[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19726] trunk/blender/source: BGE Py Api

Campbell Barton ideasman42 at gmail.com
Wed Apr 15 10:08:46 CEST 2009


Revision: 19726
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19726
Author:   campbellbarton
Date:     2009-04-15 10:08:42 +0200 (Wed, 15 Apr 2009)

Log Message:
-----------
BGE Py Api
importing modules wasnt returning the error from the blender text if it failed.

Modified Paths:
--------------
    trunk/blender/source/blender/python/BPY_interface.c
    trunk/blender/source/blender/python/api2_2x/bpy_internal_import.c
    trunk/blender/source/blender/python/api2_2x/bpy_internal_import.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp

Modified: trunk/blender/source/blender/python/BPY_interface.c
===================================================================
--- trunk/blender/source/blender/python/BPY_interface.c	2009-04-15 07:00:11 UTC (rev 19725)
+++ trunk/blender/source/blender/python/BPY_interface.c	2009-04-15 08:08:42 UTC (rev 19726)
@@ -1275,7 +1275,8 @@
 	/* If there's a Blender text called pydrivers.py, import it.
 	 * Users can add their own functions to this module. */
 	if (G.f&G_DOSCRIPTLINKS) {
-		mod = importText("pydrivers"); /* can also use PyImport_Import() */
+		int found; /* not used but needed as an arg */
+		mod = importText("pydrivers", &found); /* can also use PyImport_Import() */
 		if (mod) {
 			PyDict_SetItemString(d, "pydrivers", mod);
 			PyDict_SetItemString(d, "p", mod);

Modified: trunk/blender/source/blender/python/api2_2x/bpy_internal_import.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/bpy_internal_import.c	2009-04-15 07:00:11 UTC (rev 19725)
+++ trunk/blender/source/blender/python/api2_2x/bpy_internal_import.c	2009-04-15 08:08:42 UTC (rev 19726)
@@ -56,7 +56,7 @@
 }
 
 
-PyObject *importText( char *name )
+PyObject *importText( char *name, int *found )
 {
 	Text *text;
 	char txtname[22]; /* 21+NULL */
@@ -64,6 +64,8 @@
 	int namelen = strlen( name );
 	Main *maggie= bpy_import_main ? bpy_import_main:G.main;
 	
+	*found= 0;
+	
 	if (namelen>21-3) return NULL; /* we know this cant be importable, the name is too long for blender! */
 	
 	memcpy( txtname, name, namelen );
@@ -76,7 +78,9 @@
 
 	if( !text )
 		return NULL;
-
+	else
+		*found = 1;
+	
 	if( !text->compiled ) {
 		buf = txt_to_buf( text );
 		text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
@@ -99,7 +103,7 @@
  * find in-memory module and recompile
  */
 
-PyObject *reimportText( PyObject *module )
+PyObject *reimportText( PyObject *module, int *found )
 {
 	Text *text;
 	char *txtname;
@@ -107,6 +111,8 @@
 	char *buf = NULL;
 	Main *maggie= bpy_import_main ? bpy_import_main:G.main;
 	
+	*found= 0;
+	
 	/* get name, filename from the module itself */
 
 	txtname = PyModule_GetFilename( module );
@@ -125,6 +131,8 @@
 	/* uh-oh.... didn't find it */
 	if( !text )
 		return NULL;
+	else
+		*found = 1;
 
 	/* if previously compiled, free the object */
 	/* (can't see how could be NULL, but check just in case) */ 
@@ -155,8 +163,9 @@
 {
 	PyObject *exception, *err, *tb;
 	char *name;
+	int found= 0;
 	PyObject *globals = NULL, *locals = NULL, *fromlist = NULL;
-	PyObject *m;
+	PyObject *newmodule;
 	
 	//PyObject_Print(args, stderr, 0);
 #if (PY_VERSION_HEX >= 0x02060000)
@@ -173,24 +182,37 @@
 			       &name, &globals, &locals, &fromlist ) )
 		return NULL;
 #endif
-	m = PyImport_ImportModuleEx( name, globals, locals, fromlist );
 
-	if( m )
-		return m;
-	else
-		PyErr_Fetch( &exception, &err, &tb );	/*restore for probable later use */
-
-	m = importText( name );
-	if( m ) {		/* found module, ignore above exception */
+	/* import existing builtin modules or modules that have been imported alredy */
+	newmodule = PyImport_ImportModuleEx( name, globals, locals, fromlist );
+	
+	if(newmodule)
+		return newmodule;
+	
+	PyErr_Fetch( &exception, &err, &tb );	/* get the python error incase we cant import as blender text either */
+	
+	/* importing from existing modules failed, see if we have this module as blender text */
+	newmodule = importText( name, &found );
+	
+	if( newmodule ) {/* found module as blender text, ignore above exception */
 		PyErr_Clear(  );
 		Py_XDECREF( exception );
 		Py_XDECREF( err );
 		Py_XDECREF( tb );
 		/* printf( "imported from text buffer...\n" ); */
-	} else {
+	}
+	else if (found==1) { /* blender text module failed to execute but was found, use its error message */
+		Py_XDECREF( exception );
+		Py_XDECREF( err );
+		Py_XDECREF( tb );
+		return NULL;
+	}
+	else {
+		/* no blender text was found that could import the module
+		 * rause the original error from PyImport_ImportModuleEx */
 		PyErr_Restore( exception, err, tb );
 	}
-	return m;
+	return newmodule;
 }
 
 
@@ -203,7 +225,8 @@
 	PyObject *exception, *err, *tb;
 	PyObject *module = NULL;
 	PyObject *newmodule = NULL;
-
+	int found= 0;
+	
 	/* check for a module arg */
 	if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
 		return NULL;
@@ -216,14 +239,25 @@
 	/* no file, try importing from memory */
 	PyErr_Fetch( &exception, &err, &tb );	/*restore for probable later use */
 
-	newmodule = reimportText( module );
-	if( newmodule ) {		/* found module, ignore above exception */
+	newmodule = reimportText( module, &found );
+	if( newmodule ) {/* found module as blender text, ignore above exception */
 		PyErr_Clear(  );
 		Py_XDECREF( exception );
 		Py_XDECREF( err );
 		Py_XDECREF( tb );
-	} else
+		/* printf( "imported from text buffer...\n" ); */
+	}
+	else if (found==1) { /* blender text module failed to execute but was found, use its error message */
+		Py_XDECREF( exception );
+		Py_XDECREF( err );
+		Py_XDECREF( tb );
+		return NULL;
+	}
+	else {
+		/* no blender text was found that could import the module
+		 * rause the original error from PyImport_ImportModuleEx */
 		PyErr_Restore( exception, err, tb );
+	}
 
 	return newmodule;
 }

Modified: trunk/blender/source/blender/python/api2_2x/bpy_internal_import.h
===================================================================
--- trunk/blender/source/blender/python/api2_2x/bpy_internal_import.h	2009-04-15 07:00:11 UTC (rev 19725)
+++ trunk/blender/source/blender/python/api2_2x/bpy_internal_import.h	2009-04-15 08:08:42 UTC (rev 19726)
@@ -35,8 +35,8 @@
 #include "compile.h"		/* for the PyCodeObject */
 #include "eval.h"		/* for PyEval_EvalCode */
 
-PyObject *importText( char *name );
-PyObject *reimportText( PyObject *module );
+PyObject *importText( char *name, int *found );
+PyObject *reimportText( PyObject *module, int *found );
 extern PyMethodDef bpy_import[];
 extern PyMethodDef bpy_reload[];
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp	2009-04-15 07:00:11 UTC (rev 19725)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp	2009-04-15 08:08:42 UTC (rev 19726)
@@ -1209,6 +1209,7 @@
 PyObject *KXpy_import(PyObject *self, PyObject *args)
 {
 	char *name;
+	int found;
 	PyObject *globals = NULL;
 	PyObject *locals = NULL;
 	PyObject *fromlist = NULL;
@@ -1243,12 +1244,13 @@
 	}
 	
 	/* Import blender texts as python modules */
-	m= importText(name);
+	m= importText(name, &found);
 	if (m)
 		return m;
-		
-	PyErr_Format(PyExc_ImportError,
-		 "Import of external Module %.20s not allowed.", name);
+	
+	if(found==0) /* if its found but could not import then it has its own error */
+		PyErr_Format(PyExc_ImportError, "Import of external Module %.20s not allowed.", name);
+	
 	return NULL;
 
 }
@@ -1260,7 +1262,7 @@
 	PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
 	return NULL;
 #endif
-	
+	int found;
 	PyObject *module = NULL;
 	PyObject *newmodule = NULL;
 
@@ -1268,9 +1270,11 @@
 	if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
 		return NULL;
 	
-	newmodule= reimportText( module );
+	newmodule= reimportText( module, &found );
+	if (newmodule)
+		return newmodule;
 	
-	if (newmodule==NULL)
+	if (found==0) /* if its found but could not import then it has its own error */
 		PyErr_SetString(PyExc_ImportError, "failed to reload from blenders internal text");
 	
 	return newmodule;





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