[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22909] trunk/blender/source/blender/ python/api2_2x/doc: corrections to epydocs

Campbell Barton ideasman42 at gmail.com
Mon Aug 31 15:03:40 CEST 2009


Revision: 22909
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22909
Author:   campbellbarton
Date:     2009-08-31 15:03:38 +0200 (Mon, 31 Aug 2009)

Log Message:
-----------
corrections to epydocs

Modified Paths:
--------------
    trunk/blender/source/blender/python/api2_2x/doc/Particle.py
    trunk/blender/source/blender/python/api2_2x/doc/Texture.py

Modified: trunk/blender/source/blender/python/api2_2x/doc/Particle.py
===================================================================
--- trunk/blender/source/blender/python/api2_2x/doc/Particle.py	2009-08-31 04:39:08 UTC (rev 22908)
+++ trunk/blender/source/blender/python/api2_2x/doc/Particle.py	2009-08-31 13:03:38 UTC (rev 22909)
@@ -70,7 +70,7 @@
 		- SPIN: Spin particle angular velocity
 		- RANDOM: Random particle angular velocity
 @type VERTEXGROUPS: readonly dictionary
- at var VERTEXGROUPS: Constant dict used for with L{Particle.VERTEXGROUP}
+ at var VERTEXGROUPS: Constant dict used for with L{Particle.getVertGroup} and L{Particle.setVertGroup}
 		- DENSITY: VertexGroup affect to particles density
 		- VELOCITY: VertexGroup affect to particles velocity
 		- LENGHT: VertexGroup affect to particles lenght
@@ -106,7 +106,7 @@
 	"""
 	Create a new particle system applied to L{object}
 	@type object: string or L{Blender.Object.Object}
-	@param name: The name of an existing object.
+	@param object: The existing object to add the particle system to.
 	@rtype: L{Particle}
 	@return: a new Particle system.
 	"""
@@ -287,12 +287,12 @@
 	@type childKinkAmp: float
 	@ivar childBranch: Branch child paths from eachother
 	@type childBranch: int
-	@ivar childBranch: Animate branching
-	@type childBranch: int
-	@ivar childBranch: Start and end points are the same
-	@type childBranch: int
-	@ivar childBranch: Threshold of branching
-	@type childBranch: float
+	@ivar childBranchAnim: Animate branching
+	@type childBranchAnim: int
+	@ivar childBranchSymm: Start and end points are the same
+	@type childBranchSymm: int
+	@ivar childBranchThre: Threshold of branching
+	@type childBranchThre: float
 	"""
 	def getName():
 		"""

Modified: trunk/blender/source/blender/python/api2_2x/doc/Texture.py
===================================================================
--- trunk/blender/source/blender/python/api2_2x/doc/Texture.py	2009-08-31 04:39:08 UTC (rev 22908)
+++ trunk/blender/source/blender/python/api2_2x/doc/Texture.py	2009-08-31 13:03:38 UTC (rev 22909)
@@ -394,7 +394,7 @@
 	The colorband can have between 1 and 31 colors.
 	@type colorband:  list
 	@ivar useColorband: Use colorband for this texture.
-	@type colorband: int
+	@type useColorband: int
 	@ivar autoRefresh: Refresh image on frame changes enabled.
 	@type autoRefresh:  boolean
 	"""





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