[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25286] trunk/blender/release/scripts/ modules/rigify: renaming metarig types since we may well have multiple arm/ finger/leg types
Campbell Barton
ideasman42 at gmail.com
Thu Dec 10 14:34:21 CET 2009
Revision: 25286
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25286
Author: campbellbarton
Date: 2009-12-10 14:34:21 +0100 (Thu, 10 Dec 2009)
Log Message:
-----------
renaming metarig types since we may well have multiple arm/finger/leg types
Added Paths:
-----------
trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py
trunk/blender/release/scripts/modules/rigify/finger_curl.py
trunk/blender/release/scripts/modules/rigify/leg_biped_generic.py
trunk/blender/release/scripts/modules/rigify/neck_flex.py
trunk/blender/release/scripts/modules/rigify/palm_spread.py
trunk/blender/release/scripts/modules/rigify/spine_pivot_flex.py
Removed Paths:
-------------
trunk/blender/release/scripts/modules/rigify/arm.py
trunk/blender/release/scripts/modules/rigify/finger.py
trunk/blender/release/scripts/modules/rigify/leg.py
trunk/blender/release/scripts/modules/rigify/neck.py
trunk/blender/release/scripts/modules/rigify/palm.py
trunk/blender/release/scripts/modules/rigify/spine.py
Deleted: trunk/blender/release/scripts/modules/rigify/arm.py
===================================================================
--- trunk/blender/release/scripts/modules/rigify/arm.py 2009-12-10 13:20:31 UTC (rev 25285)
+++ trunk/blender/release/scripts/modules/rigify/arm.py 2009-12-10 13:34:21 UTC (rev 25286)
@@ -1,261 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-import bpy
-from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name
-from rna_prop_ui import rna_idprop_ui_prop_get
-from Mathutils import Vector
-
-METARIG_NAMES = "shoulder", "arm", "forearm", "hand"
-
-
-def metarig_template():
- # generated by rigify.write_meta_rig
- bpy.ops.object.mode_set(mode='EDIT')
- obj = bpy.context.active_object
- arm = obj.data
- bone = arm.edit_bones.new('shoulder')
- bone.head[:] = 0.0000, -0.4515, 0.0000
- bone.tail[:] = 1.0000, -0.0794, 0.3540
- bone.roll = -0.2227
- bone.connected = False
- bone = arm.edit_bones.new('upper_arm')
- bone.head[:] = 1.1319, -0.0808, -0.0101
- bone.tail[:] = 3.0319, 0.2191, -0.1101
- bone.roll = 1.6152
- bone.connected = False
- bone.parent = arm.edit_bones['shoulder']
- bone = arm.edit_bones.new('forearm')
- bone.head[:] = 3.0319, 0.2191, -0.1101
- bone.tail[:] = 4.8319, -0.0809, -0.0242
- bone.roll = 1.5153
- bone.connected = True
- bone.parent = arm.edit_bones['upper_arm']
- bone = arm.edit_bones.new('hand')
- bone.head[:] = 4.8319, -0.0809, -0.0242
- bone.tail[:] = 5.7590, -0.1553, -0.1392
- bone.roll = -3.0083
- bone.connected = True
- bone.parent = arm.edit_bones['forearm']
-
- bpy.ops.object.mode_set(mode='OBJECT')
- pbone = obj.pose.bones['upper_arm']
- pbone['type'] = 'arm'
-
-
-def metarig_definition(obj, orig_bone_name):
- mt = bone_class_instance(obj, METARIG_NAMES) # meta
- mt.arm = orig_bone_name
- mt.update()
-
- mt.shoulder_p = mt.arm_p.parent
-
- if not mt.shoulder_p:
- raise Exception("could not find '%s' parent, skipping:" % orig_bone_name)
-
- mt.shoulder = mt.shoulder_p.name
-
- # We could have some bones attached, find the bone that has this as its 2nd parent
- hands = []
- for pbone in obj.pose.bones:
- index = pbone.parent_index(mt.arm_p)
- if index == 2 and pbone.bone.connected and pbone.bone.parent.connected:
- hands.append(pbone)
-
- if len(hands) != 1:
- raise Exception("Found %s possible hands attached to this arm, expected 1 from bone: %s" % ([pbone.name for pbone in hands], orig_bone_name))
-
- # first add the 2 new bones
- mt.hand_p = hands[0]
- mt.hand = mt.hand_p.name
-
- mt.forearm_p = mt.hand_p.parent
- mt.forearm = mt.forearm_p.name
-
- return mt.names()
-
-
-def ik(obj, definitions, base_names):
- mt = bone_class_instance(obj, METARIG_NAMES)
- mt.shoulder, mt.arm, mt.forearm, mt.hand = definitions
- mt.update()
-
- ik = bone_class_instance(obj, ["pole", "pole_vis", "hand_vis"])
- ik_chain = mt.copy(to_fmt="MCH-%s_ik", base_names=base_names, exclude_attrs=["shoulder"])
-
- # IK needs no parent_index
- ik_chain.hand_e.connected = False
- ik_chain.hand_e.parent = None
- ik_chain.hand_e.local_location = False
- ik_chain.rename("hand", get_base_name(base_names[mt.hand]) + "_ik" + get_side_name(mt.hand))
-
- ik_chain.arm_e.connected = False
- ik_chain.arm_e.parent = mt.shoulder_e
-
- # Add the bone used for the arms poll target
- #ik.pole = add_pole_target_bone(obj, mt.forearm, get_base_name(base_names[mt.forearm]) + "_target" + get_side_name(mt.forearm), mode='ZAVERAGE')
- ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_target" + get_side_name(mt.forearm), mode='ZAVERAGE')
-
- ik.update()
- ik.pole_e.local_location = False
-
- # update bones after this!
- ik.hand_vis = add_stretch_to(obj, mt.hand, ik_chain.hand, "VIS-%s_ik" % base_names[mt.hand])
- ik.pole_vis = add_stretch_to(obj, mt.forearm, ik.pole, "VIS-%s_ik" % base_names[mt.forearm])
-
- ik.update()
- ik.hand_vis_e.restrict_select = True
- ik.pole_vis_e.restrict_select = True
-
- bpy.ops.object.mode_set(mode='OBJECT')
-
- mt.update()
- ik.update()
- ik_chain.update()
-
- # Set IK dof
- ik_chain.forearm_p.ik_dof_x = True
- ik_chain.forearm_p.ik_dof_y = False
- ik_chain.forearm_p.ik_dof_z = False
-
- con = ik_chain.forearm_p.constraints.new('IK')
- con.target = obj
- con.subtarget = ik_chain.hand
- con.pole_target = obj
- con.pole_subtarget = ik.pole
-
- con.use_tail = True
- con.use_stretch = True
- con.use_target = True
- con.use_rotation = False
- con.chain_length = 2
- con.pole_angle = -90.0 # XXX, RAD2DEG
-
- # ID Propery on the hand for IK/FK switch
-
- prop = rna_idprop_ui_prop_get(ik_chain.hand_p, "ik", create=True)
- ik_chain.hand_p["ik"] = 0.5
- prop["soft_min"] = 0.0
- prop["soft_max"] = 1.0
-
- bpy.ops.object.mode_set(mode='EDIT')
-
- # don't blend the shoulder
- return [None] + ik_chain.names()
-
-
-def fk(obj, definitions, base_names):
-
- arm = obj.data
-
- mt = bone_class_instance(obj, METARIG_NAMES)
- mt.shoulder, mt.arm, mt.forearm, mt.hand = definitions
- mt.update()
-
- ex = bone_class_instance(obj, ["socket", "arm_hinge", "hand_delta"])
- fk_chain = mt.copy(base_names=base_names)
-
- # shoulder is used as a hinge
- fk_chain.rename("shoulder", "MCH-%s_hinge" % base_names[mt.arm])
- fk_chain.shoulder_e.translate(Vector(0.0, fk_chain.shoulder_e.length / 2, 0.0))
-
- # upper arm constrains to this.
- ex.socket_e = copy_bone_simple(arm, mt.arm, "MCH-%s_socket" % base_names[mt.arm])
- ex.socket = ex.socket_e.name
- ex.socket_e.connected = False
- ex.socket_e.parent = mt.shoulder_e
- ex.socket_e.length *= 0.5
-
- # insert the 'DLT-hand', between the forearm and the hand
- # copies forarm rotation
- ex.hand_delta_e = copy_bone_simple(arm, fk_chain.hand, "DLT-%s" % base_names[mt.hand], parent=True)
- ex.hand_delta = ex.hand_delta_e.name
- ex.hand_delta_e.length *= 0.5
- ex.hand_delta_e.connected = False
-
- fk_chain.hand_e.connected = False
- fk_chain.hand_e.parent = ex.hand_delta_e
-
- bpy.ops.object.mode_set(mode='OBJECT')
-
- mt.update()
- ex.update()
- fk_chain.update()
-
- # Set rotation modes and axis locks
- fk_chain.forearm_p.rotation_mode = 'XYZ'
- fk_chain.forearm_p.lock_rotation = (False, True, True)
- fk_chain.hand_p.rotation_mode = 'ZXY'
-
- con = fk_chain.arm_p.constraints.new('COPY_LOCATION')
- con.target = obj
- con.subtarget = ex.socket
-
- fk_chain.hand_p.lock_location = True, True, True
- con = ex.hand_delta_p.constraints.new('COPY_ROTATION')
- con.target = obj
- con.subtarget = fk_chain.forearm
-
- def hinge_setup():
- # Hinge constraint & driver
- con = fk_chain.shoulder_p.constraints.new('COPY_ROTATION')
- con.name = "hinge"
- con.target = obj
- con.subtarget = mt.shoulder
- driver_fcurve = con.driver_add("influence", 0)
- driver = driver_fcurve.driver
-
-
- controller_path = fk_chain.arm_p.path_to_id()
- # add custom prop
- fk_chain.arm_p["hinge"] = 0.0
- prop = rna_idprop_ui_prop_get(fk_chain.arm_p, "hinge", create=True)
- prop["soft_min"] = 0.0
- prop["soft_max"] = 1.0
-
-
- # *****
- driver = driver_fcurve.driver
- driver.type = 'AVERAGE'
-
- tar = driver.targets.new()
- tar.name = "hinge"
- tar.id_type = 'OBJECT'
- tar.id = obj
- tar.rna_path = controller_path + '["hinge"]'
-
- mod = driver_fcurve.modifiers[0]
- mod.poly_order = 1
- mod.coefficients[0] = 1.0
- mod.coefficients[1] = -1.0
-
- hinge_setup()
-
- bpy.ops.object.mode_set(mode='EDIT')
-
- return None, fk_chain.arm, fk_chain.forearm, fk_chain.hand
-
-
-def main(obj, bone_definition, base_names):
- bones_ik = ik(obj, bone_definition, base_names)
- bones_fk = fk(obj, bone_definition, base_names)
-
- bpy.ops.object.mode_set(mode='OBJECT')
- blend_bone_list(obj, bone_definition, bones_ik, bones_fk, target_bone=bone_definition[1])
Copied: trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py (from rev 25284, trunk/blender/release/scripts/modules/rigify/arm.py)
===================================================================
--- trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py (rev 0)
+++ trunk/blender/release/scripts/modules/rigify/arm_biped_generic.py 2009-12-10 13:34:21 UTC (rev 25286)
@@ -0,0 +1,261 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
@@ Diff output truncated at 10240 characters. @@
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