[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17386] trunk/blender/source/blender/src/ buttons_editing.c: Bugfix #17965

Ton Roosendaal ton at blender.org
Mon Nov 10 11:05:10 CET 2008


Revision: 17386
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17386
Author:   ton
Date:     2008-11-10 11:05:09 +0100 (Mon, 10 Nov 2008)

Log Message:
-----------
Bugfix #17965

Most Surface (NURBS) tools in buttons didn't add undo pushes.

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_editing.c

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c	2008-11-10 05:42:07 UTC (rev 17385)
+++ trunk/blender/source/blender/src/buttons_editing.c	2008-11-10 10:05:09 UTC (rev 17386)
@@ -3246,6 +3246,7 @@
 	case B_CONVERTNURB:
 		if(G.obedit) {
 			setsplinetype(event-B_CONVERTPOLY);
+			BIF_undo_push("Convert type");
 			DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
 			allqueue(REDRAWVIEW3D, 0);
 		}
@@ -3277,6 +3278,7 @@
 				}
 				nu= nu->next;
 			}
+			BIF_undo_push("Cyclic");
 			DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
 			allqueue(REDRAWVIEW3D, 0);
 		}
@@ -3284,6 +3286,7 @@
 	case B_SETWEIGHT:
 		if(G.obedit) {
 			weightflagNurb(1, editbutweight, 0);
+			BIF_undo_push("Set weight");
 			DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
 			allqueue(REDRAWVIEW3D, 0);
 		}
@@ -3317,6 +3320,7 @@
 				}
 				makeknots(nu, 2, nu->flagv>>1);
 			}
+			BIF_undo_push("Make knots");
 			DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
 			allqueue(REDRAWVIEW3D, 0);
 		}
@@ -3368,6 +3372,7 @@
 				nu= nu->next;
 			}
 		}
+		BIF_undo_push("Make 2D/3D");
 		DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
 		allqueue(REDRAWVIEW3D, 0);
 		break;
@@ -3383,6 +3388,7 @@
 			}
 		}
 
+		BIF_undo_push("Set resolution");
 		DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
 		allqueue(REDRAWVIEW3D, 0);
 		allqueue(REDRAWBUTSALL, 0);





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