[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [25068] trunk/blender: rename armature RNA props

Campbell Barton ideasman42 at gmail.com
Wed Dec 2 11:32:39 CET 2009


Revision: 25068
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25068
Author:   campbellbarton
Date:     2009-12-02 11:32:39 +0100 (Wed, 02 Dec 2009)

Log Message:
-----------
rename armature RNA props
armature_matrix --> matrix_local
armature_head --> head_local
armature_tail --> tail_local

Modified Paths:
--------------
    trunk/blender/release/scripts/io/export_fbx.py
    trunk/blender/release/scripts/modules/graphviz_export.py
    trunk/blender/source/blender/makesrna/intern/rna_armature.c

Modified: trunk/blender/release/scripts/io/export_fbx.py
===================================================================
--- trunk/blender/release/scripts/io/export_fbx.py	2009-12-02 10:21:10 UTC (rev 25067)
+++ trunk/blender/release/scripts/io/export_fbx.py	2009-12-02 10:32:39 UTC (rev 25068)
@@ -486,7 +486,7 @@
 			self.blenBone =			blenBone
 			self.blenMeshes =		{}					# fbxMeshObName : mesh
 			self.fbxArm =			fbxArm
-			self.restMatrix =		blenBone.armature_matrix
+			self.restMatrix =		blenBone.matrix_local
 # 			self.restMatrix =		blenBone.matrix['ARMATURESPACE']
 			
 			# not used yet
@@ -664,13 +664,13 @@
 			
 			# we know we have a matrix
 			# matrix = mtx4_z90 * (ob.matrix['ARMATURESPACE'] * matrix_mod)
-			matrix = mtx4_z90 * ob.armature_matrix # dont apply armature matrix anymore
+			matrix = mtx4_z90 * ob.matrix_local # dont apply armature matrix anymore
 # 			matrix = mtx4_z90 * ob.matrix['ARMATURESPACE'] # dont apply armature matrix anymore
 			
 			parent = ob.parent
 			if parent:
 				#par_matrix = mtx4_z90 * (parent.matrix['ARMATURESPACE'] * matrix_mod)
-				par_matrix = mtx4_z90 * parent.armature_matrix # dont apply armature matrix anymore
+				par_matrix = mtx4_z90 * parent.matrix_local # dont apply armature matrix anymore
 # 				par_matrix = mtx4_z90 * parent.matrix['ARMATURESPACE'] # dont apply armature matrix anymore
 				matrix = matrix * par_matrix.copy().invert()
 				
@@ -841,7 +841,7 @@
 		"""
 		
 		file.write('\n\t\t\tProperty: "LimbLength", "double", "",%.6f' %
-				   (my_bone.blenBone.armature_head - my_bone.blenBone.armature_tail).length)
+				   (my_bone.blenBone.head_local - my_bone.blenBone.tail_local).length)
 # 			(my_bone.blenBone.head['ARMATURESPACE'] - my_bone.blenBone.tail['ARMATURESPACE']).length)
 		
 		#file.write('\n\t\t\tProperty: "LimbLength", "double", "",1')

Modified: trunk/blender/release/scripts/modules/graphviz_export.py
===================================================================
--- trunk/blender/release/scripts/modules/graphviz_export.py	2009-12-02 10:21:10 UTC (rev 25067)
+++ trunk/blender/release/scripts/modules/graphviz_export.py	2009-12-02 10:32:39 UTC (rev 25068)
@@ -16,6 +16,8 @@
 #
 # ##### END GPL LICENSE BLOCK #####
 
+import bpy
+
 header = '''
 digraph ancestors           {
 graph [fontsize=30 labelloc="t" label="" splines=false overlap=true, rankdir=BT];
@@ -84,6 +86,8 @@
         
         fw('"%s" [%s];\n' % (bone.name, ','.join(opts)))
     
+    fw('\n\n# Hierarchy:\n')
+    
     # Root node.
     if FAKE_PARENT:
         fw('"Object::%s" [];\n' % obj.name)
@@ -110,7 +114,10 @@
     
     # constraints
     if CONSTRAINTS:
-        for pbone in obj.pose.bones:
+        fw('\n\n# Constraints:\n')
+        for bone in bones:
+            pbone = obj.pose.bones[bone]
+            # must be ordered
             for constraint in pbone.constraints:
                 subtarget = constraint.subtarget
                 if subtarget:
@@ -122,6 +129,7 @@
     
     # Drivers
     if DRIVERS:
+        fw('\n\n# Drivers:\n')
         def rna_path_as_pbone(rna_path):
             if not rna_path.startswith("pose.bones["):
                 return None
@@ -156,9 +164,13 @@
     fw(footer)
     file.close()
     
+    '''
     print(".", end='')
     import sys
     sys.stdout.flush()
+    '''
+    print("\nSaved:", path)
+    return True
 
 if __name__ == "__main__":
     import bpy

Modified: trunk/blender/source/blender/makesrna/intern/rna_armature.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_armature.c	2009-12-02 10:21:10 UTC (rev 25067)
+++ trunk/blender/source/blender/makesrna/intern/rna_armature.c	2009-12-02 10:32:39 UTC (rev 25068)
@@ -528,7 +528,7 @@
 	RNA_def_property_array(prop, 9);
 	RNA_def_property_ui_text(prop, "Bone Matrix", "3x3 bone matrix.");
 
-	prop= RNA_def_property(srna, "armature_matrix", PROP_FLOAT, PROP_MATRIX);
+	prop= RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX);
 	RNA_def_property_float_sdna(prop, NULL, "arm_mat");
 	RNA_def_property_array(prop, 16);
 	RNA_def_property_ui_text(prop, "Bone Armature-Relative Matrix", "4x4 bone matrix relative to armature.");
@@ -538,7 +538,7 @@
 	RNA_def_property_array(prop, 3);
 	RNA_def_property_ui_text(prop, "Tail", "Location of tail end of the bone.");
 
-	prop= RNA_def_property(srna, "armature_tail", PROP_FLOAT, PROP_TRANSLATION);
+	prop= RNA_def_property(srna, "tail_local", PROP_FLOAT, PROP_TRANSLATION);
 	RNA_def_property_float_sdna(prop, NULL, "arm_tail");
 	RNA_def_property_array(prop, 3);
 	RNA_def_property_ui_text(prop, "Armature-Relative Tail", "Location of tail end of the bone relative to armature.");
@@ -546,9 +546,9 @@
 	prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);
 	RNA_def_property_float_sdna(prop, NULL, "head");
 	RNA_def_property_array(prop, 3);
-	RNA_def_property_ui_text(prop, "Head", "Location of head end of the bone.");
+	RNA_def_property_ui_text(prop, "Head", "Location of head end of the bone relative to its parent.");
 
-	prop= RNA_def_property(srna, "armature_head", PROP_FLOAT, PROP_TRANSLATION);
+	prop= RNA_def_property(srna, "head_local", PROP_FLOAT, PROP_TRANSLATION);
 	RNA_def_property_float_sdna(prop, NULL, "arm_head");
 	RNA_def_property_array(prop, 3);
 	RNA_def_property_ui_text(prop, "Armature-Relative Head", "Location of head end of the bone relative to armature.");





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