[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19679] branches/blender2.5/blender/source /blender/editors: 2.5
Ton Roosendaal
ton at blender.org
Sun Apr 12 15:40:29 CEST 2009
Revision: 19679
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19679
Author: ton
Date: 2009-04-12 15:40:29 +0200 (Sun, 12 Apr 2009)
Log Message:
-----------
2.5
Various ui fixes:
- panel drawing now correctly follows scaled view
- made imagewindow buttons using TH_PANEL color back (was too dark)
- click on open/close panel was wrong
- menu items disabling now draws correct
- curve/hsv widgets didn't draw on right locations
- numsliders have nicer interior slider decoration
- new type TOGBUT to enforce old style toggle button (not new type
'option button' with checkmark
- (temp) disabled live updating while using Curve widget, was
too slow to be fun. Needs general solution :)
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/include/UI_interface.h
branches/blender2.5/blender/source/blender/editors/interface/interface.c
branches/blender2.5/blender/source/blender/editors/interface/interface_draw.c
branches/blender2.5/blender/source/blender/editors/interface/interface_handlers.c
branches/blender2.5/blender/source/blender/editors/interface/interface_intern.h
branches/blender2.5/blender/source/blender/editors/interface/interface_panel.c
branches/blender2.5/blender/source/blender/editors/interface/interface_widgets.c
branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_header.c
branches/blender2.5/blender/source/blender/editors/space_image/image_header.c
branches/blender2.5/blender/source/blender/editors/space_image/image_panels.c
branches/blender2.5/blender/source/blender/editors/space_image/space_image.c
branches/blender2.5/blender/source/blender/editors/space_info/info_header.c
branches/blender2.5/blender/source/blender/editors/space_time/time_header.c
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_header.c
Modified: branches/blender2.5/blender/source/blender/editors/include/UI_interface.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/UI_interface.h 2009-04-12 13:19:21 UTC (rev 19678)
+++ branches/blender2.5/blender/source/blender/editors/include/UI_interface.h 2009-04-12 13:40:29 UTC (rev 19679)
@@ -191,6 +191,7 @@
#define FTPREVIEW (35<<9)
#define NUMABS (36<<9)
#define HMENU (37<<9)
+#define TOGBUT (38<<9)
#define BUTTYPE (63<<9)
/* Drawing
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface.c 2009-04-12 13:19:21 UTC (rev 19678)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface.c 2009-04-12 13:40:29 UTC (rev 19679)
@@ -710,7 +710,7 @@
glPushMatrix();
glLoadIdentity();
- wmOrtho2(0.0f, ar->winx, 0.0f, ar->winy);
+ wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f);
/* back */
if(block->flag & UI_BLOCK_LOOP)
@@ -760,6 +760,7 @@
case KEYEVT:
if (value==-1) push= 1;
break;
+ case TOGBUT:
case TOG:
case TOGR:
case TOG3:
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface_draw.c 2009-04-12 13:19:21 UTC (rev 19678)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface_draw.c 2009-04-12 13:40:29 UTC (rev 19679)
@@ -509,17 +509,17 @@
charmax = G.charmax = 0xffff;
/* Calculate the size of the button */
- width = abs(but->x2 - but->x1);
- height = abs(but->y2 - but->y1);
+ width = abs(rect->xmax - rect->xmin);
+ height = abs(rect->ymax - rect->ymin);
butw = floor(width / 12);
buth = floor(height / 6);
/* Initialize variables */
- sx = but->x1;
- ex = but->x1 + butw;
- sy = but->y1 + height - buth;
- ey = but->y1 + height;
+ sx = rect->xmin;
+ ex = rect->xmin + butw;
+ sy = rect->ymin + height - buth;
+ ey = rect->ymin + height;
cs = G.charstart;
@@ -555,7 +555,7 @@
glShadeModel(GL_SMOOTH);
glColor3ub(200, 200, 200);
- glRectf((but->x1), (but->y1), (but->x2), (but->y2));
+ glRectf((rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax));
glColor3ub(0, 0, 0);
for(y = 0; y < 6; y++)
@@ -633,8 +633,8 @@
/* Add the y position and reset x position */
sy -= buth;
ey -= buth;
- sx = but->x1;
- ex = but->x1 + butw;
+ sx = rect->xmin;
+ ex = rect->xmin + butw;
}
glShadeModel(GL_FLAT);
@@ -663,7 +663,7 @@
#endif // INTERNATIONAL
#endif
-void ui_draw_but_COLORBAND(uiBut *but)
+void ui_draw_but_COLORBAND(uiBut *but, rcti *rect)
{
ColorBand *coba;
CBData *cbd;
@@ -674,10 +674,10 @@
coba= (ColorBand *)(but->editcoba? but->editcoba: but->poin);
if(coba==NULL) return;
- x1= but->x1;
- y1= but->y1;
- sizex= but->x2-x1;
- sizey= but->y2-y1;
+ x1= rect->xmin;
+ y1= rect->ymin;
+ sizex= rect->xmax-x1;
+ sizey= rect->ymax-y1;
/* first background, to show tranparency */
dx= sizex/12.0;
@@ -790,7 +790,7 @@
glEnd();
}
-void ui_draw_but_NORMAL(uiBut *but)
+void ui_draw_but_NORMAL(uiBut *but, rcti *rect)
{
static GLuint displist=0;
int a, old[8];
@@ -804,7 +804,7 @@
/* backdrop */
UI_ThemeColor(TH_BUT_NEUTRAL);
uiSetRoundBox(15);
- gl_round_box(GL_POLYGON, but->x1, but->y1, but->x2, but->y2, 5.0f);
+ gl_round_box(GL_POLYGON, rect->xmin, rect->ymin, rect->xmax, rect->ymax, 5.0f);
/* sphere color */
glMaterialfv(GL_FRONT, GL_DIFFUSE, diffn);
@@ -830,8 +830,8 @@
/* transform to button */
glPushMatrix();
- glTranslatef(but->x1 + 0.5f*(but->x2-but->x1), but->y1+ 0.5f*(but->y2-but->y1), 0.0f);
- size= (but->x2-but->x1)/200.f;
+ glTranslatef(rect->xmin + 0.5f*(rect->xmax-rect->xmin), rect->ymin+ 0.5f*(rect->ymax-rect->ymin), 0.0f);
+ size= (rect->xmax-rect->xmin)/200.f;
glScalef(size, size, size);
if(displist==0) {
@@ -866,38 +866,38 @@
}
}
-static void ui_draw_but_curve_grid(uiBut *but, float zoomx, float zoomy, float offsx, float offsy, float step)
+static void ui_draw_but_curve_grid(rcti *rect, float zoomx, float zoomy, float offsx, float offsy, float step)
{
float dx, dy, fx, fy;
glBegin(GL_LINES);
dx= step*zoomx;
- fx= but->x1 + zoomx*(-offsx);
- if(fx > but->x1) fx -= dx*( floor(fx-but->x1));
- while(fx < but->x2) {
- glVertex2f(fx, but->y1);
- glVertex2f(fx, but->y2);
+ fx= rect->xmin + zoomx*(-offsx);
+ if(fx > rect->xmin) fx -= dx*( floor(fx-rect->xmin));
+ while(fx < rect->xmax) {
+ glVertex2f(fx, rect->ymin);
+ glVertex2f(fx, rect->ymax);
fx+= dx;
}
dy= step*zoomy;
- fy= but->y1 + zoomy*(-offsy);
- if(fy > but->y1) fy -= dy*( floor(fy-but->y1));
- while(fy < but->y2) {
- glVertex2f(but->x1, fy);
- glVertex2f(but->x2, fy);
+ fy= rect->ymin + zoomy*(-offsy);
+ if(fy > rect->ymin) fy -= dy*( floor(fy-rect->ymin));
+ while(fy < rect->ymax) {
+ glVertex2f(rect->xmin, fy);
+ glVertex2f(rect->xmax, fy);
fy+= dy;
}
glEnd();
}
-void ui_draw_but_CURVE(ARegion *ar, uiBut *but)
+void ui_draw_but_CURVE(ARegion *ar, uiBut *but, rcti *rect)
{
CurveMapping *cumap;
CurveMap *cuma;
CurveMapPoint *cmp;
- float fx, fy, dx, dy, fac[2], zoomx, zoomy, offsx, offsy;
+ float fx, fy, fac[2], zoomx, zoomy, offsx, offsy;
GLint scissor[4];
int a;
@@ -906,46 +906,42 @@
/* need scissor test, curve can draw outside of boundary */
glGetIntegerv(GL_VIEWPORT, scissor);
- fx= but->x1; fy= but->y1;
- ui_block_to_window_fl(ar, but->block, &fx, &fy);
- dx= but->x2; dy= but->y2;
- ui_block_to_window_fl(ar, but->block, &dx, &dy);
- glScissor((int)floor(fx), (int)floor(fy), (int)ceil(dx-fx), (int)ceil(dy-fy));
+ glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin+rect->ymin, rect->xmax-rect->xmin, rect->ymax-rect->ymin);
/* calculate offset and zoom */
- zoomx= (but->x2-but->x1-2.0*but->aspect)/(cumap->curr.xmax - cumap->curr.xmin);
- zoomy= (but->y2-but->y1-2.0*but->aspect)/(cumap->curr.ymax - cumap->curr.ymin);
+ zoomx= (rect->xmax-rect->xmin-2.0*but->aspect)/(cumap->curr.xmax - cumap->curr.xmin);
+ zoomy= (rect->ymax-rect->ymin-2.0*but->aspect)/(cumap->curr.ymax - cumap->curr.ymin);
offsx= cumap->curr.xmin-but->aspect/zoomx;
offsy= cumap->curr.ymin-but->aspect/zoomy;
/* backdrop */
if(cumap->flag & CUMA_DO_CLIP) {
UI_ThemeColorShade(TH_BUT_NEUTRAL, -20);
- glRectf(but->x1, but->y1, but->x2, but->y2);
+ glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
UI_ThemeColor(TH_BUT_NEUTRAL);
- glRectf(but->x1 + zoomx*(cumap->clipr.xmin-offsx),
- but->y1 + zoomy*(cumap->clipr.ymin-offsy),
- but->x1 + zoomx*(cumap->clipr.xmax-offsx),
- but->y1 + zoomy*(cumap->clipr.ymax-offsy));
+ glRectf(rect->xmin + zoomx*(cumap->clipr.xmin-offsx),
+ rect->ymin + zoomy*(cumap->clipr.ymin-offsy),
+ rect->xmin + zoomx*(cumap->clipr.xmax-offsx),
+ rect->ymin + zoomy*(cumap->clipr.ymax-offsy));
}
else {
UI_ThemeColor(TH_BUT_NEUTRAL);
- glRectf(but->x1, but->y1, but->x2, but->y2);
+ glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
}
/* grid, every .25 step */
UI_ThemeColorShade(TH_BUT_NEUTRAL, -16);
- ui_draw_but_curve_grid(but, zoomx, zoomy, offsx, offsy, 0.25f);
+ ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 0.25f);
/* grid, every 1.0 step */
UI_ThemeColorShade(TH_BUT_NEUTRAL, -24);
- ui_draw_but_curve_grid(but, zoomx, zoomy, offsx, offsy, 1.0f);
+ ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 1.0f);
/* axes */
UI_ThemeColorShade(TH_BUT_NEUTRAL, -50);
glBegin(GL_LINES);
- glVertex2f(but->x1, but->y1 + zoomy*(-offsy));
- glVertex2f(but->x2, but->y1 + zoomy*(-offsy));
- glVertex2f(but->x1 + zoomx*(-offsx), but->y1);
- glVertex2f(but->x1 + zoomx*(-offsx), but->y2);
+ glVertex2f(rect->xmin, rect->ymin + zoomy*(-offsy));
+ glVertex2f(rect->xmax, rect->ymin + zoomy*(-offsy));
+ glVertex2f(rect->xmin + zoomx*(-offsx), rect->ymin);
+ glVertex2f(rect->xmin + zoomx*(-offsx), rect->ymax);
glEnd();
/* cfra option */
@@ -953,8 +949,8 @@
if(cumap->flag & CUMA_DRAW_CFRA) {
glColor3ub(0x60, 0xc0, 0x40);
glBegin(GL_LINES);
- glVertex2f(but->x1 + zoomx*(cumap->sample[0]-offsx), but->y1);
- glVertex2f(but->x1 + zoomx*(cumap->sample[0]-offsx), but->y2);
+ glVertex2f(rect->xmin + zoomx*(cumap->sample[0]-offsx), rect->ymin);
+ glVertex2f(rect->xmin + zoomx*(cumap->sample[0]-offsx), rect->ymax);
glEnd();
}*/
/* sample option */
@@ -965,8 +961,8 @@
glColor3ub(240, 240, 240);
glBegin(GL_LINES);
- glVertex2f(but->x1 + zoomx*(lum-offsx), but->y1);
- glVertex2f(but->x1 + zoomx*(lum-offsx), but->y2);
+ glVertex2f(rect->xmin + zoomx*(lum-offsx), rect->ymin);
+ glVertex2f(rect->xmin + zoomx*(lum-offsx), rect->ymax);
glEnd();
}
else {
@@ -978,8 +974,8 @@
glColor3ub(100, 100, 240);
glBegin(GL_LINES);
- glVertex2f(but->x1 + zoomx*(cumap->sample[cumap->cur]-offsx), but->y1);
- glVertex2f(but->x1 + zoomx*(cumap->sample[cumap->cur]-offsx), but->y2);
+ glVertex2f(rect->xmin + zoomx*(cumap->sample[cumap->cur]-offsx), rect->ymin);
+ glVertex2f(rect->xmin + zoomx*(cumap->sample[cumap->cur]-offsx), rect->ymax);
glEnd();
}
}*/
@@ -996,23 +992,23 @@
/* first point */
if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
- glVertex2f(but->x1, but->y1 + zoomy*(cmp[0].y-offsy));
+ glVertex2f(rect->xmin, rect->ymin + zoomy*(cmp[0].y-offsy));
else {
- fx= but->x1 + zoomx*(cmp[0].x-offsx + cuma->ext_in[0]);
- fy= but->y1 + zoomy*(cmp[0].y-offsy + cuma->ext_in[1]);
+ fx= rect->xmin + zoomx*(cmp[0].x-offsx + cuma->ext_in[0]);
+ fy= rect->ymin + zoomy*(cmp[0].y-offsy + cuma->ext_in[1]);
glVertex2f(fx, fy);
}
for(a=0; a<=CM_TABLE; a++) {
- fx= but->x1 + zoomx*(cmp[a].x-offsx);
- fy= but->y1 + zoomy*(cmp[a].y-offsy);
+ fx= rect->xmin + zoomx*(cmp[a].x-offsx);
+ fy= rect->ymin + zoomy*(cmp[a].y-offsy);
glVertex2f(fx, fy);
}
/* last point */
if((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0)
- glVertex2f(but->x2, but->y1 + zoomy*(cmp[CM_TABLE].y-offsy));
+ glVertex2f(rect->xmax, rect->ymin + zoomy*(cmp[CM_TABLE].y-offsy));
else {
- fx= but->x1 + zoomx*(cmp[CM_TABLE].x-offsx - cuma->ext_out[0]);
- fy= but->y1 + zoomy*(cmp[CM_TABLE].y-offsy - cuma->ext_out[1]);
+ fx= rect->xmin + zoomx*(cmp[CM_TABLE].x-offsx - cuma->ext_out[0]);
@@ Diff output truncated at 10240 characters. @@
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