[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15043] trunk/blender/source/blender/src/ editarmature.c: Another bugfix for Fill Bone Between Joints.

Joshua Leung aligorith at gmail.com
Thu May 29 08:14:54 CEST 2008


Revision: 15043
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15043
Author:   aligorith
Date:     2008-05-29 08:14:53 +0200 (Thu, 29 May 2008)

Log Message:
-----------
Another bugfix for Fill Bone Between Joints. Changed the order that bones are created between 'head'/'tail' points

Modified Paths:
--------------
    trunk/blender/source/blender/src/editarmature.c

Modified: trunk/blender/source/blender/src/editarmature.c
===================================================================
--- trunk/blender/source/blender/src/editarmature.c	2008-05-29 02:31:36 UTC (rev 15042)
+++ trunk/blender/source/blender/src/editarmature.c	2008-05-29 06:14:53 UTC (rev 15043)
@@ -2443,11 +2443,11 @@
 		}
 		
 		/* assign head/tail combinations */
-		if (headtail == 1) {
+		if (headtail == 2) {
 			VECCOPY(head, ebp->vec);
 			VECCOPY(tail, ebp2->vec);
 		}
-		else if (headtail == 2) {
+		else if (headtail == 1) {
 			VECCOPY(head, ebp2->vec);
 			VECCOPY(tail, ebp->vec);
 		}
@@ -2457,7 +2457,7 @@
 			newbone= add_points_bone(head, tail);
 			
 			/* do parenting (will need to set connected flag too) */
-			if (headtail == 1) {
+			if (headtail == 2) {
 				/* ebp tail or head - tail gets priority */
 				if (ebp->tail_owner)
 					newbone->parent= ebp->tail_owner;





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