[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22828] branches/soc-2008-unclezeiv: svn merge -r 18666:22785 https://svn.blender.org/svnroot/bf-blender/trunk/ blender

Davide Vercelli davide.vercelli at gmail.com
Fri Aug 28 01:23:51 CEST 2009


Revision: 22828
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22828
Author:   unclezeiv
Date:     2009-08-28 01:23:45 +0200 (Fri, 28 Aug 2009)

Log Message:
-----------
svn merge -r 18666:22785 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Modified Paths:
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    branches/soc-2008-unclezeiv/CMake/macros.cmake
    branches/soc-2008-unclezeiv/CMakeLists.txt
    branches/soc-2008-unclezeiv/INSTALL
    branches/soc-2008-unclezeiv/Makefile
    branches/soc-2008-unclezeiv/SConstruct
    branches/soc-2008-unclezeiv/bin/.blender/locale/de/LC_MESSAGES/blender.mo
    branches/soc-2008-unclezeiv/bin/.blender/locale/ja/LC_MESSAGES/blender.mo
    branches/soc-2008-unclezeiv/blenderplayer/CMakeLists.txt
    branches/soc-2008-unclezeiv/config/darwin-config.py
    branches/soc-2008-unclezeiv/config/irix6-config.py
    branches/soc-2008-unclezeiv/config/linux2-config.py
    branches/soc-2008-unclezeiv/config/linuxcross-config.py
    branches/soc-2008-unclezeiv/config/openbsd3-config.py
    branches/soc-2008-unclezeiv/config/sunos5-config.py
    branches/soc-2008-unclezeiv/config/win32-mingw-config.py
    branches/soc-2008-unclezeiv/config/win32-vc-config.py
    branches/soc-2008-unclezeiv/dlltool/Makefile
    branches/soc-2008-unclezeiv/extern/CMakeLists.txt
    branches/soc-2008-unclezeiv/extern/Makefile
    branches/soc-2008-unclezeiv/extern/SConscript
    branches/soc-2008-unclezeiv/extern/bullet2/make/msvc_9_0/Bullet.vcproj
    branches/soc-2008-unclezeiv/extern/bullet2/src/Bullet-C-Api.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvt.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvt.h
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionDispatch/btUnionFind.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionDispatch/btUnionFind.h
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btCapsuleShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConcaveShape.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexInternalShape.h
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btCylinderShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btEmptyShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btMultiSphereShape.h
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btShapeHull.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btShapeHull.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btSphereShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h
    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
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    branches/soc-2008-unclezeiv/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
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    branches/soc-2008-unclezeiv/source/gameengine/Converter/BL_ShapeDeformer.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Converter/BL_ShapeDeformer.h
    branches/soc-2008-unclezeiv/source/gameengine/Converter/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Expressions/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_2DFilterActuator.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_ActuatorSensor.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_DelaySensor.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_DelaySensor.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_NANDController.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_NANDController.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_NORController.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_NORController.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_XNORController.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_XNORController.h
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_XORController.cpp
    branches/soc-2008-unclezeiv/source/gameengine/GameLogic/SCA_XORController.h
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/ActiveXandNetscapeTest.html
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/BlenderPlayer.html
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/BlenderPlayerDuo.html
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/ReadMe.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ActiveX/ReadMeBuilding.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/common/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/ghost/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/netscape/test/resource/test.html
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/xembed/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/xembed/UnixShell.c
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/xembed/blender_plugin_types.h
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/xembed/blenderplayer-wrapper.c
    branches/soc-2008-unclezeiv/source/gameengine/GamePlayer/xembed/npunix.c
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/BL_BlenderShader.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/BL_BlenderShader.h
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_ParentActuator.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_ParentActuator.h
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_PolyProxy.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_PolyProxy.h
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_StateActuator.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Ketsji/KX_StateActuator.h
    branches/soc-2008-unclezeiv/source/gameengine/Network/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Bullet/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Dummy/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Sumo/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Physics/Sumo/convert.txt
    branches/soc-2008-unclezeiv/source/gameengine/Physics/common/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/PyDoc/epy_docgen.sh
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_2DFilterManager.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
    branches/soc-2008-unclezeiv/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/SceneGraph/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/BlendType.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/CMakeLists.txt
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Common.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Exception.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Exception.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterBase.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterBase.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterBlueScreen.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterBlueScreen.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterColor.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterColor.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterNormal.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterNormal.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterSource.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/FilterSource.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageBase.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageBase.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageBuff.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageBuff.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageMix.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageMix.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageRender.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageRender.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageViewport.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/ImageViewport.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Makefile
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/PyTypeList.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/PyTypeList.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Texture.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/Texture.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/VideoBase.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/VideoBase.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/VideoFFmpeg.cpp
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/VideoFFmpeg.h
    branches/soc-2008-unclezeiv/source/gameengine/VideoTexture/blendVideoTex.cpp
    branches/soc-2008-unclezeiv/source/kernel/CMakeLists.txt

Modified: branches/soc-2008-unclezeiv/CMake/macros.cmake
===================================================================
--- branches/soc-2008-unclezeiv/CMake/macros.cmake	2009-08-27 20:37:50 UTC (rev 22827)
+++ branches/soc-2008-unclezeiv/CMake/macros.cmake	2009-08-27 23:23:45 UTC (rev 22828)
@@ -59,7 +59,24 @@
 MACRO(SETUP_LIBLINKS
   target)
   SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ")
-  TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+  #TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+
+  TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+
+  # since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
+
+  IF(WIN32)
+
+            TARGET_LINK_LIBRARIES(${target} debug ${PYTHON_LIB}_d)
+
+            TARGET_LINK_LIBRARIES(${target} optimized ${PYTHON_LIB})
+
+  ELSE(WIN32)
+
+            TARGET_LINK_LIBRARIES(${target} ${PYTHON_LIB})
+
+  ENDIF(WIN32)
+
   IF(WITH_INTERNATIONAL)
     TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIB})
     TARGET_LINK_LIBRARIES(${target} ${GETTEXT_LIB})

Modified: branches/soc-2008-unclezeiv/CMakeLists.txt
===================================================================
--- branches/soc-2008-unclezeiv/CMakeLists.txt	2009-08-27 20:37:50 UTC (rev 22827)
+++ branches/soc-2008-unclezeiv/CMakeLists.txt	2009-08-27 23:23:45 UTC (rev 22828)
@@ -63,7 +63,7 @@
 OPTION(WITH_OPENEXR		"Enable OpenEXR Support (http://www.openexr.com)"	ON)
 OPTION(WITH_DDS			"Enable DDS Support"                                   	ON)
 OPTION(WITH_FFMPEG		"Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)"	OFF)
-OPTION(WITH_FFMPEG		"Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)"	OFF)
+OPTION(WITH_OPENJPEG		"Enable OpenJpeg Support (http://www.openjpeg.org/)"	OFF)
 OPTION(WITH_OPENAL		"Enable OpenAL Support (http://www.openal.org)"		ON)
 OPTION(WITH_OPENMP		"Enable OpenMP (has to be supported by the compiler)"	OFF)
 OPTION(WITH_WEBPLUGIN		"Enable Web Plugin (Unix only)"				OFF)
@@ -99,20 +99,6 @@
     ENDIF(OPENAL_FOUND)
   ENDIF(WITH_OPENAL)
 
-  FIND_LIBRARY(ALUT_LIBRARY
-    NAMES alut
-    PATHS
-    /usr/local/lib
-    /usr/lib
-    /sw/lib
-    /opt/local/lib
-    /opt/csw/lib
-    /opt/lib
-  )
-  IF(ALUT_LIBRARY)
-    SET(OPENAL_LIB ${OPENAL_LIB} ${ALUT_LIBRARY})
-  ENDIF(ALUT_LIBRARY)
-
   FIND_LIBRARY(INTL_LIBRARY
     NAMES intl
     PATHS
@@ -222,7 +208,7 @@
   #SET(WITH_OPENAL ON)
   SET(OPENAL ${LIBDIR}/openal)
   SET(OPENAL_INC ${OPENAL}/include ${OPENAL}/include/AL)
-  SET(OPENAL_LIB openal_static)
+  SET(OPENAL_LIB wrap_oal)
   SET(OPENAL_LIBPATH ${OPENAL}/lib)
 
   IF(CMAKE_CL_64)
@@ -285,7 +271,7 @@
 
   SET(FFMPEG ${LIBDIR}/ffmpeg)
   SET(FFMPEG_INC ${FFMPEG}/include)
-  SET(FFMPEG_LIB avcodec-51 avformat-52 avdevice-52 avutil-49 swscale-0)
+  SET(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
   SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
 
   IF(CMAKE_CL_64)
@@ -431,6 +417,9 @@
 SET(FTGL_INC ${FTGL}/include)
 SET(FTGL_LIB extern_ftgl)
 
+set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg)
+set(OPENJPEG_INC ${OPENJPEG})
+set(OPENJPEG_LIb extern_libopenjpeg)
 
 #-----------------------------------------------------------------------------
 # Blender WebPlugin
@@ -461,20 +450,18 @@
 #-----------------------------------------------------------------------------
 # Libraries
 FILE(WRITE ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "")
-SUBDIRS(
-  intern
-  extern
-  source
-)
+ADD_SUBDIRECTORY(intern)
+ADD_SUBDIRECTORY(extern)
+ADD_SUBDIRECTORY(source)
 
 
 #-----------------------------------------------------------------------------
 # Blender Application
-SUBDIRS(source/creator)
+ADD_SUBDIRECTORY(source/creator)
 
 
 #-----------------------------------------------------------------------------
 # Blender Player
 IF(WITH_PLAYER)
-  SUBDIRS(blenderplayer)
+  ADD_SUBDIRECTORY(blenderplayer)
 ENDIF(WITH_PLAYER)


Property changes on: branches/soc-2008-unclezeiv/CMakeLists.txt
___________________________________________________________________
Name: svn:mime-type
   + text/plain

Deleted: branches/soc-2008-unclezeiv/ChangeLog
===================================================================
--- branches/soc-2008-unclezeiv/ChangeLog	2009-08-27 20:37:50 UTC (rev 22827)
+++ branches/soc-2008-unclezeiv/ChangeLog	2009-08-27 23:23:45 UTC (rev 22828)
@@ -1,114 +0,0 @@
-
-Fri Feb 21 10:37:54 CST 2003 mein at cs.umn.edu
-	Added Goofsters alt-m menu for merging verts in edit mode.
-
-Fri Feb 21 10:37:54 CST 2003 mein at cs.umn.edu
-	Added MacOSX plugin stuff
-
-Thu Apr 24 00:48:43 CST 2003 cwant at ualberta.ca
-	Added auto-skinning support. When parenting a mesh to an
-	armature the user is confronted with a menu about creating
-	weight groups. They can either create empty groups,
-	create groups that are populated based on a closest bone
-	algorithm, or create no groups.
-
-Mon Apr 28 04:04:44 CET 2003 phaseIV at zonnet.nl
-	Added Quicktime image and movie import for textures.
-	Added Quicktime movie export for rendering.
-	Note: the selected export codec isn't saved in the blendfile.
-	Enable with the WITH_QUICKTIME compile flag.
-
-Mon Apr 28 12:32:12 CET 2003 phaseIV at zonnet.nl
-	Added (Win32) text clipboard support and a rightmouse menu to
-	the text editor. Added the possibility to export text from
-	the editor to a 3D Font object with alt-m. (up to 1000 chars)
-	Added rename/delete popups to the file and imageselectors.
-	Redesigned the userpreference window layout. (unfinished atm.)
-
-Mon Apr 28 23:17:04 CET 2003 phaseIV at zonnet.nl
-	Added a 3D font loader that uses the Freetype2 library to
-	parse the vector data. Freetype2 supports many font formats
-	including Type1, TrueType and OpenType fonts.
-	Enable with the WITH_FREETYPE2 compile flag.
-
-Initial Change Log for Blender 2.26 Sun Feb  9 10:53:10 UTC 2003
-
-New features of Blender 2.26:
------------------------------
-
-- Mousewheel support for all windows. Two user settings are added in the
-   top window for mousewheel usage. The zoom direction [WZoom] and the
-   number of lines that get scrolled [WLines] can be set here.
-   The mousewheel also works to increase/decrease the size of the circle
-   while selecting or doing proportional scaling. 
-
-- A "fake user" button next to the material popup has been added, to keep
-   the data when it has been unlinked from an object. (Basically a shortcut
-   for pressing Shift+F4 and F)
-
-- Added support for manipulating Ipo bezier handles through the action
-   window. Selecting action keys and pressing VKEY, HKEY, or shift-HKEY
-   modifies the handles of the keys in the same way it does in the IPO
-   window.
-
-- CKEY in the action window scrolls the window so that the current frame
-   is in the center.
-
-- Extra selection support for the action window, including:
-     - border select initiated in the channel names border selects the
-       channels and constraint channels.
-     - right click or border select initiated in the horizontal scroll
-       causes blender to select all keys for the selected frames.
-     - right click or border select in the vertical scroll causes blender
-       to select all keys for the channel or constraint channels that are
-       to the left of the selection.
-
-- X-ray bones support for showing armature bones in shaded mode (disabled
-   depth test). The new x-ray button is added in the edit buttons when the
-   armature is selected.
-
-- TKEY in the action window changes the Ipo type (constant/linear/bezier)
-   for the Ipo curves owned by the selected channels
-
-- Simple shaded+wire and solid+wire drawmodes. It basically draws the
-   wireframe after drawing the model in solid/shaded/textured mode.
-   The user can set this per object using the "Wire" button in the edit
-   buttons window.
-
-- A headerbutton for drawing linenumbers in the texteditor.
-
-- Ctrl keystrokes for cut/copy/paste/undo/redo in the texteditor.
-
-- NTSC render preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
-
-
-Bugfixes:
----------
-
-- Make switching to bottom, back, and left view (shift+pad7, shift+pad1
-   and shift+pad1) work when in camera view.
-
-- Full screen by default under Unix.
-
-- Ignore WM_DELETE_WINDOW on IRIX.
-
-- Icons in the imageselect window get drawn properly.
-
-
-Workarounds:
-------------
-
-- A small modification is made that prevents closing the renderwindow on
-   Mac OSX, so the GUI won't becoming irresponsive.
-
-
-Still Not working:
------------------
-
-Plugins in MacOSX
-
-Older Python API
-
-New build system using configure (this is partially working but
-        needs some work)
-

Modified: branches/soc-2008-unclezeiv/INSTALL
===================================================================
--- branches/soc-2008-unclezeiv/INSTALL	2009-08-27 20:37:50 UTC (rev 22827)
+++ branches/soc-2008-unclezeiv/INSTALL	2009-08-27 23:23:45 UTC (rev 22828)
@@ -16,11 +16,9 @@
 libjpeg:     http://www.ijg.org/
 libpng:      http://www.libpng.org/pub/png/
 zlib:        http://www.gzip.org/zlib/
-ode:         http://opende.sourceforge.net/
 openal:      http://www.openal.org/home/		(for linux/windows)
-    sdl:     http://www.libsdl.org/index.php (for openal)
-    smpeg:   http://www.lokigames.com/development/smpeg.php3 (for openal)
-fmod: http://www.fmod.org/
+             http://kcat.strangesoft.net/openal.html
+sdl:         http://www.libsdl.org
 
 mozilla: http://www.mozilla.org/
 nspr:  ftp://ftp.mozilla.org/pub/mozilla.org/nspr/releases
@@ -28,7 +26,7 @@
 
 glut:    http://www.opengl.org/developers/documentation/glut.html
 
-If you do not have OpenGL you will also need mesa:
+If you do not have OpenGL headers and libraries you will also need mesa:
 mesa:    http://www.mesa3d.org
 
 If you want to compile with QuickTime enabled, download the SDK for your OS:
@@ -63,7 +61,7 @@
       ADDED FTGL NOTE:
 _____________________________
 
-ftgl now has been patched so much, that it's included in CVS/lib/
+ftgl now has been patched so much, that it's included in SVN/lib/
 The sources for the patched ftgl will be made available soon...
 
 
@@ -72,8 +70,8 @@

@@ Diff output truncated at 10240 characters. @@




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