[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17277] trunk/blender/source/gameengine/ VideoTexture/Texture.cpp: VideoTexture: fix NULL pointer crash when material name is not found.
Benoit Bolsee
benoit.bolsee at online.be
Sat Nov 1 21:18:16 CET 2008
Revision: 17277
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17277
Author: ben2610
Date: 2008-11-01 21:18:15 +0100 (Sat, 01 Nov 2008)
Log Message:
-----------
VideoTexture: fix NULL pointer crash when material name is not found.
Modified Paths:
--------------
trunk/blender/source/gameengine/VideoTexture/Texture.cpp
Modified: trunk/blender/source/gameengine/VideoTexture/Texture.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/Texture.cpp 2008-11-01 17:44:12 UTC (rev 17276)
+++ trunk/blender/source/gameengine/VideoTexture/Texture.cpp 2008-11-01 20:18:15 UTC (rev 17277)
@@ -96,7 +96,7 @@
// get material from mesh
RAS_MeshObject * mesh = gameObj->GetMesh(0);
RAS_MeshMaterial *meshMat = mesh->GetMeshMaterial(matID);
- if (meshMat->m_bucket != NULL)
+ if (meshMat != NULL && meshMat->m_bucket != NULL)
// return pointer to polygon or blender material
return meshMat->m_bucket->GetPolyMaterial();
}
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