[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17390] branches/etch-a-ton/source/blender : Dual Links for control bones: Control bones that start and end on specific joints will do the same after retarget .

Martin Poirier theeth at yahoo.com
Mon Nov 10 20:43:11 CET 2008


Revision: 17390
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17390
Author:   theeth
Date:     2008-11-10 20:43:11 +0100 (Mon, 10 Nov 2008)

Log Message:
-----------
Dual Links for control bones: Control bones that start and end on specific joints will do the same after retarget.

Template Renaming: Fix renaming to handle contraints properly

Template Renaming with Action constraints video available online: http://vimeo.com/2206779 and http://blenderartists.org/~theeth/bf/etch-a-ton/retarget_fingers_action.ogv

Modified Paths:
--------------
    branches/etch-a-ton/source/blender/include/BIF_editarmature.h
    branches/etch-a-ton/source/blender/include/BIF_retarget.h
    branches/etch-a-ton/source/blender/src/editarmature.c
    branches/etch-a-ton/source/blender/src/editarmature_retarget.c

Modified: branches/etch-a-ton/source/blender/include/BIF_editarmature.h
===================================================================
--- branches/etch-a-ton/source/blender/include/BIF_editarmature.h	2008-11-10 16:09:25 UTC (rev 17389)
+++ branches/etch-a-ton/source/blender/include/BIF_editarmature.h	2008-11-10 19:43:11 UTC (rev 17390)
@@ -72,13 +72,13 @@
 
 /* duplicate method */
 void preEditBoneDuplicate(struct ListBase *editbones);
-EditBone *duplicateEditBone(EditBone *curBone, struct ListBase *editbones, struct Object *ob);
+EditBone *duplicateEditBone(EditBone *curBone, char *name, struct ListBase *editbones, struct Object *ob);
 void updateDuplicateSubtarget(EditBone *dupBone, struct ListBase *editbones, struct Object *ob);
 
 /* duplicate method (cross objects */
 
 /* editbones is the target list */
-EditBone *duplicateEditBoneObjects(EditBone *curBone, struct ListBase *editbones, struct Object *src_ob, struct Object *dst_ob);
+EditBone *duplicateEditBoneObjects(EditBone *curBone, char *name, struct ListBase *editbones, struct Object *src_ob, struct Object *dst_ob);
 
 /* editbones is the source list */
 void updateDuplicateSubtargetObjects(EditBone *dupBone, struct ListBase *editbones, struct Object *src_ob, struct Object *dst_ob);

Modified: branches/etch-a-ton/source/blender/include/BIF_retarget.h
===================================================================
--- branches/etch-a-ton/source/blender/include/BIF_retarget.h	2008-11-10 16:09:25 UTC (rev 17389)
+++ branches/etch-a-ton/source/blender/include/BIF_retarget.h	2008-11-10 19:43:11 UTC (rev 17390)
@@ -121,6 +121,12 @@
 
 #define RIG_CTRL_DONE	(RIG_CTRL_HEAD_DONE|RIG_CTRL_TAIL_DONE)
 
+/* Control tail flags */
+typedef enum {
+	TL_NONE = 0,
+	TL_TAIL,
+	TL_HEAD
+} LinkTailMode;
 
 typedef struct RigControl {
 	struct RigControl *next, *prev;
@@ -130,7 +136,9 @@
 	EditBone *link_tail;
 	float	up_axis[3];
 	float	offset[3];
+	float	qrot[4]; /* for dual linked bones, store the rotation of the linked bone for the finalization */
 	int		flag;
+	LinkTailMode tail_mode;
 } RigControl;
 
 void BIF_retargetArc(ReebArc *earc);

Modified: branches/etch-a-ton/source/blender/src/editarmature.c
===================================================================
--- branches/etch-a-ton/source/blender/src/editarmature.c	2008-11-10 16:09:25 UTC (rev 17389)
+++ branches/etch-a-ton/source/blender/src/editarmature.c	2008-11-10 19:43:11 UTC (rev 17390)
@@ -2288,7 +2288,7 @@
 }
 
 
-EditBone *duplicateEditBoneObjects(EditBone *curBone, ListBase *editbones, Object *src_ob, Object *dst_ob)
+EditBone *duplicateEditBoneObjects(EditBone *curBone, char *name, ListBase *editbones, Object *src_ob, Object *dst_ob)
 {
 	EditBone *eBone = MEM_callocN(sizeof(EditBone), "addup_editbone");
 	
@@ -2297,6 +2297,11 @@
 	
 	curBone->temp = eBone;
 	eBone->temp = curBone;
+	
+	if (name != NULL)
+	{
+		BLI_strncpy(eBone->name, name, 32);
+	}
 
 	unique_editbone_name(editbones, eBone->name, NULL);
 	BLI_addtail(editbones, eBone);
@@ -2345,9 +2350,9 @@
 	return eBone;
 }
 
-EditBone *duplicateEditBone(EditBone *curBone, ListBase *editbones, Object *ob)
+EditBone *duplicateEditBone(EditBone *curBone, char *name, ListBase *editbones, Object *ob)
 {
-	return duplicateEditBoneObjects(curBone, editbones, ob, ob);
+	return duplicateEditBoneObjects(curBone, name, editbones, ob, ob);
 }
 
 void adduplicate_armature(void)

Modified: branches/etch-a-ton/source/blender/src/editarmature_retarget.c
===================================================================
--- branches/etch-a-ton/source/blender/src/editarmature_retarget.c	2008-11-10 16:09:25 UTC (rev 17389)
+++ branches/etch-a-ton/source/blender/src/editarmature_retarget.c	2008-11-10 19:43:11 UTC (rev 17390)
@@ -400,7 +400,7 @@
 }
 /************************************** CLONING TEMPLATES **********************************************/
 
-static void renameTemplateBone(EditBone *bone, char *template_name, ListBase *editbones)
+static void renameTemplateBone(char *name, char *template_name, ListBase *editbones)
 {
 	char *side_string = G.scene->toolsettings->skgen_side_string;
 	char *num_string = G.scene->toolsettings->skgen_num_string;
@@ -412,35 +412,36 @@
 		{
 			if (template_name[i+1] == 'S')
 			{
-				j += sprintf(bone->name + j, side_string);
+				j += sprintf(name + j, side_string);
 				i++;
 			}
 			else if (template_name[i+1] == 'N')
 			{
-				j += sprintf(bone->name + j, num_string);
+				j += sprintf(name + j, num_string);
 				i++;
 			}
 			else
 			{
-				bone->name[j] = template_name[i];
+				name[j] = template_name[i];
 				j++;
 			}
 		}
 		else
 		{
-			bone->name[j] = template_name[i];
+			name[j] = template_name[i];
 			j++;
 		}
 	}
 	
-	bone->name[j] = '\0';
+	name[j] = '\0';
 	
-	unique_editbone_name(editbones, bone->name, bone);
+	unique_editbone_name(editbones, name, NULL);
 }
 
 static RigControl *cloneControl(RigGraph *rg, RigGraph *src_rg, RigControl *src_ctrl, GHash *ptr_hash)
 {
 	RigControl *ctrl;
+	char name[32];
 	
 	ctrl = newRigControl(rg);
 	
@@ -449,14 +450,16 @@
 	VECCOPY(ctrl->up_axis, src_ctrl->up_axis);
 	VECCOPY(ctrl->offset, src_ctrl->offset);
 	
+	ctrl->tail_mode = src_ctrl->tail_mode;
 	ctrl->flag = src_ctrl->flag;
 
-	ctrl->bone = duplicateEditBoneObjects(src_ctrl->bone, rg->editbones, src_rg->ob, rg->ob);
-	renameTemplateBone(ctrl->bone, src_ctrl->bone->name, rg->editbones);
+	renameTemplateBone(name, src_ctrl->bone->name, rg->editbones);
+	ctrl->bone = duplicateEditBoneObjects(src_ctrl->bone, name, rg->editbones, src_rg->ob, rg->ob);
 	ctrl->bone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL|BONE_ACTIVE);
 	BLI_ghash_insert(ptr_hash, src_ctrl->bone, ctrl->bone);
 	
 	ctrl->link = src_ctrl->link;
+	ctrl->link_tail = src_ctrl->link_tail;
 	
 	return ctrl;
 }
@@ -493,8 +496,9 @@
 		
 		if (src_edge->bone != NULL)
 		{
-			edge->bone = duplicateEditBoneObjects(src_edge->bone, rg->editbones, src_rg->ob, rg->ob);
-			renameTemplateBone(edge->bone, src_edge->bone->name, rg->editbones);
+			char name[32];
+			renameTemplateBone(name, src_edge->bone->name, rg->editbones);
+			edge->bone = duplicateEditBoneObjects(src_edge->bone, name, rg->editbones, src_rg->ob, rg->ob);
 			edge->bone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL|BONE_ACTIVE);
 			BLI_ghash_insert(ptr_hash, src_edge->bone, edge->bone);
 		}
@@ -581,6 +585,7 @@
 		}
 
 		ctrl->link = BLI_ghash_lookup(ptr_hash, ctrl->link);
+		ctrl->link_tail = BLI_ghash_lookup(ptr_hash, ctrl->link_tail);
 	}
 	
 	BLI_ghash_free(ptr_hash, NULL, NULL);
@@ -613,6 +618,7 @@
 	VECCOPY(ctrl->head, bone->head);
 	VECCOPY(ctrl->tail, bone->tail);
 	getEditBoneRollUpAxis(bone, bone->roll, ctrl->up_axis);
+	ctrl->tail_mode = TL_NONE;
 	
 	BLI_ghash_insert(rg->controls_map, bone->name, ctrl);
 }
@@ -900,8 +906,54 @@
 				}
 			}
 		}
-		
 	}
+	
+	/* third pass, link control tails */
+	for (ctrl = rg->controls.first; ctrl; ctrl = ctrl->next)
+	{
+		/* fit bone already means full match, so skip those */
+		if ((ctrl->flag & RIG_CTRL_FIT_BONE) == 0)
+		{
+			GHashIterator ghi;
+			
+			/* look on deform bones first */
+			BLI_ghashIterator_init(&ghi, rg->bones_map);
+			
+			for( ; !BLI_ghashIterator_isDone(&ghi); BLI_ghashIterator_step(&ghi))
+			{
+				EditBone *bone = (EditBone*)BLI_ghashIterator_getValue(&ghi);
+				
+				/* don't link with parent */
+				if (bone->parent != ctrl->bone)
+				{
+					if (VecLenf(ctrl->bone->tail, bone->head) < 0.01)
+					{
+						printf("%s -> %s: TL_HEAD\n", ctrl->bone->name, bone->name);
+						ctrl->tail_mode = TL_HEAD;
+						ctrl->link_tail = bone;
+						break;
+					}
+					else if (VecLenf(ctrl->bone->tail, bone->tail) < 0.01)
+					{
+						printf("%s -> %s: TL_TAIL\n", ctrl->bone->name, bone->name);
+						ctrl->tail_mode = TL_TAIL;
+						ctrl->link_tail = bone;
+						break;
+					}
+				}
+			}
+			
+			/* if we haven't found one yet, look in control bones */
+			if (ctrl->tail_mode == TL_NONE)
+			{
+			}
+		}
+		else
+		{
+			printf("%s FIT\n", ctrl->bone->name);
+		}
+	}
+	
 }
 
 /*******************************************************************************************************/
@@ -1666,31 +1718,68 @@
 
 static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], float tail[3], float qrot[4], float resize);
 
+static void repositionTailControl(RigGraph *rigg, RigControl *ctrl);
 
-static void finalizeControl(RigGraph *rigg, RigControl *ctrl, float qrot[4], float resize)
+static void finalizeControl(RigGraph *rigg, RigControl *ctrl, float resize)
 {
 	if ((ctrl->flag & RIG_CTRL_DONE) == RIG_CTRL_DONE)
 	{
 		RigControl *ctrl_child;
 		
-		ctrl->bone->roll = rollBoneByQuat(ctrl->bone, ctrl->up_axis, qrot);
+		/* if there was a tail link: apply link, recalc resize factor and qrot */
+		if (ctrl->tail_mode != TL_NONE)
+		{
+			float *tail_vec = NULL;
+			float v1[3], v2[3], qtail[4];
+			
+			if (ctrl->tail_mode == TL_TAIL)
+			{
+				tail_vec = ctrl->link_tail->tail;
+			}
+			else if (ctrl->tail_mode == TL_HEAD)
+			{
+				tail_vec = ctrl->link_tail->head;
+			}
+			
+			VecSubf(v1, ctrl->bone->tail, ctrl->bone->head);
+			VecSubf(v2, tail_vec, ctrl->bone->head);
+			
+			VECCOPY(ctrl->bone->tail, tail_vec);
+			
+			RotationBetweenVectorsToQuat(qtail, v1, v2);
+			QuatMul(ctrl->qrot, qtail, ctrl->qrot);
+			
+			resize = VecLength(v2) / VecLenf(ctrl->head, ctrl->tail);
+		}
+		
+		ctrl->bone->roll = rollBoneByQuat(ctrl->bone, ctrl->up_axis, ctrl->qrot);
 	
 		/* Cascade to connected control bones */
 		for (ctrl_child = rigg->controls.first; ctrl_child; ctrl_child = ctrl_child->next)
 		{
 			if (ctrl_child->link == ctrl->bone)
 			{
-				repositionControl(rigg, ctrl_child, ctrl->bone->head, ctrl->bone->tail, qrot, resize);
+				repositionControl(rigg, ctrl_child, ctrl->bone->head, ctrl->bone->tail, ctrl->qrot, resize);
 			}
+			if (ctrl_child->link_tail == ctrl->bone)
+			{
+				repositionTailControl(rigg, ctrl_child);
+			}
 		}
 	}	
 }
 
+static void repositionTailControl(RigGraph *rigg, RigControl *ctrl)
+{
+	ctrl->flag |= RIG_CTRL_TAIL_DONE;
+
+	finalizeControl(rigg, ctrl, 1); /* resize will be recalculated anyway so we don't need it */
+}
+
 static void repositionControl(RigGraph *rigg, RigControl *ctrl, float head[3], float tail[3], float qrot[4], float resize)
 {
 	float parent_offset[3], tail_offset[3];
 	
-	
 	VECCOPY(parent_offset, ctrl->offset);
 	VecMulf(parent_offset, resize);
 	QuatMulVecf(qrot, parent_offset);
@@ -1699,7 +1788,9 @@
 
 	ctrl->flag |= RIG_CTRL_HEAD_DONE;
 

@@ Diff output truncated at 10240 characters. @@




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