[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [17272] trunk/blender/source/gameengine/ VideoTexture/SConscript: Getting video texture closer to compiling under linux
Martin Poirier
theeth at yahoo.com
Sat Nov 1 18:06:37 CET 2008
Revision: 17272
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17272
Author: theeth
Date: 2008-11-01 18:06:36 +0100 (Sat, 01 Nov 2008)
Log Message:
-----------
Getting video texture closer to compiling under linux
Modified Paths:
--------------
trunk/blender/source/gameengine/VideoTexture/SConscript
Modified: trunk/blender/source/gameengine/VideoTexture/SConscript
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/SConscript 2008-11-01 16:09:36 UTC (rev 17271)
+++ trunk/blender/source/gameengine/VideoTexture/SConscript 2008-11-01 17:06:36 UTC (rev 17272)
@@ -20,7 +20,6 @@
if env['OURPLATFORM'] == 'win32-vc':
cflags.append('/GR')
cflags.append('/Ox')
- defs += ' __STDC_CONSTANT_MACROS'
incs += ' ' + env['BF_PYTHON_INC']
#incs += ' ' + env['BF_OPENGL_INC']
@@ -28,5 +27,6 @@
if env['WITH_BF_FFMPEG']:
defs += ' WITH_FFMPEG'
incs += ' ' + env['BF_FFMPEG_INC']
+ defs += ' __STDC_CONSTANT_MACROS'
env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], compileflags = cflags )
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