[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22108] branches/blender2.5/blender/source /blender: 2.5 - More tweaks to realtime record

Joshua Leung aligorith at gmail.com
Sat Aug 1 07:10:57 CEST 2009


Revision: 22108
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22108
Author:   aligorith
Date:     2009-08-01 07:10:57 +0200 (Sat, 01 Aug 2009)

Log Message:
-----------
2.5 - More tweaks to realtime record

* New NLA Tracks/Strips are now only created if the 'layered' button (visible in the timeline header when autokeying is on, and the playback is running) is enabled. This multiple bones to be able to be animated in the same action, but done in multiple passes.

* Made Alt-A work in timeline header too.

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/editors/space_time/space_time.c
    branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
    branches/blender2.5/blender/source/blender/editors/transform/transform_generics.c
    branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h
    branches/blender2.5/blender/source/blender/makesdna/DNA_userdef_types.h

Modified: branches/blender2.5/blender/source/blender/editors/space_time/space_time.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_time/space_time.c	2009-08-01 01:39:10 UTC (rev 22107)
+++ branches/blender2.5/blender/source/blender/editors/space_time/space_time.c	2009-08-01 05:10:57 UTC (rev 22108)
@@ -422,7 +422,7 @@
 	art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
 	art->regionid = RGN_TYPE_HEADER;
 	art->minsizey= HEADERY;
-	art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+	art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
 	
 	art->init= time_header_area_init;
 	art->draw= time_header_area_draw;

Modified: branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_time/time_header.c	2009-08-01 01:39:10 UTC (rev 22107)
+++ branches/blender2.5/blender/source/blender/editors/space_time/time_header.c	2009-08-01 05:10:57 UTC (rev 22108)
@@ -447,6 +447,7 @@
 	ScrArea *sa= CTX_wm_area(C);
 	SpaceTime *stime= CTX_wm_space_time(C);
 	Scene *scene= CTX_data_scene(C);
+	wmTimer *animtimer= CTX_wm_screen(C)->animtimer;
 	uiBlock *block;
 	uiBut *but;
 	int xco, yco= 3;
@@ -536,7 +537,7 @@
 		RNA_boolean_set(uiButGetOperatorPtrRNA(but), "next", 0);
 	xco+= XIC;
 	
-	if(CTX_wm_screen(C)->animtimer) {
+	if (animtimer) {
 		/* pause button 2*size to keep buttons in place */
 		uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE,
 					 xco, yco, XIC*2, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline");
@@ -568,13 +569,21 @@
 	uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
 					 xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
 	xco+= XIC;
-
-	if(IS_AUTOKEY_ON(scene)) {
+	
+	if (IS_AUTOKEY_ON(scene)) {
 		uiDefButS(block, MENU, B_REDRAWALL, 
 				  "Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5", 
 				  xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0, 
 				  "Mode of automatic keyframe insertion for Objects and Bones");
 		xco+= (5.5*XIC);
+		
+		if (animtimer) {
+			uiDefButBitS(block, TOG, ANIMRECORD_FLAG_WITHNLA, B_REDRAWALL, "Layered",	
+				  xco,yco, XIC*2.5, YIC,
+				  &(scene->toolsettings->autokey_flag),0, 1, 0, 0,
+				  "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking.");
+			xco+= (3*XIC);
+		}
 	}
 	else
 		xco+= 6;

Modified: branches/blender2.5/blender/source/blender/editors/transform/transform_generics.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/transform/transform_generics.c	2009-08-01 01:39:10 UTC (rev 22107)
+++ branches/blender2.5/blender/source/blender/editors/transform/transform_generics.c	2009-08-01 05:10:57 UTC (rev 22108)
@@ -294,10 +294,12 @@
 {
 	ScreenAnimData *sad= animtimer->customdata;
 	
-	/* if animtimer is running and we're not interested in only keying for available channels,
-	 * check if there's a keyframe on the current frame
+	/* check if we need a new strip if:
+	 * 	- if animtimer is running 
+	 *	- we're not only keying for available channels
+	 *	- the option to add new actions for each round is not enabled
 	 */
-	if (IS_AUTOKEY_FLAG(INSERTAVAIL)==0) {
+	if (IS_AUTOKEY_FLAG(INSERTAVAIL)==0 && (scene->toolsettings->autokey_flag & ANIMRECORD_FLAG_WITHNLA)) {
 		/* if playback has just looped around, we need to add a new NLA track+strip to allow a clean pass to occur */
 		if (sad->flag & ANIMPLAY_FLAG_JUMPED) {
 			AnimData *adt= BKE_animdata_from_id(id);
@@ -306,20 +308,26 @@
 			 * NOTE: BKE_nla_action_pushdown() sync warning...
 			 */
 			if ((adt->action) && !(adt->flag & ADT_NLA_EDIT_ON)) {
-				NlaStrip *strip= add_nlastrip_to_stack(adt, adt->action);
+				float astart, aend;
 				
-				/* clear reference to action now that we've pushed it onto the stack */
-				adt->action->id.us--;
-				adt->action= NULL;
-				
-				/* adjust blending + extend so that they will behave correctly */
-				strip->extendmode= NLASTRIP_EXTEND_NOTHING;
-				strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_ACTIVE);
-				
-				/* also, adjust the AnimData's action extend mode to be on 
-				 * 'nothing' so that previous result still play 
-				 */
-				adt->act_extendmode= NLASTRIP_EXTEND_NOTHING;
+				/* only push down if action is more than 1-2 frames long */
+				calc_action_range(adt->action, &astart, &aend, 1);
+				if (aend > astart+2.0f) {
+					NlaStrip *strip= add_nlastrip_to_stack(adt, adt->action);
+					
+					/* clear reference to action now that we've pushed it onto the stack */
+					adt->action->id.us--;
+					adt->action= NULL;
+					
+					/* adjust blending + extend so that they will behave correctly */
+					strip->extendmode= NLASTRIP_EXTEND_NOTHING;
+					strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_ACTIVE);
+					
+					/* also, adjust the AnimData's action extend mode to be on 
+					 * 'nothing' so that previous result still play 
+					 */
+					adt->act_extendmode= NLASTRIP_EXTEND_NOTHING;
+				}
 			}
 		}
 	}

Modified: branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h	2009-08-01 01:39:10 UTC (rev 22107)
+++ branches/blender2.5/blender/source/blender/makesdna/DNA_scene_types.h	2009-08-01 05:10:57 UTC (rev 22108)
@@ -570,7 +570,7 @@
 	float clean_thresh;
 
 	/* Auto-Keying Mode */
-	short autokey_mode, pad2;	/* defines in DNA_userdef_types.h */
+	short autokey_mode, autokey_flag;	/* defines in DNA_userdef_types.h */
 	
 	/* Retopo */
 	char retopo_mode;

Modified: branches/blender2.5/blender/source/blender/makesdna/DNA_userdef_types.h
===================================================================
--- branches/blender2.5/blender/source/blender/makesdna/DNA_userdef_types.h	2009-08-01 01:39:10 UTC (rev 22107)
+++ branches/blender2.5/blender/source/blender/makesdna/DNA_userdef_types.h	2009-08-01 05:10:57 UTC (rev 22108)
@@ -404,9 +404,12 @@
 #define		AUTOKEY_MODE_EDITKEYS	5
 
 /* Auto-Keying flag */
+	/* U.autokey_flag */
 #define		AUTOKEY_FLAG_INSERTAVAIL	(1<<0)
 #define		AUTOKEY_FLAG_INSERTNEEDED	(1<<1)
 #define		AUTOKEY_FLAG_AUTOMATKEY		(1<<2)
+	/* toolsettings->autokey_flag */
+#define 	ANIMRECORD_FLAG_WITHNLA		(1<<10)
 
 
 /* transopts */





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