[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22594] branches/blender2.5/blender/source /blender/editors/animation/anim_deps.c: Bugfix: Crash in demo file from ZanQdo (reported by jaguarandi).
Joshua Leung
aligorith at gmail.com
Tue Aug 18 13:25:50 CEST 2009
Revision: 22594
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22594
Author: aligorith
Date: 2009-08-18 13:25:50 +0200 (Tue, 18 Aug 2009)
Log Message:
-----------
Bugfix: Crash in demo file from ZanQdo (reported by jaguarandi).
Was caused by old animation-system code that was no longer working. I've commented out this code for now until we need something like this again.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/animation/anim_deps.c
Modified: branches/blender2.5/blender/source/blender/editors/animation/anim_deps.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/animation/anim_deps.c 2009-08-18 04:15:47 UTC (rev 22593)
+++ branches/blender2.5/blender/source/blender/editors/animation/anim_deps.c 2009-08-18 11:25:50 UTC (rev 22594)
@@ -138,6 +138,7 @@
*/
void ANIM_pose_to_action_sync (Object *ob, ScrArea *sa)
{
+#if 0 // XXX old animation system
SpaceAction *saction= (SpaceAction *)sa->spacedata.first;
bArmature *arm= (bArmature *)ob->data;
bAction *act= (bAction *)ob->action;
@@ -174,4 +175,5 @@
// XXX step 2 needs to be coded still... currently missing action/bone group API to do any more work here...
// XXX step 3 needs to be coded still... it's a messy case to deal with (we'll use the temp indices for this?)
+#endif // XXX old animation system
}
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