[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16531] trunk/blender/source/gameengine: Fix for bug #17620: the motion blur actuator did not work correct

Brecht Van Lommel brechtvanlommel at pandora.be
Mon Sep 15 02:57:11 CEST 2008


Revision: 16531
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16531
Author:   blendix
Date:     2008-09-15 02:57:11 +0200 (Mon, 15 Sep 2008)

Log Message:
-----------
Fix for bug #17620: the motion blur actuator did not work correct
with an always sensor, it kept resettting the motion blur each frame.

Modified Paths:
--------------
    trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp

Modified: trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp	2008-09-15 00:34:43 UTC (rev 16530)
+++ trunk/blender/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp	2008-09-15 00:57:11 UTC (rev 16531)
@@ -23,8 +23,8 @@
     : SCA_IActuator(gameobj, T),
      m_type(type),
 	 m_flag(flag),
-	 m_int_arg(int_arg),
 	 m_float_arg(float_arg),
+	 m_int_arg(int_arg),
 	 m_rasterizer(rasterizer),
 	 m_rendertools(rendertools)
 {
@@ -64,13 +64,11 @@
 	if( m_type == RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR )
 	{
 		if(!m_flag)
-		{
 			m_rasterizer->EnableMotionBlur(m_float_arg);
-		}
 		else
-		{
 			m_rasterizer->DisableMotionBlur();
-		}
+
+		return false;
 	}
 	else if(m_type < RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS)
 	{

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2008-09-15 00:34:43 UTC (rev 16530)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2008-09-15 00:57:11 UTC (rev 16531)
@@ -949,7 +949,10 @@
 
 void RAS_OpenGLRasterizer::EnableMotionBlur(float motionblurvalue)
 {
-	m_motionblur = 1;
+	/* don't just set m_motionblur to 1, but check if it is 0 so
+	 * we don't reset a motion blur that is already enabled */
+	if(m_motionblur == 0)
+		m_motionblur = 1;
 	m_motionblurvalue = motionblurvalue;
 }
 





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