[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16704] trunk/blender/source/blender/gpu/ intern/gpu_draw.c: disable magnification filtering when mipmap is off.

Campbell Barton ideasman42 at gmail.com
Tue Sep 23 17:21:14 CEST 2008


Revision: 16704
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16704
Author:   campbellbarton
Date:     2008-09-23 17:21:14 +0200 (Tue, 23 Sep 2008)

Log Message:
-----------
disable magnification filtering when mipmap is off. useful for texture low poly models.

Modified Paths:
--------------
    trunk/blender/source/blender/gpu/intern/gpu_draw.c

Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c	2008-09-23 14:32:14 UTC (rev 16703)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c	2008-09-23 15:21:14 UTC (rev 16704)
@@ -222,7 +222,10 @@
 
 static GLenum gpu_get_mipmap_filter()
 {
-	return GTS.linearmipmap? GL_LINEAR_MIPMAP_LINEAR: GL_LINEAR_MIPMAP_NEAREST;
+	/* linearmipmap is off by default
+	 * when mipmapping is off, use unfiltered display */
+	return GTS.linearmipmap? GL_LINEAR_MIPMAP_LINEAR :
+				(GTS.domipmap ? GL_LINEAR_MIPMAP_NEAREST : GL_NEAREST);
 }
 
 /* Set OpenGL state for an MTFace */
@@ -474,12 +477,12 @@
 	if (!gpu_get_mipmap()) {
 		glTexImage2D(GL_TEXTURE_2D, 0,  GL_RGBA,  rectw, recth, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
 	}
 	else {
 		gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, rectw, recth, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter());
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
 
 		ima->tpageflag |= IMA_MIPMAP_COMPLETE;
 	}
@@ -572,7 +575,7 @@
 				if(ima->tpageflag & IMA_MIPMAP_COMPLETE) {
 					glBindTexture(GL_TEXTURE_2D, ima->bindcode);
 					glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter());
-					glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+					glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
 				}
 				else
 					GPU_free_image(ima);
@@ -585,7 +588,7 @@
 			if(ima->bindcode) {
 				glBindTexture(GL_TEXTURE_2D, ima->bindcode);
 				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
 			}
 		}
 	}





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