[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19616] trunk/blender/source/blender/gpu/ intern/gpu_draw.c: BGE Text - fix for tab drawing as an @ and not adding white space.
Campbell Barton
ideasman42 at gmail.com
Thu Apr 9 12:05:17 CEST 2009
Revision: 19616
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19616
Author: campbellbarton
Date: 2009-04-09 12:05:17 +0200 (Thu, 09 Apr 2009)
Log Message:
-----------
BGE Text - fix for tab drawing as an @ and not adding white space.
Tab width is always space*4.
Modified Paths:
--------------
trunk/blender/source/blender/gpu/intern/gpu_draw.c
Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c 2009-04-09 09:50:17 UTC (rev 19615)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c 2009-04-09 10:05:17 UTC (rev 19616)
@@ -83,7 +83,9 @@
Image* ima;
int characters, index, character;
float centerx, centery, sizex, sizey, transx, transy, movex, movey, advance;
-
+ float advance_tab;
+
+
/* multiline */
float line_start= 0.0f, line_height;
if (v4)
@@ -107,6 +109,13 @@
glPushMatrix();
+ /* get the tab width */
+ matrixGlyph((ImBuf *)ima->ibufs.first, ' ', & centerx, ¢ery,
+ &sizex, &sizey, &transx, &transy, &movex, &movey, &advance);
+
+ advance_tab= advance * 4; /* tab width could also be an option */
+
+
for (index = 0; index < characters; index++) {
float uv[4][2];
@@ -118,6 +127,12 @@
line_start = 0.0f;
continue;
}
+ else if (character=='\t') {
+ glTranslatef(advance_tab, 0.0, 0.0);
+ line_start -= advance_tab; /* so we can go back to the start of the line */
+ continue;
+
+ }
// space starts at offset 1
// character = character - ' ' + 1;
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