackto"
+    con.target = obj
+    con.subtarget = definitions[2]
+    
+    con = uarm2.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[1]
+    
+    # Forearm constraints
+    con = farm1.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[2]
+    
+    con = farm2.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[3]
+    
+    con = farm2.constraints.new('DAMPED_TRACK')
+    con.name = "trackto"
+    con.target = obj
+    con.subtarget = definitions[3]
+    
+    # Hand constraint
+    con = hand.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[3]
+    
+    bpy.ops.object.mode_set(mode='EDIT')
+    return (uarm1_name, uarm2_name, farm1_name, farm2_name, hand_name)
+
+
 def main(obj, bone_definition, base_names, options):
     bones_fk = fk(obj, bone_definition, base_names, options)
     bones_ik = ik(obj, bone_definition, base_names, options)
+    bones_deform = deform(obj, bone_definition, base_names, options)
 
     bpy.ops.object.mode_set(mode='OBJECT')
-    blend_bone_list(obj, bone_definition, bones_fk, bones_ik, target_bone=bones_fk[1], blend_default=1.0)
+    blend_bone_list(obj, bone_definition, bones_fk, bones_ik, target_bone=bones_ik[3], target_prop="ik", blend_default=0.0)
+    

Modified: trunk/blender/release/scripts/modules/rigify/copy.py
===================================================================
--- trunk/blender/release/scripts/modules/rigify/copy.py	2009-12-30 16:29:12 UTC (rev 25626)
+++ trunk/blender/release/scripts/modules/rigify/copy.py	2009-12-30 18:39:02 UTC (rev 25627)
@@ -42,9 +42,44 @@
 
 
 def metarig_definition(obj, orig_bone_name):
-    return [orig_bone_name]
+    return (orig_bone_name,)
 
 
+def deform(obj, definitions, base_names, options):
+    bpy.ops.object.mode_set(mode='EDIT')
+
+    # Create deform bone.
+    bone = copy_bone_simple(obj.data, definitions[0], "DEF-%s" % base_names[definitions[0]], parent=True)
+    
+    # Store name before leaving edit mode
+    bone_name = bone.name
+    
+    # Leave edit mode
+    bpy.ops.object.mode_set(mode='OBJECT')
+    
+    # Get the pose bone
+    bone = obj.pose.bones[bone_name]
+    
+    # Constrain to the original bone
+    # XXX. Todo, is this needed if the bone is connected to its parent?
+    con = bone.constraints.new('COPY_LOCATION')
+    con.name = "copy_loc"
+    con.target = obj
+    con.subtarget = definitions[0]
+    
+    con = bone.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[0]
+    
+    con = bone.constraints.new('COPY_SCALE')
+    con.name = "copy_scale"
+    con.target = obj
+    con.subtarget = definitions[0]
+    
+    return (bone_name,)
+
+
 def main(obj, bone_definition, base_names, options):
     arm = obj.data
     mt = bone_class_instance(obj, METARIG_NAMES)
@@ -79,9 +114,13 @@
     cp.cpy_p.lock_rotation = tuple(mt.cpy_p.lock_rotation)
     cp.cpy_p.lock_rotation_w = mt.cpy_p.lock_rotation_w
     cp.cpy_p.lock_scale = tuple(mt.cpy_p.lock_scale)
+    
+    # Create deform bone
+    deform_bone = deform(obj, bone_definition, base_names, options)[0]
 
     # setup layers last
     layers = get_layer_dict(options)
     cp.cpy_b.layer = layers["main"]
 
-    return [mt.cpy]
+    return (mt.cpy,)
+

Modified: trunk/blender/release/scripts/modules/rigify/leg_biped_generic.py
===================================================================
--- trunk/blender/release/scripts/modules/rigify/leg_biped_generic.py	2009-12-30 16:29:12 UTC (rev 25626)
+++ trunk/blender/release/scripts/modules/rigify/leg_biped_generic.py	2009-12-30 18:39:02 UTC (rev 25627)
@@ -271,7 +271,8 @@
 
     bpy.ops.object.mode_set(mode='EDIT')
 
-    return None, ik_chain.thigh, ik_chain.shin, ik_chain.foot, ik_chain.toe, None
+    #return ((None, ik_chain.thigh, ik_chain.shin, ik_chain.foot, ik_chain.toe, None), (ik.foot, ik.knee_target)) # Cessen ???
+    return (None, ik_chain.thigh, ik_chain.shin, ik_chain.foot, ik_chain.toe, None)
 
 
 def fk(obj, bone_definition, base_names, options):
@@ -366,9 +367,109 @@
     return None, fk_chain.thigh, fk_chain.shin, fk_chain.foot, fk_chain.toe, None
 
 
+def deform(obj, definitions, base_names, options):
+    bpy.ops.object.mode_set(mode='EDIT')
+
+    # Create upper leg bones: two bones, each half of the upper leg.
+    uleg1 = copy_bone_simple(obj.data, definitions[1], "DEF-%s.01" % base_names[definitions[1]], parent=True)
+    uleg2 = copy_bone_simple(obj.data, definitions[1], "DEF-%s.02" % base_names[definitions[1]], parent=True)
+    uleg1.connected = False
+    uleg2.connected = False
+    uleg2.parent = uleg1
+    center = uleg1.center
+    uleg1.tail = center
+    uleg2.head = center
+    
+    # Create lower leg bones: two bones, each half of the lower leg.
+    lleg1 = copy_bone_simple(obj.data, definitions[2], "DEF-%s.01" % base_names[definitions[2]], parent=True)
+    lleg2 = copy_bone_simple(obj.data, definitions[2], "DEF-%s.02" % base_names[definitions[2]], parent=True)
+    lleg1.connected = False
+    lleg2.connected = False
+    lleg2.parent = lleg1
+    center = lleg1.center
+    lleg1.tail = center
+    lleg2.head = center
+    
+    # Create a bone for the second lower leg deform bone to twist with
+    twist = copy_bone_simple(obj.data, lleg2.name, "MCH-leg_twist")
+    twist.length /= 4
+    twist.connected = False
+    twist.parent = obj.data.edit_bones[definitions[3]]
+    
+    # Create foot bone
+    foot = copy_bone_simple(obj.data, definitions[3], "DEF-%s" % base_names[definitions[3]], parent=True)
+    
+    # Create toe bone
+    toe = copy_bone_simple(obj.data, definitions[4], "DEF-%s" % base_names[definitions[4]], parent=True)
+    
+    # Store names before leaving edit mode
+    uleg1_name = uleg1.name
+    uleg2_name = uleg2.name
+    lleg1_name = lleg1.name
+    lleg2_name = lleg2.name
+    twist_name = twist.name
+    foot_name = foot.name
+    toe_name = toe.name
+    
+    # Leave edit mode
+    bpy.ops.object.mode_set(mode='OBJECT')
+    
+    # Get the pose bones
+    uleg1 = obj.pose.bones[uleg1_name]
+    uleg2 = obj.pose.bones[uleg2_name]
+    lleg1 = obj.pose.bones[lleg1_name]
+    lleg2 = obj.pose.bones[lleg2_name]
+    foot = obj.pose.bones[foot_name]
+    toe = obj.pose.bones[toe_name]
+    
+    # Upper leg constraints
+    con = uleg1.constraints.new('DAMPED_TRACK')
+    con.name = "trackto"
+    con.target = obj
+    con.subtarget = definitions[2]
+    
+    con = uleg2.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[1]
+    
+    # Lower leg constraints
+    con = lleg1.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[2]
+    
+    con = lleg2.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = twist_name
+    
+    con = lleg2.constraints.new('DAMPED_TRACK')
+    con.name = "trackto"
+    con.target = obj
+    con.subtarget = definitions[3]
+    
+    # Foot constraint
+    con = foot.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[3]
+    
+    # Toe constraint
+    con = toe.constraints.new('COPY_ROTATION')
+    con.name = "copy_rot"
+    con.target = obj
+    con.subtarget = definitions[4]
+    
+    bpy.ops.object.mode_set(mode='EDIT')

@@ Diff output truncated at 10240 characters. @@




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