[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17561] branches/etch-a-ton/source/blender : Second step out of three for merging sketching subdivision methods with graph subdivision methods .
Martin Poirier
theeth at yahoo.com
Mon Nov 24 20:24:50 CET 2008
Revision: 17561
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17561
Author: theeth
Date: 2008-11-24 20:24:49 +0100 (Mon, 24 Nov 2008)
Log Message:
-----------
Second step out of three for merging sketching subdivision methods with graph subdivision methods.
Graph subdivision uses graph arc iterators.
Modified Paths:
--------------
branches/etch-a-ton/source/blender/blenlib/BLI_graph.h
branches/etch-a-ton/source/blender/include/reeb.h
branches/etch-a-ton/source/blender/src/editarmature.c
branches/etch-a-ton/source/blender/src/editarmature_retarget.c
branches/etch-a-ton/source/blender/src/reeb.c
Modified: branches/etch-a-ton/source/blender/blenlib/BLI_graph.h
===================================================================
--- branches/etch-a-ton/source/blender/blenlib/BLI_graph.h 2008-11-24 18:59:59 UTC (rev 17560)
+++ branches/etch-a-ton/source/blender/blenlib/BLI_graph.h 2008-11-24 19:24:49 UTC (rev 17561)
@@ -62,20 +62,23 @@
struct BArcIterator;
-typedef float* (*PeekPointFct)(struct BArcIterator* iter, int n);
-typedef float* (*NextPointFct)(struct BArcIterator* iter);
-typedef float* (*CurrentPointFct)(struct BArcIterator* iter);
-typedef float* (*PreviousPointFct)(struct BArcIterator* iter);
-typedef int (*StoppedFct)(struct BArcIterator* iter);
+typedef void* (*PeekFct)(void* iter, int n);
+typedef void* (*NextFct)(void* iter);
+typedef void* (*NextNFct)(void* iter, int n);
+typedef void* (*PreviousFct)(void* iter);
+typedef int (*StoppedFct)(void* iter);
typedef struct BArcIterator {
- PeekPointFct peek;
- NextPointFct next;
- CurrentPointFct current;
- PreviousPointFct previous;
- StoppedFct stopped;
+ PeekFct peek;
+ NextFct next;
+ NextNFct nextN;
+ PreviousFct previous;
+ StoppedFct stopped;
+ float *p, *no;
+
int length;
+ int index;
} BArcIterator;
/* Helper structure for radial symmetry */
Modified: branches/etch-a-ton/source/blender/include/reeb.h
===================================================================
--- branches/etch-a-ton/source/blender/include/reeb.h 2008-11-24 18:59:59 UTC (rev 17560)
+++ branches/etch-a-ton/source/blender/include/reeb.h 2008-11-24 19:24:49 UTC (rev 17561)
@@ -28,7 +28,7 @@
#ifndef REEB_H_
#define REEB_H_
-//#define WITH_BF_REEB
+#define WITH_BF_REEB
#include "DNA_listBase.h"
@@ -120,12 +120,21 @@
} ReebArc;
typedef struct ReebArcIterator {
+ PeekFct peek;
+ NextFct next;
+ NextNFct nextN;
+ PreviousFct previous;
+ StoppedFct stopped;
+
+ float *p, *no;
+
+ int length;
+ int index;
+ /*********************************/
struct ReebArc *arc;
- int index;
int start;
int end;
- int stride;
- int length;
+ int stride;
} ReebArcIterator;
struct EditMesh;
@@ -145,12 +154,6 @@
void initArcIterator(struct ReebArcIterator *iter, struct ReebArc *arc, struct ReebNode *head);
void initArcIterator2(struct ReebArcIterator *iter, struct ReebArc *arc, int start, int end);
void initArcIteratorStart(struct ReebArcIterator *iter, struct ReebArc *arc, struct ReebNode *head, int start);
-struct EmbedBucket * nextBucket(struct ReebArcIterator *iter);
-struct EmbedBucket * nextNBucket(ReebArcIterator *iter, int n);
-struct EmbedBucket * peekBucket(ReebArcIterator *iter, int n);
-struct EmbedBucket * currentBucket(struct ReebArcIterator *iter);
-struct EmbedBucket * previousBucket(struct ReebArcIterator *iter);
-int iteratorStopped(struct ReebArcIterator *iter);
/* Filtering */
void filterNullReebGraph(ReebGraph *rg);
Modified: branches/etch-a-ton/source/blender/src/editarmature.c
===================================================================
--- branches/etch-a-ton/source/blender/src/editarmature.c 2008-11-24 18:59:59 UTC (rev 17560)
+++ branches/etch-a-ton/source/blender/src/editarmature.c 2008-11-24 19:24:49 UTC (rev 17561)
@@ -4656,8 +4656,7 @@
if (G.scene->toolsettings->skgen_options & SKGEN_CUT_ANGLE)
{
ReebArcIterator iter;
- EmbedBucket *current = NULL;
- EmbedBucket *previous = NULL;
+ float *previous = NULL, *current = NULL;
EditBone *child = NULL;
EditBone *parent = NULL;
EditBone *root = NULL;
@@ -4669,22 +4668,28 @@
root = parent;
- for (initArcIterator(&iter, arc, head), previous = nextBucket(&iter), current = nextBucket(&iter);
- current;
- previous = current, current = nextBucket(&iter))
+ initArcIterator(&iter, arc, head);
+ iter.next(&iter);
+ previous = iter.p;
+
+ for (iter.next(&iter);
+ iter.stopped(&iter) == 0;
+ previous = iter.p, iter.next(&iter))
{
float vec1[3], vec2[3];
float len1, len2;
+
+ current = iter.p;
- VecSubf(vec1, previous->p, parent->head);
- VecSubf(vec2, current->p, previous->p);
+ VecSubf(vec1, previous, parent->head);
+ VecSubf(vec2, current, previous);
len1 = Normalize(vec1);
len2 = Normalize(vec2);
if (len1 > 0.0f && len2 > 0.0f && Inpf(vec1, vec2) < angleLimit)
{
- VECCOPY(parent->tail, previous->p);
+ VECCOPY(parent->tail, previous);
child = add_editbone("Bone");
VECCOPY(child->head, parent->tail);
@@ -4718,19 +4723,18 @@
if (len > 2)
{
ReebArcIterator iter;
- EmbedBucket *bucket = NULL;
float avg_t = 0.0f;
float s_t = 0.0f;
float s_xyz = 0.0f;
/* First pass, calculate average */
- for (initArcIterator2(&iter, arc, start, end), bucket = nextBucket(&iter);
- bucket;
- bucket = nextBucket(&iter))
+ for (initArcIterator2(&iter, arc, start, end), iter.next(&iter);
+ iter.stopped(&iter) == 0;
+ iter.next(&iter))
{
float v[3];
- VecSubf(v, bucket->p, v0);
+ VecSubf(v, iter.p, v0);
avg_t += Inpf(v, n);
}
@@ -4739,14 +4743,14 @@
avg_t /= len;
/* Second pass, calculate s_xyz and s_t */
- for (initArcIterator2(&iter, arc, start, end), bucket = nextBucket(&iter);
- bucket;
- bucket = nextBucket(&iter))
+ for (initArcIterator2(&iter, arc, start, end), iter.next(&iter);
+ iter.stopped(&iter) == 0;
+ iter.next(&iter))
{
float v[3], d[3];
float dt;
- VecSubf(v, bucket->p, v0);
+ VecSubf(v, iter.p, v0);
Projf(d, v, n);
VecSubf(v, v, d);
@@ -4770,19 +4774,18 @@
float calcDistance(ReebArc *arc, int start, int end, float head[3], float tail[3])
{
ReebArcIterator iter;
- EmbedBucket *bucket = NULL;
float max_dist = 0;
/* calculate maximum distance */
- for (initArcIterator2(&iter, arc, start, end), bucket = nextBucket(&iter);
- bucket;
- bucket = nextBucket(&iter))
+ for (initArcIterator2(&iter, arc, start, end), iter.next(&iter);
+ iter.stopped(&iter) == 0;
+ iter.next(&iter))
{
float v1[3], v2[3], c[3];
float dist;
VecSubf(v1, head, tail);
- VecSubf(v2, bucket->p, tail);
+ VecSubf(v2, iter.p, tail);
Crossf(c, v1, v2);
@@ -4810,8 +4813,6 @@
if (G.scene->toolsettings->skgen_options & SKGEN_CUT_CORRELATION)
{
- EmbedBucket *bucket = NULL;
- EmbedBucket *previous = NULL;
EditBone *child = NULL;
EditBone *parent = NULL;
float normal[3] = {0, 0, 0};
@@ -4823,23 +4824,21 @@
parent->flag = BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
VECCOPY(parent->head, head->p);
- for (previous = nextBucket(&iter), bucket = nextBucket(&iter);
- bucket;
- previous = bucket, bucket = nextBucket(&iter))
+ while(iter.next(&iter))
{
float btail[3];
float value = 0;
if (G.scene->toolsettings->skgen_options & SKGEN_STICK_TO_EMBEDDING)
{
- VECCOPY(btail, bucket->p);
+ VECCOPY(btail, iter.p);
}
else
{
float length;
/* Calculate normal */
- VecSubf(n, bucket->p, parent->head);
+ VecSubf(n, iter.p, parent->head);
length = Normalize(n);
total += 1;
@@ -4923,8 +4922,7 @@
arcLengthRatio(arc) >= G.scene->toolsettings->skgen_length_ratio)
{
ReebArcIterator iter;
- EmbedBucket *bucket = NULL;
- EmbedBucket *previous = NULL;
+ float *previous = NULL;
EditBone *child = NULL;
EditBone *parent = NULL;
float lengthLimit = G.scene->toolsettings->skgen_length_limit;
@@ -4936,12 +4934,12 @@
initArcIterator(&iter, arc, head);
- bucket = nextBucket(&iter);
+ iter.next(&iter);
- while (bucket != NULL)
+ while (iter.stopped(&iter) == 0)
{
float *vec0 = NULL;
- float *vec1 = bucket->p;
+ float *vec1 = iter.p;
/* first bucket. Previous is head */
if (previous == NULL)
@@ -4951,7 +4949,7 @@
/* Previous is a valid bucket */
else
{
- vec0 = previous->p;
+ vec0 = previous;
}
/* If lengthLimit hits the current segment */
@@ -5009,8 +5007,8 @@
}
else
{
- previous = bucket;
- bucket = nextBucket(&iter);
+ previous = iter.p;
+ iter.next(&iter);
same = 0; // Reset same
}
}
Modified: branches/etch-a-ton/source/blender/src/editarmature_retarget.c
===================================================================
--- branches/etch-a-ton/source/blender/src/editarmature_retarget.c 2008-11-24 18:59:59 UTC (rev 17560)
+++ branches/etch-a-ton/source/blender/src/editarmature_retarget.c 2008-11-24 19:24:49 UTC (rev 17561)
@@ -1683,9 +1683,9 @@
parent->flag = BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
VECCOPY(parent->head, head->p);
- for (previous = nextBucket(&iter), bucket = nextBucket(&iter);
+ for (previous = iter.next(&iter), bucket = iter.next(&iter);
bucket;
- previous = bucket, bucket = nextBucket(&iter))
+ previous = bucket, bucket = iter.next(&iter))
{
float btail[3];
float value = 0;
@@ -2068,7 +2068,7 @@
{
float dist;
- bucket = peekBucket(iter, j);
+ bucket = iter->peek(iter, j);
VecSubf(v2, bucket->p, vec1);
@@ -2336,7 +2336,7 @@
for (i = 1; i <= nb_positions; i++)
{
- EmbedBucket *bucket = peekBucket(&iter, i);
+ EmbedBucket *bucket = iter.peek(&iter, i);
positions_cache[i] = bucket->p;
}
@@ -2443,7 +2443,7 @@
if (i < nb_joints)
{
i2 = positions[i];
- bucket = peekBucket(&iter, positions[i]);
+ bucket = iter.peek(&iter, positions[i]);
vec2 = bucket->p;
vec_cache[i + 1] = vec2; /* update cache for updated position */
}
@@ -2535,7 +2535,7 @@
float *no = NULL;
if (i < nb_joints)
{
- bucket = peekBucket(&iter, best_positions[i]);
+ bucket = iter.peek(&iter, best_positions[i]);
vec1 = bucket->p;
no = bucket->no;
}
@@ -2582,7 +2582,7 @@
initArcIterator(&iter, earc, node_start);
- bucket = nextBucket(&iter);
+ bucket = iter.next(&iter);
vec0 = node_start->p;
@@ -2593,7 +2593,7 @@
embedding_length += VecLenf(vec0, vec1);
vec0 = vec1;
- bucket = nextBucket(&iter);
+ bucket = iter.next(&iter);
}
embedding_length += VecLenf(node_end->p, vec1);
@@ -2601,7 +2601,7 @@
/* fit bones */
initArcIterator(&iter, earc, node_start);
- bucket = nextBucket(&iter);
+ bucket = iter.next(&iter);
vec0 = node_start->p;
previous_vec = vec0;
@@ -2616,7 +2616,7 @@
while (bucket && new_bone_length > length)
{
length += VecLenf(previous_vec, vec1);
- bucket = nextBucket(&iter);
+ bucket = iter.next(&iter);
previous_vec = vec1;
vec1 = bucket->p;
no = bucket->no;
Modified: branches/etch-a-ton/source/blender/src/reeb.c
@@ Diff output truncated at 10240 characters. @@
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