[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16472] trunk/blender/source: Bugfix: saved game engine runtimes failed to load library .blend
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Sep 11 15:00:54 CEST 2008
Revision: 16472
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16472
Author: blendix
Date: 2008-09-11 15:00:54 +0200 (Thu, 11 Sep 2008)
Log Message:
-----------
Bugfix: saved game engine runtimes failed to load library .blend
files with relative paths.
Modified Paths:
--------------
trunk/blender/source/blender/blenloader/BLO_readfile.h
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/readblenfile/intern/BLO_readblenfile.c
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: trunk/blender/source/blender/blenloader/BLO_readfile.h
===================================================================
--- trunk/blender/source/blender/blenloader/BLO_readfile.h 2008-09-11 11:30:32 UTC (rev 16471)
+++ trunk/blender/source/blender/blenloader/BLO_readfile.h 2008-09-11 13:00:54 UTC (rev 16472)
@@ -237,7 +237,7 @@
void BLO_library_append_(BlendHandle **libfiledata, struct direntry* filelist, int totfile, char *dir, char* file, short flag, int idcode);
void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, int idcode, short flag, struct Scene *scene);
-BlendFileData* blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r);
+BlendFileData* blo_read_blendafterruntime(int file, char *name, int actualsize, BlendReadError *error_r);
#ifdef __cplusplus
}
Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c 2008-09-11 11:30:32 UTC (rev 16471)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c 2008-09-11 13:00:54 UTC (rev 16472)
@@ -970,9 +970,11 @@
} else {
FileData *fd = filedata_new();
fd->gzfiledes = gzfile;
- BLI_strncpy(fd->filename, name, sizeof(fd->filename)); // now only in use by library append
fd->read = fd_read_gzip_from_file;
+ /* needed for library_append and read_libraries */
+ BLI_strncpy(fd->filename, name, sizeof(fd->filename));
+
return blo_decode_and_check(fd, error_r);
}
}
@@ -9125,7 +9127,7 @@
/* reading runtime */
-BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r)
+BlendFileData *blo_read_blendafterruntime(int file, char *name, int actualsize, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
FileData *fd = filedata_new();
@@ -9133,6 +9135,9 @@
fd->buffersize = actualsize;
fd->read = fd_read_from_file;
+ /* needed for library_append and read_libraries */
+ BLI_strncpy(fd->filename, name, sizeof(fd->filename));
+
fd = blo_decode_and_check(fd, error_r);
if (!fd)
return NULL;
Modified: trunk/blender/source/blender/readblenfile/intern/BLO_readblenfile.c
===================================================================
--- trunk/blender/source/blender/readblenfile/intern/BLO_readblenfile.c 2008-09-11 11:30:32 UTC (rev 16471)
+++ trunk/blender/source/blender/readblenfile/intern/BLO_readblenfile.c 2008-09-11 13:00:54 UTC (rev 16472)
@@ -159,7 +159,7 @@
} else {
//printf("starting to read runtime from %s at datastart %d\n", path, datastart);
lseek(fd, datastart, SEEK_SET);
- bfd = blo_read_blendafterruntime(fd, actualsize-datastart, error_r);
+ bfd = blo_read_blendafterruntime(fd, path, actualsize-datastart, error_r);
fd= -1; // file was closed in blo_read_blendafterruntime()
}
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2008-09-11 11:30:32 UTC (rev 16471)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2008-09-11 13:00:54 UTC (rev 16472)
@@ -613,7 +613,7 @@
}
else
{
- bfd = load_game_data(argv[0], filename);
+ bfd = load_game_data(bprogname, filename);
}
//::printf("game data loaded from %s\n", filename);
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