[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17188] branches/sim_physics/source/ blender/render/intern/source/volumetric.c: Just adding some temporary testing code to help try and find a bug.

Matt Ebb matt at mke3.net
Thu Oct 23 03:14:32 CEST 2008


Revision: 17188
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17188
Author:   broken
Date:     2008-10-23 03:14:30 +0200 (Thu, 23 Oct 2008)

Log Message:
-----------
Just adding some temporary testing code to help try and find a bug.

Modified Paths:
--------------
    branches/sim_physics/source/blender/render/intern/source/volumetric.c

Modified: branches/sim_physics/source/blender/render/intern/source/volumetric.c
===================================================================
--- branches/sim_physics/source/blender/render/intern/source/volumetric.c	2008-10-22 22:29:24 UTC (rev 17187)
+++ branches/sim_physics/source/blender/render/intern/source/volumetric.c	2008-10-23 01:14:30 UTC (rev 17188)
@@ -386,10 +386,14 @@
 	float shade_stepsize = vol_get_stepsize(shi, STEPSIZE_SHADE);
 	float shadfac[4];
 	
+	if (G.rt==5) printf("s_o_l pre checks col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+	
 	if (lar->mode & LA_LAYER) if((lar->lay & shi->obi->lay)==0) return;
 	if ((lar->lay & shi->lay)==0) return;
 	if (lar->energy == 0.0) return;
 	
+	if (G.rt==5) printf("s_o_l post checks  col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+	
 	visifac= lamp_get_visibility(lar, co, lv, &lampdist);
 	if(visifac==0.0f) return;
 
@@ -397,6 +401,8 @@
 	lacol[1] = lar->g;
 	lacol[2] = lar->b;
 	
+	if (G.rt==5) printf("s_o_l post lacol col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+	
 	if(lar->mode & LA_TEXTURE) {
 		shi->osatex= 0;
 		do_lamp_tex(lar, lv, shi, lacol, LA_TEXTURE);
@@ -404,6 +410,8 @@
 
 	VecMulf(lacol, visifac*lar->energy);
 
+	if (G.rt==5) printf("s_o_l post energy col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+	
 	if (ELEM(lar->type, LA_SUN, LA_HEMI))
 		VECCOPY(lv, lar->vec);
 	VecMulf(lv, -1.0f);
@@ -414,6 +422,8 @@
 	if (shi->mat->vol_shadeflag & MA_VOL_ATTENUATED) {
 		Isect is;
 		
+		if (G.rt==5) printf("s_o_l inside atten col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+		
 		/* find minimum of volume bounds, or lamp coord */
 		if (vol_get_bounds(shi, co, lv, hitco, &is, VOL_BOUNDS_SS, 0)) {
 			float dist = VecLenf(co, hitco);
@@ -446,6 +456,8 @@
 		}
 	}
 	
+	if (G.rt==5) printf("s_o_l post atten col %f %f %f \n", lacol[0], lacol[1], lacol[2]);
+	
 	vol_get_scattering_fac(shi, &scatter_fac, co, density);
 	VecMulf(lacol, scatter_fac);
 }
@@ -459,16 +471,21 @@
 	float col[3] = {0.f, 0.f, 0.f};
 	int i=0;
 
+	if (G.rt==5) printf("lights count: %d \n", BLI_countlist(&R.lights));
+
 	for(go=R.lights.first; go; go= go->next)
 	{
 		float lacol[3] = {0.f, 0.f, 0.f};
 	
 		i++;
+		if (G.rt==5) printf("pre light %d \n", i);
 	
 		lar= go->lampren;
 		if (lar) {
+			if (G.rt==5) printf("pre vol_shade_one_lamp %d col %f %f %f \n", i, lacol[0], lacol[1], lacol[2]);
 			vol_shade_one_lamp(shi, co, lar, lacol, stepsize, density);
 			VecAddf(col, col, lacol);
+			if (G.rt==5) printf("post vol_shade_one_lamp %d col %f %f %f \n", i, lacol[0], lacol[1], lacol[2]);
 		}
 	}
 	





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