[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22461] branches/volume25: svn merge -r 22423:22450 https://svn.blender.org/svnroot/bf-blender/ branches/blender2.5/blender
Matt Ebb
matt at mke3.net
Sat Aug 15 09:40:24 CEST 2009
Revision: 22461
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22461
Author: broken
Date: 2009-08-15 09:40:22 +0200 (Sat, 15 Aug 2009)
Log Message:
-----------
svn merge -r 22423:22450 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender
Modified Paths:
--------------
branches/volume25/release/ui/buttons_game.py
branches/volume25/release/ui/buttons_physics_smoke.py
branches/volume25/release/ui/buttons_scene.py
branches/volume25/release/ui/buttons_texture.py
branches/volume25/release/ui/space_info.py
branches/volume25/release/ui/space_view3d_toolbar.py
branches/volume25/source/Makefile
branches/volume25/source/blender/blenkernel/BKE_pointcache.h
branches/volume25/source/blender/blenkernel/BKE_unit.h
branches/volume25/source/blender/blenkernel/intern/brush.c
branches/volume25/source/blender/blenkernel/intern/multires.c
branches/volume25/source/blender/blenkernel/intern/scene.c
branches/volume25/source/blender/blenkernel/intern/unit.c
branches/volume25/source/blender/editors/animation/anim_channels_defines.c
branches/volume25/source/blender/editors/animation/anim_channels_edit.c
branches/volume25/source/blender/editors/include/ED_anim_api.h
branches/volume25/source/blender/editors/interface/interface.c
branches/volume25/source/blender/editors/object/object_modifier.c
branches/volume25/source/blender/editors/sculpt_paint/paint_intern.h
branches/volume25/source/blender/editors/sculpt_paint/paint_ops.c
branches/volume25/source/blender/editors/sculpt_paint/paint_utils.c
branches/volume25/source/blender/editors/sculpt_paint/sculpt.c
branches/volume25/source/blender/editors/space_graph/graph_buttons.c
branches/volume25/source/blender/editors/space_graph/graph_draw.c
branches/volume25/source/blender/editors/space_nla/nla_draw.c
branches/volume25/source/blender/editors/space_outliner/outliner.c
branches/volume25/source/blender/editors/space_time/space_time.c
branches/volume25/source/blender/editors/space_time/time_header.c
branches/volume25/source/blender/editors/space_view3d/drawobject.c
branches/volume25/source/blender/editors/space_view3d/view3d_draw.c
branches/volume25/source/blender/editors/space_view3d/view3d_header.c
branches/volume25/source/blender/editors/transform/transform.c
branches/volume25/source/blender/makesdna/DNA_brush_types.h
branches/volume25/source/blender/makesdna/DNA_scene_types.h
branches/volume25/source/blender/makesdna/DNA_texture_types.h
branches/volume25/source/blender/makesdna/DNA_userdef_types.h
branches/volume25/source/blender/makesrna/RNA_access.h
branches/volume25/source/blender/makesrna/intern/rna_brush.c
branches/volume25/source/blender/makesrna/intern/rna_constraint.c
branches/volume25/source/blender/makesrna/intern/rna_scene.c
branches/volume25/source/blender/makesrna/intern/rna_space.c
branches/volume25/source/blender/makesrna/intern/rna_texture.c
branches/volume25/source/blender/makesrna/intern/rna_userdef.c
branches/volume25/source/nan_definitions.mk
Added Paths:
-----------
branches/volume25/release/ui/space_time.py
Modified: branches/volume25/release/ui/buttons_game.py
===================================================================
--- branches/volume25/release/ui/buttons_game.py 2009-08-15 05:05:23 UTC (rev 22460)
+++ branches/volume25/release/ui/buttons_game.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -143,7 +143,8 @@
def poll(self, context):
ob = context.active_object
game = ob.game
- return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC'))
+ rd = context.scene.render_data
+ return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine == 'BLENDER_GAME')
def draw_header(self, context):
layout = self.layout
Modified: branches/volume25/release/ui/buttons_physics_smoke.py
===================================================================
--- branches/volume25/release/ui/buttons_physics_smoke.py 2009-08-15 05:05:23 UTC (rev 22460)
+++ branches/volume25/release/ui/buttons_physics_smoke.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -41,74 +41,119 @@
layout.itemR(md, "smoke_type", expand=True)
if md.smoke_type == 'TYPE_DOMAIN':
+
+ domain = md.domain_settings
+
split = layout.split()
col = split.column()
- col.itemL(text="Behavior:")
- col.itemR(md.domain_settings, "alpha")
- col.itemR(md.domain_settings, "beta")
-
col.itemL(text="Resolution:")
- col.itemR(md.domain_settings, "maxres", text="Low")
- sub = col.column()
- sub.active = md.domain_settings.highres
- sub.itemR(md.domain_settings, "amplify", text="High")
- col.itemR(md.domain_settings, "highres", text="Use High Resolution")
-
- col = split.column()
+ col.itemR(domain, "maxres", text="Divisions")
+
col.itemL(text="Display:")
- col.itemR(md.domain_settings, "visibility")
- col.itemR(md.domain_settings, "color", slider=True)
+ col.itemR(domain, "visibility", text="Resolution")
+ col.itemR(domain, "color", slider=True)
sub = col.column()
- sub.active = md.domain_settings.highres
- sub.itemR(md.domain_settings, "viewhighres")
+ sub.active = domain.highres
+ sub.itemR(domain, "viewhighres")
- layout.itemL(text="Noise Type:")
- layout.itemR(md.domain_settings, "noise_type", expand=True)
-
- split = layout.split()
col = split.column()
- col.itemR(md.domain_settings, "strength")
- sub = split.column()
-
- split = layout.split()
- col = split.column()
- col.itemR(md.domain_settings, "dissolve_smoke")
+ col.itemL(text="Behavior:")
+ col.itemR(domain, "alpha")
+ col.itemR(domain, "beta")
+ col.itemR(domain, "dissolve_smoke", text="Dissolve")
sub = col.column()
- sub.active = md.domain_settings.dissolve_smoke
- sub.itemR(md.domain_settings, "dissolve_speed")
- sub.itemR(md.domain_settings, "dissolve_smoke_log")
+ sub.active = domain.dissolve_smoke
+ sub.itemR(domain, "dissolve_speed", text="Speed")
+ sub.itemR(domain, "dissolve_smoke_log", text="Slow")
- split = layout.split()
+ elif md.smoke_type == 'TYPE_FLOW':
- col = split.column()
- col.itemL(text="Flow Group:")
- col.itemR(md.domain_settings, "fluid_group", text="")
+ flow = md.flow_settings
- #col.itemL(text="Effector Group:")
- #col.itemR(md.domain_settings, "eff_group", text="")
-
- col = split.column()
- col.itemL(text="Collision Group:")
- col.itemR(md.domain_settings, "coll_group", text="")
-
- elif md.smoke_type == 'TYPE_FLOW':
split = layout.split()
col = split.column()
- col.itemR(md.flow_settings, "outflow")
+ col.itemR(flow, "outflow")
col.itemL(text="Particle System:")
- col.item_pointerR(md.flow_settings, "psys", ob, "particle_systems", text="")
+ col.item_pointerR(flow, "psys", ob, "particle_systems", text="")
if md.flow_settings.outflow:
col = split.column()
else:
col = split.column()
col.itemL(text="Behavior:")
- col.itemR(md.flow_settings, "temperature")
- col.itemR(md.flow_settings, "density")
+ col.itemR(flow, "temperature")
+ col.itemR(flow, "density")
#elif md.smoke_type == 'TYPE_COLL':
# layout.itemS()
+
+class PHYSICS_PT_smoke_highres(PhysicButtonsPanel):
+ __label__ = "Smoke High Resolution"
+ __default_closed__ = True
+
+ def poll(self, context):
+ md = context.smoke
+ if md:
+ return (md.smoke_type == 'TYPE_DOMAIN')
+
+ return False
-bpy.types.register(PHYSICS_PT_smoke)
\ No newline at end of file
+ def draw_header(self, context):
+ layout = self.layout
+
+ high = context.smoke.domain_settings
+
+ layout.itemR(high, "highres", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ high = context.smoke.domain_settings
+
+ layout.active = high.highres
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemL(text="Resolution:")
+ col.itemR(high, "amplify", text="Divisions")
+
+ sub = split.column()
+ sub.itemL(text="Noise Method:")
+ sub.row().itemR(high, "noise_type", text="")
+ sub.itemR(high, "strength")
+
+class PHYSICS_PT_smoke_groups(PhysicButtonsPanel):
+ __label__ = "Smoke Groups"
+ __default_closed__ = True
+
+ def poll(self, context):
+ md = context.smoke
+ if md:
+ return (md.smoke_type == 'TYPE_DOMAIN')
+
+ return False
+
+ def draw(self, context):
+ layout = self.layout
+
+ group = context.smoke.domain_settings
+
+ split = layout.split()
+
+ col = split.column()
+ col.itemL(text="Flow Group:")
+ col.itemR(group, "fluid_group", text="")
+
+ #col.itemL(text="Effector Group:")
+ #col.itemR(group, "eff_group", text="")
+
+ col = split.column()
+ col.itemL(text="Collision Group:")
+ col.itemR(group, "coll_group", text="")
+
+bpy.types.register(PHYSICS_PT_smoke)
+bpy.types.register(PHYSICS_PT_smoke_highres)
+bpy.types.register(PHYSICS_PT_smoke_groups)
\ No newline at end of file
Modified: branches/volume25/release/ui/buttons_scene.py
===================================================================
--- branches/volume25/release/ui/buttons_scene.py 2009-08-15 05:05:23 UTC (rev 22460)
+++ branches/volume25/release/ui/buttons_scene.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -428,6 +428,25 @@
sub.active = rd.stamp_note
sub.itemR(rd, "stamp_note_text", text="")
+class SCENE_PT_unit(RenderButtonsPanel):
+ __label__ = "Units"
+ __default_closed__ = True
+ COMPAT_ENGINES = set(['BLENDER_RENDER'])
+
+ def draw(self, context):
+ layout = self.layout
+
+ unit = context.scene.unit_settings
+
+ col = layout.column()
+ col.itemR(unit, "system")
+
+ col = layout.column()
+ col.active = (unit.system != 'NONE')
+ col.itemR(unit, "scale_length")
+ col.itemR(unit, "use_separate")
+
+
bpy.types.register(SCENE_PT_render)
bpy.types.register(SCENE_PT_layers)
bpy.types.register(SCENE_PT_dimensions)
@@ -438,3 +457,4 @@
bpy.types.register(SCENE_PT_performance)
bpy.types.register(SCENE_PT_post_processing)
bpy.types.register(SCENE_PT_stamp)
+bpy.types.register(SCENE_PT_unit)
Modified: branches/volume25/release/ui/buttons_texture.py
===================================================================
--- branches/volume25/release/ui/buttons_texture.py 2009-08-15 05:05:23 UTC (rev 22460)
+++ branches/volume25/release/ui/buttons_texture.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -137,10 +137,21 @@
row.itemR(tex, "y_mapping", text="")
row.itemR(tex, "z_mapping", text="")
- row = layout.row()
- row.column().itemR(tex, "offset")
- row.column().itemR(tex, "size")
+ if br:
+ layout.itemR(tex, "brush_map_mode", expand=True)
+
+ row = layout.row()
+ row.active = tex.brush_map_mode in ('FIXED', 'TILED')
+ row.itemR(tex, "angle")
+ row = layout.row()
+ row.active = tex.brush_map_mode in ('TILED', '3D')
+ row.column().itemR(tex, "size")
+ else:
+ row = layout.row()
+ row.column().itemR(tex, "offset")
+ row.column().itemR(tex, "size")
+
class TEXTURE_PT_influence(TextureButtonsPanel):
__label__ = "Influence"
Modified: branches/volume25/release/ui/space_info.py
===================================================================
--- branches/volume25/release/ui/space_info.py 2009-08-15 05:05:23 UTC (rev 22460)
+++ branches/volume25/release/ui/space_info.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -320,17 +320,6 @@
sub1.itemS()
sub1.itemL(text="Transform:")
sub1.itemR(edit, "drag_immediately")
- sub1.itemS()
- sub1.itemS()
- sub1.itemS()
-
- sub1.itemL(text="Units:")
- sub1.itemR(edit, "unit_system")
-
- sub2 = sub1.column()
- sub2.active = (edit.unit_system != 'NONE')
- sub2.itemR(edit, "unit_scale_length")
- sub2.itemR(edit, "use_unit_split")
col = split.column()
sub = col.split(percentage=0.85)
Copied: branches/volume25/release/ui/space_time.py (from rev 22450, branches/blender2.5/blender/release/ui/space_time.py)
===================================================================
--- branches/volume25/release/ui/space_time.py (rev 0)
+++ branches/volume25/release/ui/space_time.py 2009-08-15 07:40:22 UTC (rev 22461)
@@ -0,0 +1,109 @@
+
+import bpy
+
+class TIME_HT_header(bpy.types.Header):
+ __space_type__ = "TIMELINE"
+
+ def draw(self, context):
+ layout = self.layout
+
+ st = context.space_data
+ scene = context.scene
+
+ layout.template_header()
+
+ if context.area.show_menus:
+ row = layout.row()
+ #row.itemM("TIME_MT_view")
+ row.itemM("TIME_MT_frame")
+ row.itemM("TIME_MT_playback")
+
+ layout.itemR(scene, "use_preview_range", text="PR", toggle=True)
+
+ layout.itemS()
+
+ row = layout.row(align=True)
+ if not scene.use_preview_range:
+ row.itemR(scene, "start_frame", text="Start")
+ row.itemR(scene, "end_frame", text="End")
+ else:
+ row.itemR(scene, "preview_range_start_frame", text="Start")
+ row.itemR(scene, "preview_range_end_frame", text="End")
+
+ layout.itemS()
+ layout.itemR(scene, "current_frame")
+
+ layout.itemS()
+
+ # XXX: Pause Button
+ row = layout.row(align=True)
+ row.itemO("screen.frame_jump", text="", icon='ICON_REW')
+ row.itemO("screen.keyframe_jump", text="", icon='ICON_PREV_KEYFRAME')
+ row.item_booleanO("screen.animation_play", "reverse", True, text="", icon='ICON_PLAY_REVERSE')
+ row.itemO("screen.animation_play", text="", icon='ICON_PLAY')
+ row.item_booleanO("screen.keyframe_jump", "next", True, text="", icon='ICON_NEXT_KEYFRAME')
+ row.item_booleanO("screen.frame_jump", "end", True, text="", icon='ICON_FF')
+
@@ Diff output truncated at 10240 characters. @@
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