[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22309] branches/blender2.5/blender/ release/ui: 2.5 Button Files:
Thomas Dinges
dingto at gmx.de
Sat Aug 8 19:21:36 CEST 2009
Revision: 22309
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22309
Author: dingto
Date: 2009-08-08 19:21:34 +0200 (Sat, 08 Aug 2009)
Log Message:
-----------
2.5 Button Files:
* Cleanup of smoke and texture files to match guidelines.
* Made "Curve" Panel in Toolbar Closed per default.
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_physics_smoke.py
branches/blender2.5/blender/release/ui/buttons_texture.py
branches/blender2.5/blender/release/ui/space_view3d_toolbar.py
Modified: branches/blender2.5/blender/release/ui/buttons_physics_smoke.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_smoke.py 2009-08-08 16:28:10 UTC (rev 22308)
+++ branches/blender2.5/blender/release/ui/buttons_physics_smoke.py 2009-08-08 17:21:34 UTC (rev 22309)
@@ -41,7 +41,6 @@
layout.itemR(md, "smoke_type")
if md.smoke_type == 'TYPE_DOMAIN':
-
split = layout.split()
col = split.column()
@@ -56,13 +55,13 @@
sub.itemR(md.domain_settings, "amplify", text="High")
col.itemR(md.domain_settings, "highres", text="Use High Resolution")
- sub = split.column()
- sub.itemL(text="Display:")
- sub.itemR(md.domain_settings, "visibility")
- sub.itemR(md.domain_settings, "color", slider=True)
- mysub = sub.column()
- mysub.active = md.domain_settings.highres
- mysub.itemR(md.domain_settings, "viewhighres")
+ col = split.column()
+ col.itemL(text="Display:")
+ col.itemR(md.domain_settings, "visibility")
+ col.itemR(md.domain_settings, "color", slider=True)
+ sub = col.column()
+ sub.active = md.domain_settings.highres
+ sub.itemR(md.domain_settings, "viewhighres")
layout.itemL(text="Noise Type:")
layout.itemR(md.domain_settings, "noise_type", expand=True)
@@ -81,7 +80,6 @@
col.itemR(md.domain_settings, "coll_group", text="")
elif md.smoke_type == 'TYPE_FLOW':
-
split = layout.split()
col = split.column()
@@ -92,12 +90,12 @@
if md.flow_settings.outflow:
col = split.column()
else:
- sub = split.column()
- sub.itemL(text="Behavior:")
- sub.itemR(md.flow_settings, "temperature")
- sub.itemR(md.flow_settings, "density")
+ col = split.column()
+ col.itemL(text="Behavior:")
+ col.itemR(md.flow_settings, "temperature")
+ col.itemR(md.flow_settings, "density")
- elif md.smoke_type == 'TYPE_COLL':
- layout.itemS()
+ #elif md.smoke_type == 'TYPE_COLL':
+ # layout.itemS()
bpy.types.register(PHYSICS_PT_smoke)
\ No newline at end of file
Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py 2009-08-08 16:28:10 UTC (rev 22308)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py 2009-08-08 17:21:34 UTC (rev 22309)
@@ -7,14 +7,14 @@
__context__ = "texture"
def poll(self, context):
- return (context.texture != None and context.texture.type != 'NONE')
+ return (context.texture and context.texture.type != 'NONE')
class TEXTURE_PT_preview(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_preview"
__label__ = "Preview"
def draw(self, context):
layout = self.layout
+
tex = context.texture
ma = context.material
la = context.lamp
@@ -33,7 +33,6 @@
layout.template_preview(tex)
class TEXTURE_PT_context_texture(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_context_texture"
__show_header__ = False
def poll(self, context):
@@ -44,7 +43,7 @@
tex = context.texture
- id = context.material
+ id = context.material
if not id: id = context.lamp
if not id: id = context.world
if not id: id = context.brush
@@ -63,9 +62,9 @@
split.template_ID(space, "pin_id")
if (not space.pin_id) and ( context.sculpt_object or \
- context.vertex_paint_object or \
- context.weight_paint_object or \
- context.texture_paint_object \
+ context.vertex_paint_object or \
+ context.weight_paint_object or \
+ context.texture_paint_object \
):
split.itemR(space, "brush_texture", text="Brush", toggle=True)
@@ -74,13 +73,10 @@
if tex:
split = layout.split(percentage=0.2)
- col = split.column()
- col.itemL(text="Type:")
- col = split.column()
- col.itemR(tex, "type", text="")
+ split.itemL(text="Type:")
+ split.itemR(tex, "type", text="")
class TEXTURE_PT_mapping(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_mapping"
__label__ = "Mapping"
def poll(self, context):
@@ -88,6 +84,7 @@
def draw(self, context):
layout = self.layout
+
ma = context.material
la = context.lamp
wo = context.world
@@ -121,10 +118,8 @@
if ma:
split = layout.split(percentage=0.3)
- col = split.column()
- col.itemL(text="Projection:")
- col = split.column()
- col.itemR(tex, "mapping", text="")
+ split.itemL(text="Projection:")
+ split.itemR(tex, "mapping", text="")
split = layout.split()
@@ -147,7 +142,6 @@
row.column().itemR(tex, "size")
class TEXTURE_PT_influence(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_influence"
__label__ = "Influence"
def poll(self, context):
@@ -174,7 +168,6 @@
split = layout.split()
col = split.column()
-
col.itemL(text="Diffuse:")
factor_but(col, tex.map_diffuse, "map_diffuse", "diffuse_factor", "Intensity")
factor_but(col, tex.map_colordiff, "map_colordiff", "colordiff_factor", "Color")
@@ -198,15 +191,16 @@
factor_but(col, tex.map_warp, "map_warp", "warp_factor", "Warp")
factor_but(col, tex.map_displacement, "map_displacement", "displacement_factor", "Displace")
- #colsub = col.column()
- #colsub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
- #colsub.itemR(tex, "default_value", text="Amount", slider=True)
+ #sub = col.column()
+ #sub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
+ #sub.itemR(tex, "default_value", text="Amount", slider=True)
elif la:
row = layout.row()
factor_but(row, tex.map_color, "map_color", "color_factor", "Color")
factor_but(row, tex.map_shadow, "map_shadow", "shadow_factor", "Shadow")
elif wo:
split = layout.split()
+
col = split.column()
factor_but(col, tex.map_blend, "map_blend", "blend_factor", "Blend")
factor_but(col, tex.map_horizon, "map_horizon", "horizon_factor", "Horizon")
@@ -216,15 +210,15 @@
factor_but(col, tex.map_zenith_down, "map_zenith_down", "zenith_down_factor", "Zenith Down")
layout.itemS()
+
split = layout.split()
col = split.column()
-
col.itemR(tex, "blend_type", text="Blend")
col.itemR(tex, "rgb_to_intensity")
- colsub = col.column()
- colsub.active = tex.rgb_to_intensity
- colsub.itemR(tex, "color", text="")
+ sub = col.column()
+ sub.active = tex.rgb_to_intensity
+ sub.itemR(tex, "color", text="")
col = split.column()
col.itemR(tex, "negate", text="Negative")
@@ -233,12 +227,12 @@
col.itemR(tex, "default_value", text="DVar", slider=True)
class TEXTURE_PT_colors(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_colors"
__label__ = "Colors"
__default_closed__ = True
def draw(self, context):
layout = self.layout
+
tex = context.texture
layout.itemR(tex, "use_color_ramp", text="Ramp")
@@ -246,16 +240,17 @@
layout.template_color_ramp(tex.color_ramp, expand=True)
split = layout.split()
- col = split.column()
- col.itemR(tex, "rgb_factor", text="Multiply RGB")
+
+ split.itemR(tex, "rgb_factor", text="Multiply RGB")
col = split.column()
col.itemL(text="Adjust:")
col.itemR(tex, "brightness")
col.itemR(tex, "contrast")
+
+# Texture Type Panels #
class TEXTURE_PT_clouds(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_clouds"
__label__ = "Clouds"
def poll(self, context):
@@ -264,6 +259,7 @@
def draw(self, context):
layout = self.layout
+
tex = context.texture
layout.itemR(tex, "stype", expand=True)
@@ -271,13 +267,12 @@
layout.itemR(tex, "noise_type", text="Type", expand=True)
layout.itemR(tex, "noise_basis", text="Basis")
- col = layout.column_flow()
- col.itemR(tex, "noise_size", text="Size")
- col.itemR(tex, "noise_depth", text="Depth")
- col.itemR(tex, "nabla", text="Nabla")
+ flow = layout.column_flow()
+ flow.itemR(tex, "noise_size", text="Size")
+ flow.itemR(tex, "noise_depth", text="Depth")
+ flow.itemR(tex, "nabla", text="Nabla")
class TEXTURE_PT_wood(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_wood"
__label__ = "Wood"
def poll(self, context):
@@ -286,6 +281,7 @@
def draw(self, context):
layout = self.layout
+
tex = context.texture
layout.itemR(tex, "noisebasis2", expand=True)
@@ -297,14 +293,13 @@
col.row().itemR(tex, "noise_type", text="Type", expand=True)
col.itemR(tex, "noise_basis", text="Basis")
- col = layout.column_flow()
- col.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
- col.itemR(tex, "noise_size", text="Size")
- col.itemR(tex, "turbulence")
- col.itemR(tex, "nabla")
+ flow = layout.column_flow()
+ flow.active = tex.stype in ('RINGNOISE', 'BANDNOISE')
+ flow.itemR(tex, "noise_size", text="Size")
+ flow.itemR(tex, "turbulence")
+ flow.itemR(tex, "nabla")
class TEXTURE_PT_marble(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_marble"
__label__ = "Marble"
def poll(self, context):
@@ -313,6 +308,7 @@
def draw(self, context):
layout = self.layout
+
tex = context.texture
layout.itemR(tex, "stype", expand=True)
@@ -321,14 +317,13 @@
layout.itemR(tex, "noise_type", text="Type", expand=True)
layout.itemR(tex, "noise_basis", text="Basis")
- col = layout.column_flow()
- col.itemR(tex, "noise_size", text="Size")
- col.itemR(tex, "noise_depth", text="Depth")
- col.itemR(tex, "turbulence")
- col.itemR(tex, "nabla")
+ flow = layout.column_flow()
+ flow.itemR(tex, "noise_size", text="Size")
+ flow.itemR(tex, "noise_depth", text="Depth")
+ flow.itemR(tex, "turbulence")
+ flow.itemR(tex, "nabla")
class TEXTURE_PT_magic(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_magic"
__label__ = "Magic"
def poll(self, context):
@@ -337,6 +332,7 @@
def draw(self, context):
layout = self.layout
+
tex = context.texture
row = layout.row()
@@ -344,7 +340,6 @@
row.itemR(tex, "turbulence")
class TEXTURE_PT_blend(TextureButtonsPanel):
- __idname__= "TEXTURE_PT_blend"
__label__ = "Blend"
def poll(self, context):
@@ -353,13 +348,13 @@
def draw(self, context):
layout = self.layout
+
tex = context.texture
layout.itemR(tex, "progression")
layout.itemR(tex, "flip_axis")
@@ Diff output truncated at 10240 characters. @@
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