[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19880] trunk/blender/source/gameengine/ Ketsji/KX_GameObject.cpp: [#18586] [bug] Ray sensor doesn' t return a hit object
Campbell Barton
ideasman42 at gmail.com
Wed Apr 22 22:43:41 CEST 2009
Revision: 19880
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19880
Author: campbellbarton
Date: 2009-04-22 22:43:41 +0200 (Wed, 22 Apr 2009)
Log Message:
-----------
[#18586] [bug] Ray sensor doesn't return a hit object
Supporting len(GameOb) to see how many properties it has backfired since it can then evaluate as false.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2009-04-22 19:13:07 UTC (rev 19879)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2009-04-22 20:43:41 UTC (rev 19880)
@@ -1192,21 +1192,6 @@
return PyObjectFrom(NodeGetWorldPosition());
}
-
-Py_ssize_t KX_GameObject::Map_Len(PyObject* self_v)
-{
- KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
-
- if (self==NULL) /* not sure what to do here */
- return 0;
-
- Py_ssize_t len= self->GetPropertyCount();
- if(self->m_attr_dict)
- len += PyDict_Size(self->m_attr_dict);
- return len;
-}
-
-
PyObject *KX_GameObject::Map_GetItem(PyObject *self_v, PyObject *item)
{
KX_GameObject* self= static_cast<KX_GameObject*>BGE_PROXY_REF(self_v);
@@ -1329,9 +1314,9 @@
return 0; /* success */
}
-
+/* Cant set the len otherwise it can evaluate as false */
PyMappingMethods KX_GameObject::Mapping = {
- (lenfunc)KX_GameObject::Map_Len, /*inquiry mp_length */
+ (lenfunc)NULL , /*inquiry mp_length */
(binaryfunc)KX_GameObject::Map_GetItem, /*binaryfunc mp_subscript */
(objobjargproc)KX_GameObject::Map_SetItem, /*objobjargproc mp_ass_subscript */
};
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