[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17277] trunk/blender/source/gameengine/ VideoTexture/Texture.cpp: VideoTexture: fix NULL pointer crash when material name is not found.

Benoit Bolsee benoit.bolsee at online.be
Sat Nov 1 21:18:16 CET 2008


Revision: 17277
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17277
Author:   ben2610
Date:     2008-11-01 21:18:15 +0100 (Sat, 01 Nov 2008)

Log Message:
-----------
VideoTexture: fix NULL pointer crash when material name is not found.

Modified Paths:
--------------
    trunk/blender/source/gameengine/VideoTexture/Texture.cpp

Modified: trunk/blender/source/gameengine/VideoTexture/Texture.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/Texture.cpp	2008-11-01 17:44:12 UTC (rev 17276)
+++ trunk/blender/source/gameengine/VideoTexture/Texture.cpp	2008-11-01 20:18:15 UTC (rev 17277)
@@ -96,7 +96,7 @@
 			// get material from mesh
 			RAS_MeshObject * mesh = gameObj->GetMesh(0);
 			RAS_MeshMaterial *meshMat = mesh->GetMeshMaterial(matID);
-			if (meshMat->m_bucket != NULL)
+			if (meshMat != NULL && meshMat->m_bucket != NULL)
 				// return pointer to polygon or blender material
 				return meshMat->m_bucket->GetPolyMaterial();
 		}





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