[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19886] trunk/blender/source/gameengine: patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes

Campbell Barton ideasman42 at gmail.com
Thu Apr 23 02:47:45 CEST 2009


Revision: 19886
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19886
Author:   campbellbarton
Date:     2009-04-23 02:47:45 +0200 (Thu, 23 Apr 2009)

Log Message:
-----------
patch from Mitchell Stokes, comments only -  KX_PYATTRIBUTE_TODO for missing attributes

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
    trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.cpp
    trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -1010,6 +1010,7 @@
 	KX_PYATTRIBUTE_BOOL_RW("continue", BL_ActionActuator, m_end_reset),
 	KX_PYATTRIBUTE_FLOAT_RW_CHECK("blendTime", 0, MAXFRAMEF, BL_ActionActuator, m_blendframe, CheckBlendTime),
 	KX_PYATTRIBUTE_SHORT_RW_CHECK("type",0,100,false,BL_ActionActuator,m_playtype,CheckType),
+	//KX_PYATTRIBUTE_TODO("channel"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -249,6 +249,7 @@
 PyAttributeDef SCA_ILogicBrick::Attributes[] = {
 	KX_PYATTRIBUTE_RO_FUNCTION("owner",	SCA_ILogicBrick, pyattr_get_owner),
 	KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Ueber_Priority),
+	//KX_PYATTRIBUTE_TODO("name"),
 	{NULL} //Sentinel
 };
 

Modified: trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/GameLogic/SCA_ISensor.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -456,6 +456,9 @@
 	KX_PYATTRIBUTE_BOOL_RW("level",SCA_ISensor,m_level),
 	KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered),
 	KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive),
+	//KX_PYATTRIBUTE_TODO("links"),
+	//KX_PYATTRIBUTE_TODO("posTicks"),
+	//KX_PYATTRIBUTE_TODO("negTicks"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -330,7 +330,7 @@
 	KX_PYATTRIBUTE_RO_FUNCTION("numButtons",	SCA_JoystickSensor, pyattr_get_num_buttons),
 	KX_PYATTRIBUTE_RO_FUNCTION("numHats",		SCA_JoystickSensor, pyattr_get_num_hats),
 	KX_PYATTRIBUTE_RO_FUNCTION("connected",		SCA_JoystickSensor, pyattr_get_connected),
-	
+	//KX_PYATTRIBUTE_TODO("events"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -771,6 +771,9 @@
 };
 
 PyAttributeDef KX_BlenderMaterial::Attributes[] = {
+	//KX_PYATTRIBUTE_TODO("shader"),
+	//KX_PYATTRIBUTE_TODO("materialIndex"),
+	//KX_PYATTRIBUTE_TODO("blending"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -131,5 +131,6 @@
 };
 
 PyAttributeDef KX_ConstraintWrapper::Attributes[] = {
+	//KX_PYATTRIBUTE_TODO("constraintId"),
 	{ NULL }	//Sentinel
 };

Modified: trunk/blender/source/gameengine/Ketsji/KX_GameActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameActuator.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameActuator.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -248,6 +248,7 @@
 
 PyAttributeDef KX_GameActuator::Attributes[] = {
 	KX_PYATTRIBUTE_STRING_RW("file",0,100,false,KX_GameActuator,m_filename),
+	//KX_PYATTRIBUTE_TODO("mode"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -330,6 +330,17 @@
 };
 
 PyAttributeDef KX_ObjectActuator::Attributes[] = {
+	//KX_PYATTRIBUTE_TODO("force"),
+	//KX_PYATTRIBUTE_TODO("torque"),
+	//KX_PYATTRIBUTE_TODO("dLoc"),
+	//KX_PYATTRIBUTE_TODO("dRot"),
+	//KX_PYATTRIBUTE_TODO("linV"),
+	//KX_PYATTRIBUTE_TODO("angV"),
+	//KX_PYATTRIBUTE_TODO("damping"),
+	//KX_PYATTRIBUTE_TODO("forceLimitX"),
+	//KX_PYATTRIBUTE_TODO("forceLimitY"),
+	//KX_PYATTRIBUTE_TODO("forceLimitZ"),
+	//KX_PYATTRIBUTE_TODO("pid"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -173,6 +173,7 @@
 
 PyAttributeDef KX_ParentActuator::Attributes[] = {
 	KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object),
+	//KX_PYATTRIBUTE_TODO("mode"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -79,6 +79,7 @@
 
 PyAttributeDef KX_PolyProxy::Attributes[] = {
 	/* All dummy's so they come up in a dir() */
+	//KX_PYATTRIBUTE_TODO("DummyProps"),
 	KX_PYATTRIBUTE_DUMMY("matname"),
 	KX_PYATTRIBUTE_DUMMY("texture"),
 	KX_PYATTRIBUTE_DUMMY("material"),

Modified: trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -270,6 +270,8 @@
 PyAttributeDef KX_SceneActuator::Attributes[] = {
 	KX_PYATTRIBUTE_STRING_RW("scene",0,32,true,KX_SceneActuator,m_nextSceneName),
 	KX_PYATTRIBUTE_RW_FUNCTION("camera",KX_SceneActuator,pyattr_get_camera,pyattr_set_camera),
+	//KX_PYATTRIBUTE_TODO("useRestart"),
+	//KX_PYATTRIBUTE_TODO("mode"),
 	{ NULL }	//Sentinel
 };
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp	2009-04-23 00:32:33 UTC (rev 19885)
+++ trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp	2009-04-23 00:47:45 UTC (rev 19886)
@@ -79,6 +79,7 @@
 };
 
 PyAttributeDef KX_VertexProxy::Attributes[] = {
+	//KX_PYATTRIBUTE_TODO("DummyProps"),
 	
 	KX_PYATTRIBUTE_DUMMY("x"),
 	KX_PYATTRIBUTE_DUMMY("y"),





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