[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14765] trunk/blender/source/blender/src: partial fix for [#11107] two problems with explode modifier and vertex group

Campbell Barton ideasman42 at gmail.com
Fri May 9 15:59:03 CEST 2008


Revision: 14765
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14765
Author:   campbellbarton
Date:     2008-05-09 15:59:03 +0200 (Fri, 09 May 2008)

Log Message:
-----------
partial fix for [#11107] two problems with explode modifier and vertex group
tooltip patch from olivs - [#10218] Corrected a few tooltips in shading buttons

Modified Paths:
--------------
    trunk/blender/source/blender/src/buttons_editing.c
    trunk/blender/source/blender/src/buttons_shading.c
    trunk/blender/source/blender/src/header_image.c

Modified: trunk/blender/source/blender/src/buttons_editing.c
===================================================================
--- trunk/blender/source/blender/src/buttons_editing.c	2008-05-09 13:04:36 UTC (rev 14764)
+++ trunk/blender/source/blender/src/buttons_editing.c	2008-05-09 13:59:03 UTC (rev 14765)
@@ -1651,6 +1651,12 @@
 	emd->flag |= eExplodeFlag_CalcFaces;
 }
 
+void modifiers_explodeDelVg(void *arg1, void *arg2)
+{
+	ExplodeModifierData *emd=arg1;
+	emd->vgroup = 0;
+}
+
 static int modifier_is_fluid_particles(ModifierData *md) {
 	if(md->type == eModifierType_ParticleSystem) {
 		if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
@@ -2417,12 +2423,16 @@
 			char *menustr= get_vertexgroup_menustr(ob);
 			int defCount=BLI_countlist(&ob->defbase);
 			if(defCount==0) emd->vgroup=0;
-
-			but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,	lx, (cy-=19), buttonWidth/2,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
+			uiBlockBeginAlign(block);
+			but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,	lx, (cy-=19), buttonWidth-20,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
 			uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
 			MEM_freeN(menustr);
+			
+			but=uiDefIconBut(block, BUT, B_MODIFIER_RECALC, ICON_X, (lx+buttonWidth)-20, cy, 20,19, 0, 0, 0, 0, 0, "Disable use of vertex group");
+			uiButSetFunc(but, modifiers_explodeDelVg, (void *)emd, (void *)NULL);
+			
 
-			but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",	lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
+			but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",	lx, (cy-=19), buttonWidth,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
 			uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
 
 			but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh",	lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
@@ -2432,6 +2442,7 @@
 			uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn",	lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
 			uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive",	lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
 			uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead",	lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
+			uiBlockEndAlign(block);
 		}
 
 		uiBlockEndAlign(block);

Modified: trunk/blender/source/blender/src/buttons_shading.c
===================================================================
--- trunk/blender/source/blender/src/buttons_shading.c	2008-05-09 13:04:36 UTC (rev 14764)
+++ trunk/blender/source/blender/src/buttons_shading.c	2008-05-09 13:59:03 UTC (rev 14765)
@@ -3311,7 +3311,7 @@
 			uiDefButBitS(block, TOG3, MAP_RAYMIRR, B_MATPRV, "RayMir",	50,160,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the ray-mirror value");
 			uiDefButBitS(block, TOG3, MAP_ALPHA, B_MATPRV, "Alpha",		90,160,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the alpha value");
 			uiDefButBitS(block, TOG3, MAP_EMIT, B_MATPRV, "Emit",		130,160,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the emit value");
-			uiDefButBitS(block, TOG3, MAP_TRANSLU, B_MATPRV, "TransLu",		180,160,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the layer blending value");
+			uiDefButBitS(block, TOG3, MAP_TRANSLU, B_MATPRV, "TransLu",		180,160,40,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the translucency value");
 			if(from_nodes==0)
 				uiDefButBitS(block, TOG3, MAP_DISPLACE, B_MATPRV, "Disp",		220,160,50,19, &(mtex->mapto), 0, 0, 0, 0, "Let the texture displace the surface");
 			uiBlockSetCol(block, TH_BUT_SETTING1);
@@ -3323,7 +3323,7 @@
 			uiDefButBitS(block, TOG3, MAP_RAYMIRR, B_MATPRV, "RayMir",	60,160,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the ray-mirror value");
 			uiDefButBitS(block, TOG3, MAP_ALPHA, B_MATPRV, "Alpha",		110,160,50,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the alpha value");
 			uiDefButBitS(block, TOG3, MAP_EMIT, B_MATPRV, "Emit",		160,160,45,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the emit value");
-			uiDefButBitS(block, TOG3, MAP_TRANSLU, B_MATPRV, "TransLu",		205,160,60,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the layer blending value");
+			uiDefButBitS(block, TOG3, MAP_TRANSLU, B_MATPRV, "TransLu",		205,160,60,19, &(mtex->mapto), 0, 0, 0, 0, "Causes the texture to affect the translucency value");
 			if(from_nodes==0)
 				uiDefButBitS(block, TOG3, MAP_DISPLACE, B_MATPRV, "Disp",		265,160,45,19, &(mtex->mapto), 0, 0, 0, 0, "Let the texture displace the surface");
 		}
@@ -3633,7 +3633,7 @@
 	uiDefButF(block, NUMSLI, B_MATPRV, "IOR: ",
 		X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->ang), 1.0, 3.0, 100, 2, "Sets angular index of refraction for raytraced refraction");
 	uiDefButF(block, NUMSLI, B_MATPRV, "Fresnel: ",
-		X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->fresnel_tra), 0.0, 5.0, 10, 2, "Power of Fresnel for mirror reflection");
+		X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->fresnel_tra), 0.0, 5.0, 10, 2, "Power of Fresnel for transparency (Ray or ZTransp)");
 	uiDefButF(block, NUMSLI, B_MATPRV, "Fac: ",
 		X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->fresnel_tra_i), 1.0, 5.0, 10, 2, "Blending factor for Fresnel");
 	uiBlockEndAlign(block);
@@ -4164,7 +4164,7 @@
 	if(ma) uiSetButLock(ma->id.lib!=NULL, ERROR_LIBDATA_MESSAGE);
 	
 	if(ma)
-		uiDefButC(block, TOG, B_MAT_USENODES, "Nodes", xco+5,160,300-xco-5,20, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "");
+		uiDefButC(block, TOG, B_MAT_USENODES, "Nodes", xco+5,160,300-xco-5,20, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "Enables as a Nodes Material");
 				  
 	if(ob->actcol==0) ob->actcol= 1;	/* because of TOG|BIT button */
 	

Modified: trunk/blender/source/blender/src/header_image.c
===================================================================
--- trunk/blender/source/blender/src/header_image.c	2008-05-09 13:04:36 UTC (rev 14764)
+++ trunk/blender/source/blender/src/header_image.c	2008-05-09 13:59:03 UTC (rev 14765)
@@ -1208,7 +1208,7 @@
 			
 		} else {
 			uiBlockBeginAlign(block);
-			uiDefIconButBitI(block, TOGN, SI_SELACTFACE, B_REDR, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.sima->flag, 1.0, 0.0, 0, 0, "UV Vertex select mode)");
+			uiDefIconButBitI(block, TOGN, SI_SELACTFACE, B_REDR, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.sima->flag, 1.0, 0.0, 0, 0, "UV Vertex select mode");
 			xco+= XIC;
 			uiDefIconButBitI(block, TOG, SI_SELACTFACE, B_REDR, ICON_FACESEL, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "UV Face select mode");
 			xco+= XIC+8;





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