[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19676] trunk/blender/source/gameengine: BGE Python API

Campbell Barton ideasman42 at gmail.com
Sun Apr 12 11:56:30 CEST 2009


Revision: 19676
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19676
Author:   campbellbarton
Date:     2009-04-12 11:56:30 +0200 (Sun, 12 Apr 2009)

Log Message:
-----------
BGE Python API
added defines PY_SET_ATTR_FAIL, PY_SET_ATTR_MISSING and PY_SET_ATTR_SUCCESS

This is useful when objects that have user defined attributes (GameObject and Scene)
When calling setattr on the parent, a return value of PY_SET_ATTR_FAIL means the attribute exists but failed to be set, so don't set the custom attribute.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
    trunk/blender/source/gameengine/Expressions/Value.cpp
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Light.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
    trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp

Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp
===================================================================
--- trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -137,7 +137,7 @@
 	//return PyObject::py_setattro(attr,value);
 	//cerr << "Unknown attribute" << endl;
 	PyErr_SetString(PyExc_AttributeError, "attribute cant be set");
-	return 1;
+	return PY_SET_ATTR_MISSING;
 }
 
 PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
@@ -699,13 +699,13 @@
 				attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
 			{
 				PyErr_SetString(PyExc_AttributeError, "property is read-only");
-				return 1;
+				return PY_SET_ATTR_FAIL;
 			}
 			
 			return py_set_attrdef(self, attrdef, value);
 		}
 	}
-	return -1;			
+	return PY_SET_ATTR_MISSING;			
 }
 #endif
 

Modified: trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
===================================================================
--- trunk/blender/source/gameengine/Expressions/PyObjectPlus.h	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Expressions/PyObjectPlus.h	2009-04-12 09:56:30 UTC (rev 19676)
@@ -124,6 +124,16 @@
 	return NULL;
 
 
+/*
+ * nonzero values are an error for setattr
+ * however because of the nested lookups we need to know if the errors
+ * was because the attribute didnt exits of if there was some problem setting the value
+ */
+
+#define PY_SET_ATTR_FAIL		 1
+#define PY_SET_ATTR_MISSING	-1
+#define PY_SET_ATTR_SUCCESS			 0
+
 #define py_setattro_up(Parent) \
 	PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
 	 \
@@ -132,14 +142,14 @@
 			const PyAttributeDef* attrdef= reinterpret_cast<const PyAttributeDef *>(PyCObject_AsVoidPtr(descr)); \
 			if (attrdef->m_access == KX_PYATTRIBUTE_RO) { \
 				PyErr_Format(PyExc_AttributeError, "\"%s\" is read only", PyString_AsString(attr)); \
-				return -1; \
+				return PY_SET_ATTR_FAIL; \
 			} \
 			else { \
 				return py_set_attrdef((void *)this, attrdef, value); \
 			} \
 		} else { \
 			PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
-			return -1; \
+			return PY_SET_ATTR_FAIL; \
 		} \
 	} else { \
 		PyErr_Clear(); \

Modified: trunk/blender/source/gameengine/Expressions/Value.cpp
===================================================================
--- trunk/blender/source/gameengine/Expressions/Value.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Expressions/Value.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -804,11 +804,11 @@
 		vallie->Release();
 	} else
 	{
-		return 1; /* ConvertPythonToValue sets the error message */
+		return PY_SET_ATTR_FAIL; /* ConvertPythonToValue sets the error message */
 	}
 	
 	//PyObjectPlus::py_setattro(attr,value);
-	return 0;
+	return PY_SET_ATTR_SUCCESS;
 };
 
 PyObject*	CValue::ConvertKeysToPython( void )

Modified: trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -101,7 +101,7 @@
 int	KX_ConstraintWrapper::py_setattro(PyObject *attr,PyObject* pyobj)
 {
 	int result = 1;
-
+	/* what the heck is this supposed to do?, needs attention */
 	if (PyList_Check(pyobj))
 	{
 		result = 0;

Modified: trunk/blender/source/gameengine/Ketsji/KX_Light.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Light.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Ketsji/KX_Light.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -225,14 +225,14 @@
 		if (!strcmp(attr_str, "layer"))
 		{
 			m_lightobj.m_layer = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 		
 		if (!strcmp(attr_str, "type"))
 		{
 			if (value >= RAS_LightObject::LIGHT_SPOT && value <= RAS_LightObject::LIGHT_NORMAL)
 				m_lightobj.m_type = (RAS_LightObject::LightType) value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 	}
 	
@@ -242,37 +242,37 @@
 		if (!strcmp(attr_str, "energy"))
 		{
 			m_lightobj.m_energy = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 	
 		if (!strcmp(attr_str, "distance"))
 		{
 			m_lightobj.m_distance = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 		
 		if (!strcmp(attr_str, "lin_attenuation"))
 		{
 			m_lightobj.m_att1 = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 		
 		if (!strcmp(attr_str, "quad_attenuation"))
 		{
 			m_lightobj.m_att2 = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 		
 		if (!strcmp(attr_str, "spotsize"))
 		{
 			m_lightobj.m_spotsize = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 		
 		if (!strcmp(attr_str, "spotblend"))
 		{
 			m_lightobj.m_spotblend = value;
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
 	}
 
@@ -286,16 +286,16 @@
 				m_lightobj.m_red = color[0];
 				m_lightobj.m_green = color[1];
 				m_lightobj.m_blue = color[2];
-				return 0;
+				return PY_SET_ATTR_SUCCESS;
 			}
-			return 1;
+			return PY_SET_ATTR_FAIL;
 		}
 	}
 	
 	if (!strcmp(attr_str, "SPOT") || !strcmp(attr_str, "SUN") || !strcmp(attr_str, "NORMAL"))
 	{
 		PyErr_Format(PyExc_RuntimeError, "Attribute %s is read only.", attr_str);
-		return 1;
+		return PY_SET_ATTR_FAIL;
 	}
 	
 	return KX_GameObject::py_setattro(attr, pyvalue);

Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.h	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.h	2009-04-12 09:56:30 UTC (rev 19676)
@@ -597,13 +597,13 @@
 		
 		int ret= ((PyObjectPlus*) self)->py_setattro(attr, value);
 		
-		if (ret) {
-			if (!PyDict_SetItem(((KX_Scene *) self)->m_attrlist, attr, value)) {
+		if (ret==PY_SET_ATTR_MISSING) {
+			if (PyDict_SetItem(((KX_Scene *) self)->m_attrlist, attr, value)==0) {
 				PyErr_Clear();
-				ret= 0;
+				ret= PY_SET_ATTR_SUCCESS;
 			}
 			else {
-				ret= -1;
+				ret= PY_SET_ATTR_FAIL;
 			}
 		}
 		

Modified: trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -331,7 +331,7 @@
 
 int	KX_VehicleWrapper::py_setattro(PyObject *attr,PyObject* pyobj)
 {
-	
+	/* TODO - strange setattr, needs updating */
 	PyTypeObject* type = pyobj->ob_type;
 	int result = 1;
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp	2009-04-12 08:21:22 UTC (rev 19675)
+++ trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp	2009-04-12 09:56:30 UTC (rev 19676)
@@ -171,9 +171,9 @@
 		{
 			m_vertex->SetXYZ(vec);
 			m_mesh->SetMeshModified(true);
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
-		return 1;
+		return PY_SET_ATTR_FAIL;
 	}
 	
 	if (!strcmp(attr_str, "UV"))
@@ -183,9 +183,9 @@
 		{
 			m_vertex->SetUV(vec);
 			m_mesh->SetMeshModified(true);
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
-		return 1;
+		return PY_SET_ATTR_FAIL;
 	}
 	
 	if (!strcmp(attr_str, "color") || !strcmp(attr_str, "colour"))
@@ -195,9 +195,9 @@
 		{
 			m_vertex->SetRGBA(vec);
 			m_mesh->SetMeshModified(true);
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
-		return 1;
+		return PY_SET_ATTR_FAIL;
 	}
 	
 	if (!strcmp(attr_str, "normal"))
@@ -207,9 +207,9 @@
 		{
 			m_vertex->SetNormal(vec);
 			m_mesh->SetMeshModified(true);
-			return 0;
+			return PY_SET_ATTR_SUCCESS;
 		}
-		return 1;
+		return PY_SET_ATTR_FAIL;
 	}
   }
   
@@ -223,7 +223,7 @@
 		pos.x() = val;
 		m_vertex->SetXYZ(pos);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	
   	if (!strcmp(attr_str, "y"))
@@ -231,7 +231,7 @@
 		pos.y() = val;
 		m_vertex->SetXYZ(pos);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	
 	if (!strcmp(attr_str, "z"))
@@ -239,7 +239,7 @@
 		pos.z() = val;
 		m_vertex->SetXYZ(pos);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	
 	// uv
@@ -249,7 +249,7 @@
 		uv[0] = val;
 		m_vertex->SetUV(uv);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 
 	if (!strcmp(attr_str, "v"))
@@ -257,7 +257,7 @@
 		uv[1] = val;
 		m_vertex->SetUV(uv);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 
 	// uv
@@ -275,7 +275,7 @@
 		uv[1] = val;
 		m_vertex->SetUV2(uv);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	
 	// col
@@ -287,28 +287,28 @@
 		cp[0] = (unsigned char) val;
 		m_vertex->SetRGBA(icol);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	if (!strcmp(attr_str, "g"))
 	{
 		cp[1] = (unsigned char) val;
 		m_vertex->SetRGBA(icol);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	if (!strcmp(attr_str, "b"))
 	{
 		cp[2] = (unsigned char) val;
 		m_vertex->SetRGBA(icol);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
 	if (!strcmp(attr_str, "a"))
 	{
 		cp[3] = (unsigned char) val;
 		m_vertex->SetRGBA(icol);
 		m_mesh->SetMeshModified(true);
-		return 0;
+		return PY_SET_ATTR_SUCCESS;
 	}
   }
   





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