[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17208] branches/harmonic-skeleton: merge 17122:17206

Martin Poirier theeth at yahoo.com
Tue Oct 28 19:47:01 CET 2008


Revision: 17208
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17208
Author:   theeth
Date:     2008-10-28 19:47:01 +0100 (Tue, 28 Oct 2008)

Log Message:
-----------
merge 17122:17206

Modified Paths:
--------------
    branches/harmonic-skeleton/CMakeLists.txt
    branches/harmonic-skeleton/SConstruct
    branches/harmonic-skeleton/config/darwin-config.py
    branches/harmonic-skeleton/config/linux2-config.py
    branches/harmonic-skeleton/config/linuxcross-config.py
    branches/harmonic-skeleton/config/openbsd3-config.py
    branches/harmonic-skeleton/config/sunos5-config.py
    branches/harmonic-skeleton/config/win32-mingw-config.py
    branches/harmonic-skeleton/config/win32-vc-config.py
    branches/harmonic-skeleton/extern/bFTGL/SConscript
    branches/harmonic-skeleton/intern/SConscript
    branches/harmonic-skeleton/intern/elbeem/SConscript
    branches/harmonic-skeleton/intern/ghost/SConscript
    branches/harmonic-skeleton/release/datafiles/splash.jpg
    branches/harmonic-skeleton/release/scripts/DirectX8Exporter.py
    branches/harmonic-skeleton/release/scripts/export_fbx.py
    branches/harmonic-skeleton/release/scripts/export_obj.py
    branches/harmonic-skeleton/release/scripts/import_obj.py
    branches/harmonic-skeleton/release/scripts/import_web3d.py
    branches/harmonic-skeleton/release/scripts/lightwave_import.py
    branches/harmonic-skeleton/release/scripts/object_drop.py
    branches/harmonic-skeleton/release/scripts/ply_export.py
    branches/harmonic-skeleton/release/scripts/ply_import.py
    branches/harmonic-skeleton/release/scripts/uvcalc_lightmap.py
    branches/harmonic-skeleton/release/scripts/wizard_curve2tree.py
    branches/harmonic-skeleton/release/text/release_248.txt
    branches/harmonic-skeleton/source/SConscript
    branches/harmonic-skeleton/source/blender/CMakeLists.txt
    branches/harmonic-skeleton/source/blender/SConscript
    branches/harmonic-skeleton/source/blender/blenkernel/BKE_blender.h
    branches/harmonic-skeleton/source/blender/blenkernel/CMakeLists.txt
    branches/harmonic-skeleton/source/blender/blenkernel/SConscript
    branches/harmonic-skeleton/source/blender/blenkernel/intern/constraint.c
    branches/harmonic-skeleton/source/blender/blenkernel/intern/ipo.c
    branches/harmonic-skeleton/source/blender/blenkernel/intern/shrinkwrap.c
    branches/harmonic-skeleton/source/blender/blenlib/SConscript
    branches/harmonic-skeleton/source/blender/blenloader/intern/readfile.c
    branches/harmonic-skeleton/source/blender/blenpluginapi/SConscript
    branches/harmonic-skeleton/source/blender/imbuf/CMakeLists.txt
    branches/harmonic-skeleton/source/blender/imbuf/SConscript
    branches/harmonic-skeleton/source/blender/include/BIF_editdeform.h
    branches/harmonic-skeleton/source/blender/makesdna/DNA_view3d_types.h
    branches/harmonic-skeleton/source/blender/nodes/SConscript
    branches/harmonic-skeleton/source/blender/python/BPY_interface.c
    branches/harmonic-skeleton/source/blender/python/SConscript
    branches/harmonic-skeleton/source/blender/python/api2_2x/Armature.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/BezTriple.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/CurNurb.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Curve.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Draw.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Image.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Material.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Mesh.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Object.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/Types.c
    branches/harmonic-skeleton/source/blender/python/api2_2x/doc/Blender.py
    branches/harmonic-skeleton/source/blender/python/api2_2x/doc/Draw.py
    branches/harmonic-skeleton/source/blender/python/api2_2x/doc/Image.py
    branches/harmonic-skeleton/source/blender/python/api2_2x/doc/Mesh.py
    branches/harmonic-skeleton/source/blender/python/api2_2x/doc/Types.py
    branches/harmonic-skeleton/source/blender/render/SConscript
    branches/harmonic-skeleton/source/blender/render/intern/source/sss.c
    branches/harmonic-skeleton/source/blender/src/SConscript
    branches/harmonic-skeleton/source/blender/src/buttons_editing.c
    branches/harmonic-skeleton/source/blender/src/buttons_object.c
    branches/harmonic-skeleton/source/blender/src/drawaction.c
    branches/harmonic-skeleton/source/blender/src/drawgpencil.c
    branches/harmonic-skeleton/source/blender/src/editaction.c
    branches/harmonic-skeleton/source/blender/src/editaction_gpencil.c
    branches/harmonic-skeleton/source/blender/src/editarmature.c
    branches/harmonic-skeleton/source/blender/src/editdeform.c
    branches/harmonic-skeleton/source/blender/src/editipo.c
    branches/harmonic-skeleton/source/blender/src/editnla.c
    branches/harmonic-skeleton/source/blender/src/gpencil.c
    branches/harmonic-skeleton/source/blender/src/header_info.c
    branches/harmonic-skeleton/source/blender/src/header_time.c
    branches/harmonic-skeleton/source/blender/src/header_view3d.c
    branches/harmonic-skeleton/source/blender/src/keyframing.c
    branches/harmonic-skeleton/source/blender/src/outliner.c
    branches/harmonic-skeleton/source/blender/src/poselib.c
    branches/harmonic-skeleton/source/blender/src/poseobject.c
    branches/harmonic-skeleton/source/blender/src/space.c
    branches/harmonic-skeleton/source/blender/src/splash.jpg.c
    branches/harmonic-skeleton/source/blender/src/toets.c
    branches/harmonic-skeleton/source/blender/src/transform.c
    branches/harmonic-skeleton/source/blender/src/transform_conversions.c
    branches/harmonic-skeleton/source/blender/src/view.c
    branches/harmonic-skeleton/source/creator/CMakeLists.txt
    branches/harmonic-skeleton/source/creator/SConscript
    branches/harmonic-skeleton/source/gameengine/GameLogic/SCA_PythonController.cpp
    branches/harmonic-skeleton/source/gameengine/Ketsji/KX_GameObject.cpp
    branches/harmonic-skeleton/source/gameengine/Ketsji/KX_GameObject.h
    branches/harmonic-skeleton/source/gameengine/PyDoc/KX_GameObject.py
    branches/harmonic-skeleton/tools/Blender.py
    branches/harmonic-skeleton/tools/btools.py

Added Paths:
-----------
    branches/harmonic-skeleton/source/blender/imbuf/intern/dds/CMakeLists.txt
    branches/harmonic-skeleton/source/gameengine/PyDoc/SConscript

Modified: branches/harmonic-skeleton/CMakeLists.txt
===================================================================
--- branches/harmonic-skeleton/CMakeLists.txt	2008-10-28 18:33:53 UTC (rev 17207)
+++ branches/harmonic-skeleton/CMakeLists.txt	2008-10-28 18:47:01 UTC (rev 17208)
@@ -61,7 +61,9 @@
 OPTION(WITH_ELBEEM		"Enable Elbeem (Fluid Simulation)"			ON)
 OPTION(WITH_QUICKTIME		"Enable Quicktime Support"				OFF)
 OPTION(WITH_OPENEXR		"Enable OpenEXR Support (http://www.openexr.com)"	ON)
+OPTION(WITH_DDS			"Enable DDS Support"                                   	ON)
 OPTION(WITH_FFMPEG		"Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)"	OFF)
+OPTION(WITH_FFMPEG		"Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)"	OFF)
 OPTION(WITH_OPENAL		"Enable OpenAL Support (http://www.openal.org)"		ON)
 OPTION(WITH_OPENMP		"Enable OpenMP (has to be supported by the compiler)"	OFF)
 OPTION(WITH_WEBPLUGIN		"Enable Web Plugin (Unix only)"				OFF)

Modified: branches/harmonic-skeleton/SConstruct
===================================================================
--- branches/harmonic-skeleton/SConstruct	2008-10-28 18:33:53 UTC (rev 17207)
+++ branches/harmonic-skeleton/SConstruct	2008-10-28 18:47:01 UTC (rev 17208)
@@ -577,6 +577,7 @@
 # TODO: build stubs and link into blenderplayer
 
 #------------ EPYDOC
-if env['WITH_BF_BPYDOC']:
-    SConscript(['source/blender/python/api2_2x/doc/SConscript'])
+if env['WITH_BF_DOCS']:
+    SConscript('source/blender/python/api2_2x/doc/SConscript')
+    SConscript('source/gameengine/PyDoc/SConscript')
 

Modified: branches/harmonic-skeleton/config/darwin-config.py
===================================================================
--- branches/harmonic-skeleton/config/darwin-config.py	2008-10-28 18:33:53 UTC (rev 17207)
+++ branches/harmonic-skeleton/config/darwin-config.py	2008-10-28 18:47:01 UTC (rev 17208)
@@ -8,7 +8,7 @@
 import commands
 
 # IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
-USE_SDK='true'
+USE_SDK=True
 
 BF_PYTHON_VERSION = '2.3'
 
@@ -38,15 +38,15 @@
 
 
 # enable ffmpeg  support
-WITH_BF_FFMPEG = 'true'  # -DWITH_FFMPEG
+WITH_BF_FFMPEG = True  # -DWITH_FFMPEG
 BF_FFMPEG = "#extern/ffmpeg"
 BF_FFMPEG_INC = '${BF_FFMPEG}/include'
-if USE_SDK=='true':
+if USE_SDK==True:
 	BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS
 #BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
 #BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a'
 
-WITH_BF_VERSE = 'false'
+WITH_BF_VERSE = False
 BF_VERSE = "#extern/verse/dist"
 BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist"
 BF_VERSE_INCLUDE = BF_VERSE
@@ -76,9 +76,9 @@
 
 # Note : should be true, but openal simply dont work on intel
 if MAC_PROC == 'i386':
-	WITH_BF_OPENAL = 'false'
+	WITH_BF_OPENAL = False
 else:
-	WITH_BF_OPENAL = 'true'
+	WITH_BF_OPENAL = True
 #different lib must be used  following version of gcc
 # for gcc 3.3
 #BF_OPENAL = LIBDIR + '/openal'
@@ -88,7 +88,7 @@
 else :
 	BF_OPENAL = LIBDIR + '/openal'
 
-WITH_BF_STATICOPENAL = 'false'
+WITH_BF_STATICOPENAL = False
 BF_OPENAL_INC = '${BF_OPENAL}/include'
 BF_OPENAL_LIB = 'openal'
 BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
@@ -97,20 +97,20 @@
 
 # Warning, this static lib configuration is untested! users of this OS please confirm.
 BF_CXX = '/usr'
-WITH_BF_STATICCXX = 'false'
+WITH_BF_STATICCXX = False
 BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
 
-WITH_BF_SDL = 'true'
+WITH_BF_SDL = True
 BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
 BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
 BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
 BF_SDL_LIBPATH = '${BF_SDL}/lib'
 
-WITH_BF_FMOD = 'false'
+WITH_BF_FMOD = False
 BF_FMOD = LIBDIR + '/fmod'
 
-WITH_BF_OPENEXR = 'true'
-WITH_BF_STATICOPENEXR = 'false'
+WITH_BF_OPENEXR = True
+WITH_BF_STATICOPENEXR = False
 BF_OPENEXR = '${LCGDIR}/openexr'
 BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
 BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
@@ -118,15 +118,15 @@
 # Warning, this static lib configuration is untested! users of this OS please confirm.
 BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
 
-WITH_BF_DDS = 'true'
+WITH_BF_DDS = True
 
-WITH_BF_JPEG = 'true'
+WITH_BF_JPEG = True
 BF_JPEG = LIBDIR + '/jpeg'
 BF_JPEG_INC = '${BF_JPEG}/include'
 BF_JPEG_LIB = 'jpeg'
 BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
 
-WITH_BF_PNG = 'true'
+WITH_BF_PNG = True
 BF_PNG = LIBDIR + '/png'
 BF_PNG_INC = '${BF_PNG}/include'
 BF_PNG_LIB = 'png'
@@ -135,32 +135,32 @@
 BF_TIFF = LIBDIR + '/tiff'
 BF_TIFF_INC = '${BF_TIFF}/include'
 
-WITH_BF_ZLIB = 'true'
+WITH_BF_ZLIB = True
 BF_ZLIB = '/usr'
 BF_ZLIB_INC = '${BF_ZLIB}/include'
 BF_ZLIB_LIB = 'z'
 
-WITH_BF_INTERNATIONAL = 'true'
+WITH_BF_INTERNATIONAL = True
 
 BF_GETTEXT = LIBDIR + '/gettext'
 BF_GETTEXT_INC = '${BF_GETTEXT}/include'
 BF_GETTEXT_LIB = 'intl'
 BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
 
-WITH_BF_FTGL = 'true'
+WITH_BF_FTGL = True
 BF_FTGL = '#extern/bFTGL'
 BF_FTGL_INC = '${BF_FTGL}/include'
 BF_FTGL_LIB = 'extern_ftgl'
 
-WITH_BF_GAMEENGINE='true'
-WITH_BF_PLAYER='true'
+WITH_BF_GAMEENGINE=True
+WITH_BF_PLAYER=True
 
-WITH_BF_ODE = 'false'
+WITH_BF_ODE = False
 BF_ODE = LIBDIR + '/ode'
 BF_ODE_INC = '${BF_ODE}/include'
 BF_ODE_LIB = '${BF_ODE}/lib/libode.a'
 
-WITH_BF_BULLET = 'true'
+WITH_BF_BULLET = True
 BF_BULLET = '#extern/bullet2/src'
 BF_BULLET_INC = '${BF_BULLET}'
 BF_BULLET_LIB = 'extern_bullet'
@@ -169,9 +169,9 @@
 BF_SOLID_INC = '${BF_SOLID}'
 BF_SOLID_LIB = 'extern_solid'
 
-WITH_BF_YAFRAY = 'true'
+WITH_BF_YAFRAY = True
 
-#WITH_BF_NSPR = 'true'
+#WITH_BF_NSPR = True
 #BF_NSPR = $(LIBDIR)/nspr
 #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
 #BF_NSPR_LIB = 
@@ -186,7 +186,7 @@
 # if this is not set.
 #
 # Be paranoid regarding library creation (do not update archives)
-#BF_PARANOID = 'true'
+#BF_PARANOID = True
 
 # enable freetype2 support for text objects
 BF_FREETYPE = LIBDIR + '/freetype'
@@ -194,16 +194,16 @@
 BF_FREETYPE_LIB = 'freetype'
 BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
 
-WITH_BF_QUICKTIME = 'true' # -DWITH_QUICKTIME
+WITH_BF_QUICKTIME = True # -DWITH_QUICKTIME
 
-WITH_BF_ICONV = 'true'
+WITH_BF_ICONV = True
 BF_ICONV = LIBDIR + "/iconv"
 BF_ICONV_INC = '${BF_ICONV}/include'
 BF_ICONV_LIB = 'iconv'
 #BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
 
 # Mesa Libs should go here if your using them as well....
-WITH_BF_STATICOPENGL = 'true'
+WITH_BF_STATICOPENGL = True
 BF_OPENGL_LIB = 'GL GLU'
 BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
 BF_OPENGL_LINKFLAGS = '-framework OpenGL'
@@ -225,7 +225,7 @@
 	PLATFORM_LINKFLAGS = '-fuse-cxa-atexit '+PLATFORM_LINKFLAGS
 	LLIBS = LLIBS + ' crt3.o'
 	
-if USE_SDK=='true':
+if USE_SDK==True:
 	SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS]	
 	PLATFORM_LINKFLAGS = '-mmacosx-version-min='+MAC_MIN_VERS+ ' -Wl,-syslibroot,' + MACOSX_SDK+" "+PLATFORM_LINKFLAGS
 	CCFLAGS=SDK_FLAGS+CCFLAGS
@@ -243,7 +243,7 @@
 	REL_CFLAGS = ['-O2']
 	REL_CCFLAGS = ['-O2']
 
-##BF_DEPEND = 'true'
+##BF_DEPEND = True
 ##
 ##AR = ar
 ##ARFLAGS = ruv
@@ -261,9 +261,9 @@
 ##DYNLDFLAGS = -shared $(LDFLAGS)
 
 BF_PROFILE_FLAGS = ' -pg -g '
-BF_PROFILE = 'false'
+BF_PROFILE = False
 
-BF_DEBUG = 'false'
+BF_DEBUG = False
 BF_DEBUG_FLAGS = '-g'
 
 BF_BUILDDIR='../build/darwin'

Modified: branches/harmonic-skeleton/config/linux2-config.py
===================================================================
--- branches/harmonic-skeleton/config/linux2-config.py	2008-10-28 18:33:53 UTC (rev 17207)
+++ branches/harmonic-skeleton/config/linux2-config.py	2008-10-28 18:47:01 UTC (rev 17208)
@@ -1,20 +1,20 @@
 LCGDIR = '../lib/linux2'
 LIBDIR = "${LCGDIR}"
 
-WITH_BF_VERSE = 'false'
+WITH_BF_VERSE = False
 BF_VERSE_INCLUDE = "#extern/verse/dist"
 
 BF_PYTHON = '/usr'
 BF_PYTHON_VERSION = '2.5'
-WITH_BF_STATICPYTHON = 'false'
+WITH_BF_STATICPYTHON = False
 BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
 BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
 BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}' #BF_PYTHON+'/lib/python'+BF_PYTHON_VERSION+'/config/libpython'+BF_PYTHON_VERSION+'.a'
 BF_PYTHON_LINKFLAGS = ['-Xlinker', '-export-dynamic']
 BF_PYTHON_LIB_STATIC = '${BF_PYTHON}/lib/libpython${BF_PYTHON_VERSION}.a'
 
-WITH_BF_OPENAL = 'true'
-WITH_BF_STATICOPENAL = 'false'
+WITH_BF_OPENAL = True
+WITH_BF_STATICOPENAL = False
 BF_OPENAL = '/usr'
 BF_OPENAL_INC = '${BF_OPENAL}/include'
 BF_OPENAL_LIB = 'openal'
@@ -26,19 +26,19 @@
 # BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a ${BF_OPENAL}/lib/libalut.a'
 
 BF_CXX = '/usr'
-WITH_BF_STATICCXX = 'false'
+WITH_BF_STATICCXX = False
 BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
 
-WITH_BF_SDL = 'true'
+WITH_BF_SDL = True
 BF_SDL = '/usr' #$(shell sdl-config --prefix)
 BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
 BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
 
-WITH_BF_FMOD = 'false'
+WITH_BF_FMOD = False
 BF_FMOD = LIBDIR + '/fmod'
 
-WITH_BF_OPENEXR = 'true'
-WITH_BF_STATICOPENEXR = 'false'
+WITH_BF_OPENEXR = True
+WITH_BF_STATICOPENEXR = False
 BF_OPENEXR = '/usr'
 # when compiling with your own openexr lib you might need to set...
 # BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR ${BF_OPENEXR}/include'
@@ -49,14 +49,14 @@
 # BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
 
 
-WITH_BF_DDS = 'true'
+WITH_BF_DDS = True
 
-WITH_BF_JPEG = 'true'
+WITH_BF_JPEG = True
 BF_JPEG = '/usr'
 BF_JPEG_INC = '${BF_JPEG}/include'
 BF_JPEG_LIB = 'jpeg'
 
-WITH_BF_PNG = 'true'
+WITH_BF_PNG = True
 BF_PNG = '/usr'
 BF_PNG_INC = '${BF_PNG}/include'
 BF_PNG_LIB = 'png'
@@ -64,31 +64,31 @@
 BF_TIFF = '/usr'
 BF_TIFF_INC = '${BF_TIFF}/include'
 
-WITH_BF_ZLIB = 'true'
+WITH_BF_ZLIB = True
 BF_ZLIB = '/usr'
 BF_ZLIB_INC = '${BF_ZLIB}/include'
 BF_ZLIB_LIB = 'z'
 
-WITH_BF_INTERNATIONAL = 'true'
+WITH_BF_INTERNATIONAL = True
 
 BF_GETTEXT = '/usr'
 BF_GETTEXT_INC = '${BF_GETTEXT}/include'
 BF_GETTEXT_LIB = 'gettextlib'
 BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
 
-WITH_BF_FTGL = 'true'
+WITH_BF_FTGL = True
 BF_FTGL = '#extern/bFTGL'
 BF_FTGL_INC = '${BF_FTGL}/include'
 BF_FTGL_LIB = 'extern_ftgl'
 
-WITH_BF_GAMEENGINE='false'
+WITH_BF_GAMEENGINE=False
 
-WITH_BF_ODE = 'false'
+WITH_BF_ODE = False
 BF_ODE = LIBDIR + '/ode'
 BF_ODE_INC = BF_ODE + '/include'

@@ Diff output truncated at 10240 characters. @@




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