[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17107] trunk/blender/source/blender/src: Few tiny cleanups in Action Editor code (comments only)
Joshua Leung
aligorith at gmail.com
Sun Oct 19 05:41:50 CEST 2008
Revision: 17107
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17107
Author: aligorith
Date: 2008-10-19 05:41:49 +0200 (Sun, 19 Oct 2008)
Log Message:
-----------
Few tiny cleanups in Action Editor code (comments only)
Modified Paths:
--------------
trunk/blender/source/blender/src/drawaction.c
trunk/blender/source/blender/src/editaction.c
Modified: trunk/blender/source/blender/src/drawaction.c
===================================================================
--- trunk/blender/source/blender/src/drawaction.c 2008-10-19 03:33:53 UTC (rev 17106)
+++ trunk/blender/source/blender/src/drawaction.c 2008-10-19 03:41:49 UTC (rev 17107)
@@ -1220,7 +1220,6 @@
{
bAction *act = NULL;
Key *key = NULL;
- bGPdata *gpd = NULL;
void *data;
short datatype;
@@ -1259,7 +1258,7 @@
key = data;
break;
case ACTCONT_GPENCIL:
- gpd = data;
+ /* currently, 'data' value for grease-pencil is G.curscreen! */
break;
}
@@ -1599,7 +1598,7 @@
gla2DDrawTranslatePt(di, ak->cfra, ypos, &sc_x, &sc_y);
/* draw using icons - old way which is slower but more proven */
- if(ak->sel & SELECT) BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE2, 1.0f);
+ if (ak->sel & SELECT) BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE2, 1.0f);
else BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE3, 1.0f);
/* draw using OpenGL - slightly uglier but faster */
Modified: trunk/blender/source/blender/src/editaction.c
===================================================================
--- trunk/blender/source/blender/src/editaction.c 2008-10-19 03:33:53 UTC (rev 17106)
+++ trunk/blender/source/blender/src/editaction.c 2008-10-19 03:41:49 UTC (rev 17107)
@@ -529,9 +529,10 @@
/* check if filtering types are appropriate */
if ( !(filter_mode & (ACTFILTER_IPOKEYS|ACTFILTER_ONLYICU|ACTFILTER_ACTGROUPED)) )
{
- /* special hack for fullscreen area (which must be this one then),
- * so we use the curarea->full as screen to get spaces from, since the
- * old (pre-fullscreen) screen was stored there...
+ /* special hack for fullscreen area (which must be this one then):
+ * - we use the curarea->full as screen to get spaces from, since the
+ * old (pre-fullscreen) screen was stored there...
+ * - this is needed as all data would otherwise disappear
*/
if ((curarea->full) && (curarea->spacetype==SPACE_ACTION))
sc= curarea->full;
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