[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22255] branches/bmesh/blender/source/ blender: bmeshafied vertex smooth, and also added a 'repeat' option :) since the last operator panel works after this last 2.5 merge, yayscons/ scons.py BF_QUICK=bf_python, bf_blenkernel, bf_blenlib, bf_blenloader, bf_editors_mesh, bf_bmesh, bf_editors_space_view3d, bf_editors_transform, bf_makesdna, bf_makesrna, bf_dna, bf_rn, bf_bmesh, bf_editors_object, editors_uvedit, editors_space_image, editors_screen, editors_space_screen
Joseph Eagar
joeedh at gmail.com
Thu Aug 6 13:27:08 CEST 2009
Revision: 22255
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22255
Author: joeedh
Date: 2009-08-06 13:27:08 +0200 (Thu, 06 Aug 2009)
Log Message:
-----------
bmeshafied vertex smooth, and also added a 'repeat' option :) since the last operator panel works after this last 2.5 merge, yayscons/scons.py BF_QUICK=bf_python,bf_blenkernel,bf_blenlib,bf_blenloader,bf_editors_mesh,bf_bmesh,bf_editors_space_view3d,bf_editors_transform,bf_makesdna,bf_makesrna,bf_dna,bf_rn,bf_bmesh,bf_editors_object,editors_uvedit,editors_space_image,editors_screen,editors_space_screen
Modified Paths:
--------------
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_operators_private.h
branches/bmesh/blender/source/blender/bmesh/operators/utils.c
branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c
branches/bmesh/blender/source/blender/editors/mesh/editmesh_mods.c
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c 2009-08-06 11:20:00 UTC (rev 22254)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c 2009-08-06 11:27:08 UTC (rev 22255)
@@ -66,6 +66,30 @@
note that slots default to being input slots.
*/
+/*
+ Vertex Smooth
+
+ Smoothes vertices by using a basic vertex averaging scheme.
+*/
+BMOpDefine def_vertexsmooth = {
+ "vertexsmooth",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {BMOP_OPSLOT_INT, "mirror_clip_x"}, //set vertices close to the x axis before the operation to 0
+ {BMOP_OPSLOT_INT, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0
+ {BMOP_OPSLOT_INT, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0
+ {BMOP_OPSLOT_FLT, "clipdist"}, //clipping threshod for the above three slots
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_vertexsmooth_exec,
+ 0
+};
+
+/*
+ Right-Hand Faces
+
+ Computes an "outside" normal for the specified input faces.
+*/
+
BMOpDefine def_righthandfaces = {
"righthandfaces",
{{BMOP_OPSLOT_ELEMENT_BUF, "faces"},
@@ -547,6 +571,7 @@
&def_edgerotate,
&def_regionextend,
&def_righthandfaces,
+ &def_vertexsmooth,
};
int bmesh_total_ops = (sizeof(opdefines) / sizeof(void*));
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_operators_private.h
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_operators_private.h 2009-08-06 11:20:00 UTC (rev 22254)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_operators_private.h 2009-08-06 11:27:08 UTC (rev 22255)
@@ -40,5 +40,6 @@
void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op);
void bmesh_regionextend_exec(BMesh *bm, BMOperator *op);
void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op);
+void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op);
#endif
Modified: branches/bmesh/blender/source/blender/bmesh/operators/utils.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/operators/utils.c 2009-08-06 11:20:00 UTC (rev 22254)
+++ branches/bmesh/blender/source/blender/bmesh/operators/utils.c 2009-08-06 11:27:08 UTC (rev 22255)
@@ -317,3 +317,63 @@
}
}
}
+
+void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ V_DECLARE(cos);
+ float (*cos)[3] = NULL;
+ float *co, *co2, clipdist = BMO_Get_Float(op, "clipdist");
+ int i, j, clipx, clipy, clipz;
+
+ clipx = BMO_Get_Int(op, "mirror_clip_x");
+ clipy = BMO_Get_Int(op, "mirror_clip_y");
+ clipz = BMO_Get_Int(op, "mirror_clip_z");
+
+ i = 0;
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ V_GROW(cos);
+ co = cos[i];
+
+ j = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ co2 = BM_OtherEdgeVert(e, v)->co;
+ VECADD(co, co, co2);
+ j += 1;
+ }
+
+ if (!j) {
+ VECCOPY(co, v->co);
+ i++;
+ continue;
+ }
+
+ co[0] /= (float)j;
+ co[1] /= (float)j;
+ co[2] /= (float)j;
+
+ co[0] = v->co[0]*0.5 + co[0]*0.5;
+ co[1] = v->co[1]*0.5 + co[1]*0.5;
+ co[2] = v->co[2]*0.5 + co[2]*0.5;
+
+ if (clipx && fabs(v->co[0]) < clipdist)
+ co[0] = 0.0f;
+ if (clipy && fabs(v->co[1]) < clipdist)
+ co[1] = 0.0f;
+ if (clipz && fabs(v->co[2]) < clipdist)
+ co[2] = 0.0f;
+
+ i++;
+ }
+
+ i = 0;
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ VECCOPY(v->co, cos[i]);
+ i++;
+ }
+
+ V_FREE(cos);
+}
Modified: branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c
===================================================================
--- branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c 2009-08-06 11:20:00 UTC (rev 22254)
+++ branches/bmesh/blender/source/blender/editors/mesh/bmesh_tools.c 2009-08-06 11:27:08 UTC (rev 22255)
@@ -134,7 +134,7 @@
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, 20, "Number of Cuts", "", 1, INT_MAX);
RNA_def_float(ot->srna, "fractal", 0.0, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor.", 0.0f, 1000.0f);
RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, 1000.0f, "Smoothness", "Smoothness factor.", 0.0f, FLT_MAX);
}
@@ -1506,7 +1506,7 @@
EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%e ccw=%d", eed, ccw);
BMO_Exec_Op(em->bm, &bmop);
- BMO_HeaderFlag_Slot(em->bm, &bmop, "edgeout", BM_SELECT);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT);
if (!EDBM_FinishOp(em, &bmop, op, 1))
return OPERATOR_CANCELLED;
@@ -1680,3 +1680,68 @@
RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
}
+
+
+static int do_smooth_vertex(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ ModifierData *md;
+ int mirrx=0, mirry=0, mirrz=0;
+ int i, repeat;
+
+ /* if there is a mirror modifier with clipping, flag the verts that
+ * are within tolerance of the plane(s) of reflection
+ */
+ for(md=obedit->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ mirrx = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ mirry = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ mirrz = 1;
+ }
+ }
+ }
+
+ repeat = RNA_int_get(op->ptr,"repeat");
+ if (!repeat)
+ repeat = 1;
+
+ for (i=0; i<repeat; i++) {
+ if (!EDBM_CallOpf(em, op, "vertexsmooth verts=%hv mirror_clip_x=%d mirror_clip_y=%d mirror_clip_z=%d",
+ BM_SELECT, mirrx, mirry, mirrz))
+ {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ //BMESH_TODO: need to handle the x-axis editing option here properly.
+ //should probably make a helper function for that? I dunno.
+
+ DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); //TODO is this needed ?
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertices_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Smooth Vertex";
+ ot->idname= "MESH_OT_vertices_smooth";
+
+ /* api callbacks */
+ ot->exec= do_smooth_vertex;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "repeat", 1, 1, 200, "How many times to smooth the mesh", "", 1, INT_MAX);
+}
Modified: branches/bmesh/blender/source/blender/editors/mesh/editmesh_mods.c
===================================================================
--- branches/bmesh/blender/source/blender/editors/mesh/editmesh_mods.c 2009-08-06 11:20:00 UTC (rev 22254)
+++ branches/bmesh/blender/source/blender/editors/mesh/editmesh_mods.c 2009-08-06 11:27:08 UTC (rev 22255)
@@ -2874,12 +2874,9 @@
/* **************** VERTEX DEFORMS *************** */
-static int smooth_vertex(bContext *C, wmOperator *op)
+/*scene is needed for some tool settings*/
+static void smooth_vertex(EditMesh *em, Object *obedit, Scene *scene)
{
-#if 0 //BMESH_TODO
- Scene *scene= CTX_data_scene(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
EditVert *eve, *eve_mir = NULL;
EditEdge *eed;
float *adror, *adr, fac;
@@ -2888,7 +2885,6 @@
ModifierData *md;
if(em==NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -3010,30 +3006,8 @@
MEM_freeN(adror);
recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
-#endif
- return OPERATOR_FINISHED;
}
-void MESH_OT_vertices_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Smooth Vertex";
- ot->idname= "MESH_OT_vertices_smooth";
-
- /* api callbacks */
- ot->exec= smooth_vertex;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_UNDO;
-}
-
void vertexnoise(Object *obedit, EditMesh *em)
{
Material *ma;
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