[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22603] branches/blender2.5/blender/source /gameengine: BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage .
Campbell Barton
ideasman42 at gmail.com
Tue Aug 18 17:37:31 CEST 2009
Revision: 22603
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22603
Author: campbellbarton
Date: 2009-08-18 17:37:31 +0200 (Tue, 18 Aug 2009)
Log Message:
-----------
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
Modified Paths:
--------------
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
branches/blender2.5/blender/source/gameengine/Converter/BL_ArmatureObject.h
branches/blender2.5/blender/source/gameengine/Converter/BL_DeformableGameObject.h
branches/blender2.5/blender/source/gameengine/Converter/BL_MeshDeformer.h
branches/blender2.5/blender/source/gameengine/Converter/BL_ModifierDeformer.h
branches/blender2.5/blender/source/gameengine/Converter/BL_ShapeDeformer.h
branches/blender2.5/blender/source/gameengine/Converter/BL_SkinDeformer.h
branches/blender2.5/blender/source/gameengine/Converter/BL_SkinMeshObject.h
branches/blender2.5/blender/source/gameengine/Converter/BlenderWorldInfo.h
branches/blender2.5/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
branches/blender2.5/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
branches/blender2.5/blender/source/gameengine/Expressions/BoolValue.h
branches/blender2.5/blender/source/gameengine/Expressions/ConstExpr.h
branches/blender2.5/blender/source/gameengine/Expressions/EmptyValue.h
branches/blender2.5/blender/source/gameengine/Expressions/ErrorValue.h
branches/blender2.5/blender/source/gameengine/Expressions/Expression.h
branches/blender2.5/blender/source/gameengine/Expressions/FloatValue.h
branches/blender2.5/blender/source/gameengine/Expressions/IdentifierExpr.h
branches/blender2.5/blender/source/gameengine/Expressions/IfExpr.h
branches/blender2.5/blender/source/gameengine/Expressions/InputParser.h
branches/blender2.5/blender/source/gameengine/Expressions/IntValue.h
branches/blender2.5/blender/source/gameengine/Expressions/KX_HashedPtr.h
branches/blender2.5/blender/source/gameengine/Expressions/Operator1Expr.h
branches/blender2.5/blender/source/gameengine/Expressions/Operator2Expr.h
branches/blender2.5/blender/source/gameengine/Expressions/PyObjectPlus.h
branches/blender2.5/blender/source/gameengine/Expressions/StringValue.h
branches/blender2.5/blender/source/gameengine/Expressions/Value.h
branches/blender2.5/blender/source/gameengine/Expressions/VectorValue.h
branches/blender2.5/blender/source/gameengine/Expressions/VoidValue.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_EventManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_ExpressionController.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_IActuator.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_IInputDevice.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_IScene.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_JoystickManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_KeyboardManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_LogicManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_MouseManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_PropertyEventManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_RandomEventManager.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
branches/blender2.5/blender/source/gameengine/GameLogic/SCA_TimeEventManager.h
branches/blender2.5/blender/source/gameengine/Ketsji/BL_BlenderShader.h
branches/blender2.5/blender/source/gameengine/Ketsji/BL_Material.h
branches/blender2.5/blender/source/gameengine/Ketsji/BL_Shader.h
branches/blender2.5/blender/source/gameengine/Ketsji/BL_Texture.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_BlenderMaterial.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_CameraIpoSGController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ClientObjectInfo.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_Dome.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_EmptyObject.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_IInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_IPO_SGController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_IPhysicsController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_IScalarInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ISystem.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_LightIpoSGController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_MaterialIpoController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_MotionState.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_OrientationInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_PolygonMaterial.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_PositionInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_RayCast.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_RayEventManager.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ScalarInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_ScalingInterpolator.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_TimeLogger.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_TouchEventManager.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_WorldInfo.h
branches/blender2.5/blender/source/gameengine/Ketsji/KX_WorldIpoController.h
branches/blender2.5/blender/source/gameengine/Network/NG_NetworkDeviceInterface.h
branches/blender2.5/blender/source/gameengine/Network/NG_NetworkMessage.h
branches/blender2.5/blender/source/gameengine/Network/NG_NetworkObject.h
branches/blender2.5/blender/source/gameengine/Network/NG_NetworkScene.h
branches/blender2.5/blender/source/gameengine/Physics/Bullet/CcdGraphicController.h
branches/blender2.5/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.h
branches/blender2.5/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
branches/blender2.5/blender/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IController.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IGraphicController.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IMotionState.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IPhysicsController.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
branches/blender2.5/blender/source/gameengine/Physics/common/PHY_IVehicle.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_BucketManager.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_Deformer.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_FramingManager.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_ICanvas.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_IRenderTools.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_MeshObject.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_Polygon.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_Rect.h
branches/blender2.5/blender/source/gameengine/Rasterizer/RAS_TexVert.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_BBox.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_Controller.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_DList.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_IObject.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_Node.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_ParentRelation.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_QList.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_Spatial.h
branches/blender2.5/blender/source/gameengine/SceneGraph/SG_Tree.h
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -40,6 +40,10 @@
#include "KX_BlenderGL.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
struct ARegion;
struct wmWindow;
@@ -166,6 +170,13 @@
struct ARegion* m_ar;
struct wmWindow* m_win;
RAS_Rect m_area_rect;
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderCanvas"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif // __KX_BLENDERCANVAS
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -39,8 +39,10 @@
#include "WM_types.h"
#include "SCA_IInputDevice.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
-
/**
Base Class for Blender specific inputdevices. Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode.
*/
@@ -222,6 +224,12 @@
// virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
virtual bool ConvertBlenderEvent(unsigned short incode,short val)=0;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderInputDevice"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif //__KX_BLENDERINPUTDEVICE
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -31,6 +31,10 @@
#include "KX_BlenderInputDevice.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
class KX_BlenderKeyboardDevice : public BL_BlenderInputDevice
{
bool m_hookesc;
@@ -43,6 +47,13 @@
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
virtual void HookEscape();
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderKeyboardDevice"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif //__KX_BLENDERKEYBOARDDEVICE
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -31,6 +31,10 @@
#include "KX_BlenderInputDevice.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
class KX_BlenderMouseDevice : public BL_BlenderInputDevice
{
public:
@@ -41,6 +45,13 @@
// virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode);
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderMouseDevice"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif //__KX_BLENDERMOUSEDEVICE
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -37,6 +37,10 @@
#include "RAS_IRenderTools.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
struct KX_ClientObjectInfo;
class KX_RayCast;
@@ -95,6 +99,13 @@
virtual void Render2DFilters(RAS_ICanvas* canvas);
virtual void SetClientObject(RAS_IRasterizer *rasty, void* obj);
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderRenderTools"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif //__KX_BLENDERRENDERTOOLS
Modified: branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -34,6 +34,10 @@
*/
#include "KX_ISystem.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
class KX_BlenderSystem : public KX_ISystem
{
double m_starttime;
@@ -42,6 +46,14 @@
KX_BlenderSystem();
virtual ~KX_BlenderSystem() {};
virtual double GetTimeInSeconds();
+
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSystem"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif //__KX_BLENDERSYSTEM
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_ArmatureObject.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_ArmatureObject.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_ArmatureObject.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -93,6 +93,13 @@
short m_activePriority;
double m_lastapplyframe;
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ArmatureObject"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_DeformableGameObject.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_DeformableGameObject.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_DeformableGameObject.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -45,7 +45,6 @@
class BL_DeformableGameObject : public KX_GameObject
{
public:
-
CValue* GetReplica();
double GetLastFrame ()
@@ -100,6 +99,12 @@
Object* m_blendobj;
short m_activePriority;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DeformableGameObject"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_MeshDeformer.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_MeshDeformer.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_MeshDeformer.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -85,6 +85,13 @@
int m_tvtot;
BL_DeformableGameObject* m_gameobj;
double m_lastDeformUpdate;
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_ModifierDeformer.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_ModifierDeformer.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_ModifierDeformer.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -101,6 +101,12 @@
Scene *m_scene;
DerivedMesh *m_dm;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ModifierDeformer"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_ShapeDeformer.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_ShapeDeformer.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_ShapeDeformer.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -83,6 +83,12 @@
vector<IpoCurve*> m_shapeDrivers;
double m_lastShapeUpdate;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif
Modified: branches/blender2.5/blender/source/gameengine/Converter/BL_SkinDeformer.h
===================================================================
--- branches/blender2.5/blender/source/gameengine/Converter/BL_SkinDeformer.h 2009-08-18 15:27:48 UTC (rev 22602)
+++ branches/blender2.5/blender/source/gameengine/Converter/BL_SkinDeformer.h 2009-08-18 15:37:31 UTC (rev 22603)
@@ -105,6 +105,12 @@
bool m_poseApplied;
bool m_recalcNormal;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinDeformer"); }
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list