[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16832] branches/harmonic-skeleton/source/ blender/src/autoarmature.c: fix bug with adjust retarget and control bones
Martin Poirier
theeth at yahoo.com
Mon Sep 29 22:21:46 CEST 2008
Revision: 16832
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16832
Author: theeth
Date: 2008-09-29 22:21:46 +0200 (Mon, 29 Sep 2008)
Log Message:
-----------
fix bug with adjust retarget and control bones
Modified Paths:
--------------
branches/harmonic-skeleton/source/blender/src/autoarmature.c
Modified: branches/harmonic-skeleton/source/blender/src/autoarmature.c
===================================================================
--- branches/harmonic-skeleton/source/blender/src/autoarmature.c 2008-09-29 20:13:40 UTC (rev 16831)
+++ branches/harmonic-skeleton/source/blender/src/autoarmature.c 2008-09-29 20:21:46 UTC (rev 16832)
@@ -159,6 +159,7 @@
typedef struct RigControl {
struct RigControl *next, *prev;
+ float head[3], tail[3];
EditBone *bone;
EditBone *link;
float up_axis[3];
@@ -471,6 +472,8 @@
{
RigControl *ctrl = newRigControl(rg);
ctrl->bone = bone;
+ VECCOPY(ctrl->head, bone->head);
+ VECCOPY(ctrl->tail, bone->tail);
getEditBoneRollUpAxis(bone, bone->roll, ctrl->up_axis);
BLI_ghash_insert(rg->controls_map, bone->name, ctrl);
@@ -1473,7 +1476,7 @@
RigControl *ctrl_child;
float parent_offset[3], tail_offset[3];
- VecSubf(tail_offset, ctrl->bone->tail, ctrl->bone->head);
+ VecSubf(tail_offset, ctrl->tail, ctrl->head);
VecMulf(tail_offset, resize);
VECCOPY(parent_offset, ctrl->offset);
@@ -1509,7 +1512,7 @@
bone = edge->bone;
- VecSubf(v1, bone->tail, bone->head);
+ VecSubf(v1, edge->tail, edge->head);
VecSubf(v2, vec1, vec0);
l1 = Normalize(v1);
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