[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [16919] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_ghost.cpp: Game player: preserve material, debug settings, between .blend files.

Brecht Van Lommel brecht at blender.org
Sat Oct 4 18:43:16 CEST 2008


Revision: 16919
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16919
Author:   blendix
Date:     2008-10-04 18:42:36 +0200 (Sat, 04 Oct 2008)

Log Message:
-----------
Game player: preserve material, debug settings, between .blend files.

Modified Paths:
--------------
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2008-10-04 15:02:40 UTC (rev 16918)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2008-10-04 16:42:36 UTC (rev 16919)
@@ -659,8 +659,10 @@
 						Main *maggie = bfd->main;
 						Scene *scene = bfd->curscene;
 						G.main = maggie;
-						G.fileflags  = bfd->fileflags;
 
+						if (firstTimeRunning)
+							G.fileflags  = bfd->fileflags;
+
 						//Seg Fault; icon.c gIcons == 0
 						BKE_icons_init(1);
 						





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