[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17452] branches/etch-a-ton/source/blender /src/editarmature_sketch.c: Stroke conversion wasn' t quite ok with unaligned armatures.
Martin Poirier
theeth at yahoo.com
Fri Nov 14 04:52:06 CET 2008
Revision: 17452
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17452
Author: theeth
Date: 2008-11-14 04:52:04 +0100 (Fri, 14 Nov 2008)
Log Message:
-----------
Stroke conversion wasn't quite ok with unaligned armatures.
Last bugfix before sleep I swear.
Modified Paths:
--------------
branches/etch-a-ton/source/blender/src/editarmature_sketch.c
Modified: branches/etch-a-ton/source/blender/src/editarmature_sketch.c
===================================================================
--- branches/etch-a-ton/source/blender/src/editarmature_sketch.c 2008-11-14 03:21:06 UTC (rev 17451)
+++ branches/etch-a-ton/source/blender/src/editarmature_sketch.c 2008-11-14 03:52:04 UTC (rev 17452)
@@ -1688,13 +1688,16 @@
while (index != -1)
{
setBoneRollFromPoint(parent, &stk->points[index], invmat, tmat);
- Mat4MulVecfl(invmat, parent->head); /* going to next bone, fix previous head */
child = addEditBone("Bone", &G.edbo, arm);
VECCOPY(child->head, parent->tail);
child->parent = parent;
child->flag |= BONE_CONNECTED;
+ /* going to next bone, fix parent */
+ Mat4MulVecfl(invmat, parent->tail);
+ Mat4MulVecfl(invmat, parent->head);
+
parent = child; // new child is next parent
bone_start = index; // start next bone from current index
@@ -1705,8 +1708,9 @@
setBoneRollFromPoint(parent, &stk->points[end], invmat, tmat);
+ /* fix last bone */
+ Mat4MulVecfl(invmat, parent->tail);
Mat4MulVecfl(invmat, parent->head);
- Mat4MulVecfl(invmat, parent->tail);
lastBone = parent;
return lastBone;
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