[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16516] trunk/blender/source/gameengine/ Converter/KX_BlenderSceneConverter.cpp: game engine didnt compile with recent keyframing changes

Campbell Barton ideasman42 at gmail.com
Sun Sep 14 07:42:06 CEST 2008


Revision: 16516
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16516
Author:   campbellbarton
Date:     2008-09-14 07:42:05 +0200 (Sun, 14 Sep 2008)

Log Message:
-----------
game engine didnt compile with recent keyframing changes

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2008-09-14 05:10:45 UTC (rev 16515)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2008-09-14 05:42:05 UTC (rev 16516)
@@ -662,11 +662,11 @@
 	char *getIpoCurveName( IpoCurve * icu );
 	struct IpoCurve *verify_ipocurve(struct ID *, short, char *, char *, char *, int);
 	void testhandles_ipocurve(struct IpoCurve *icu);
+	void insert_vert_icu(struct IpoCurve *, float, float, short);
 	void Mat3ToEul(float tmat[][3], float *eul);
-
 }
 
-IpoCurve* findIpoCurve(IpoCurve* first,char* searchName)
+IpoCurve* findIpoCurve(IpoCurve* first, const char* searchName)
 {
 	IpoCurve* icu1;
 	for( icu1 = first; icu1; icu1 = icu1->next ) 





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