[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17272] trunk/blender/source/gameengine/ VideoTexture/SConscript: Getting video texture closer to compiling under linux

Martin Poirier theeth at yahoo.com
Sat Nov 1 18:06:37 CET 2008


Revision: 17272
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17272
Author:   theeth
Date:     2008-11-01 18:06:36 +0100 (Sat, 01 Nov 2008)

Log Message:
-----------
Getting video texture closer to compiling under linux

Modified Paths:
--------------
    trunk/blender/source/gameengine/VideoTexture/SConscript

Modified: trunk/blender/source/gameengine/VideoTexture/SConscript
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/SConscript	2008-11-01 16:09:36 UTC (rev 17271)
+++ trunk/blender/source/gameengine/VideoTexture/SConscript	2008-11-01 17:06:36 UTC (rev 17272)
@@ -20,7 +20,6 @@
 if env['OURPLATFORM'] == 'win32-vc':
 	cflags.append('/GR')
 	cflags.append('/Ox')
-	defs += ' __STDC_CONSTANT_MACROS'
 
 incs += ' ' + env['BF_PYTHON_INC']
 #incs += ' ' + env['BF_OPENGL_INC']
@@ -28,5 +27,6 @@
 if env['WITH_BF_FFMPEG']:
     defs += ' WITH_FFMPEG'
     incs += ' ' + env['BF_FFMPEG_INC']
+    defs += ' __STDC_CONSTANT_MACROS'
 
 env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], compileflags = cflags )





More information about the Bf-blender-cvs mailing list