[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19882] trunk/blender/source/gameengine: BGE bug #17670: Python controlled mist doesnt work in textured mode.
Benoit Bolsee
benoit.bolsee at online.be
Thu Apr 23 00:12:37 CEST 2009
Revision: 19882
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19882
Author: ben2610
Date: 2009-04-23 00:12:36 +0200 (Thu, 23 Apr 2009)
Log Message:
-----------
BGE bug #17670: Python controlled mist doesnt work in textured mode.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
Modified: trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp 2009-04-22 20:54:27 UTC (rev 19881)
+++ trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp 2009-04-22 22:12:36 UTC (rev 19882)
@@ -1000,7 +1000,7 @@
wi->getAmbientColorBlue()
);
- if (m_drawingmode == RAS_IRasterizer::KX_TEXTURED)
+ if (m_drawingmode >= RAS_IRasterizer::KX_SOLID)
{
if (wi->hasMist())
{
@@ -1012,10 +1012,6 @@
wi->getMistColorBlue()
);
}
- else
- {
- m_rasterizer->DisableFog();
- }
}
}
}
Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp 2009-04-22 20:54:27 UTC (rev 19881)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp 2009-04-22 22:12:36 UTC (rev 19882)
@@ -632,6 +632,17 @@
Py_RETURN_NONE;
}
+static PyObject* gPyDisableMist(PyObject*)
+{
+
+ if (!gp_Rasterizer) {
+ PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
+ return NULL;
+ }
+ gp_Rasterizer->DisableFog();
+
+ Py_RETURN_NONE;
+}
static PyObject* gPySetMistStart(PyObject*, PyObject* args)
@@ -900,6 +911,7 @@
METH_VARARGS, "setMousePosition(int x,int y)"},
{"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
{"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
+ {"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"},
{"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
{"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
{"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h 2009-04-22 20:54:27 UTC (rev 19881)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h 2009-04-22 22:12:36 UTC (rev 19882)
@@ -280,6 +280,7 @@
/**
*/
virtual void DisableFog()=0;
+ virtual bool IsFogEnabled()=0;
virtual void SetBackColor(float red,
float green,
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2009-04-22 20:54:27 UTC (rev 19881)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp 2009-04-22 22:12:36 UTC (rev 19882)
@@ -210,6 +210,10 @@
m_fogenabled = false;
}
+bool RAS_OpenGLRasterizer::IsFogEnabled()
+{
+ return m_fogenabled;
+}
void RAS_OpenGLRasterizer::DisplayFog()
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h 2009-04-22 20:54:27 UTC (rev 19881)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h 2009-04-22 22:12:36 UTC (rev 19882)
@@ -190,6 +190,7 @@
void DisableFog();
virtual void DisplayFog();
+ virtual bool IsFogEnabled();
virtual void SetBackColor(
float red,
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