[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22724] branches/blender2.5/blender/source /gameengine: deprecated world settings were being used making new world' s have zero gravity in the game engine.
Campbell Barton
ideasman42 at gmail.com
Sun Aug 23 19:33:35 CEST 2009
Revision: 22724
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22724
Author: campbellbarton
Date: 2009-08-23 19:33:34 +0200 (Sun, 23 Aug 2009)
Log Message:
-----------
deprecated world settings were being used making new world's have zero gravity in the game engine.
Double checked these aren't used anymore by renaming the vars in DNA_world_types.h
Modified Paths:
--------------
branches/blender2.5/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
branches/blender2.5/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2009-08-23 17:03:06 UTC (rev 22723)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2009-08-23 17:33:34 UTC (rev 22724)
@@ -2485,10 +2485,10 @@
}
}
if (occlusion)
- kxscene->SetDbvtOcclusionRes(blenderscene->world->occlusionRes);
+ kxscene->SetDbvtOcclusionRes(blenderscene->gm.occlusionRes);
}
if (blenderscene->world)
- kxscene->GetPhysicsEnvironment()->setNumTimeSubSteps(blenderscene->world->physubstep);
+ kxscene->GetPhysicsEnvironment()->setNumTimeSubSteps(blenderscene->gm.physubstep);
// now that the scenegraph is complete, let's instantiate the deformers.
// We need that to create reusable derived mesh and physic shapes
Modified: branches/blender2.5/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
===================================================================
--- branches/blender2.5/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp 2009-08-23 17:03:06 UTC (rev 22723)
+++ branches/blender2.5/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp 2009-08-23 17:33:34 UTC (rev 22724)
@@ -382,12 +382,12 @@
m_firstframe = true;
m_bInitialized = true;
// there is always one scene enabled at startup
- World* world = m_scenes[0]->GetBlenderScene()->world;
- if (world)
+ Scene* scene = m_scenes[0]->GetBlenderScene();
+ if (scene)
{
- m_ticrate = world->ticrate ? world->ticrate : DEFAULT_LOGIC_TIC_RATE;
- m_maxLogicFrame = world->maxlogicstep ? world->maxlogicstep : 5;
- m_maxPhysicsFrame = world->maxphystep ? world->maxlogicstep : 5;
+ m_ticrate = scene->gm.ticrate ? scene->gm.ticrate : DEFAULT_LOGIC_TIC_RATE;
+ m_maxLogicFrame = scene->gm.maxlogicstep ? scene->gm.maxlogicstep : 5;
+ m_maxPhysicsFrame = scene->gm.maxphystep ? scene->gm.maxlogicstep : 5;
}
else
{
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