[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14707] branches/apricot:
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue May 6 18:01:31 CEST 2008
Revision: 14707
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14707
Author: blendix
Date: 2008-05-06 18:01:31 +0200 (Tue, 06 May 2008)
Log Message:
-----------
Apricot Branch
==============
svn merge -r 14688:14706
Also, use vertex arrays for drawing points, and a temporary hack to
reduce the number of points.
Modified Paths:
--------------
branches/apricot/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
branches/apricot/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
branches/apricot/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
branches/apricot/source/blender/blenkernel/bad_level_call_stubs/stubs.c
branches/apricot/source/blender/blenkernel/intern/action.c
branches/apricot/source/blender/blenkernel/intern/cdderivedmesh.c
branches/apricot/source/blender/blenkernel/intern/constraint.c
branches/apricot/source/blender/blenkernel/intern/modifier.c
branches/apricot/source/blender/blenkernel/intern/particle_system.c
branches/apricot/source/blender/imbuf/intern/util.c
branches/apricot/source/blender/include/BSE_drawview.h
branches/apricot/source/blender/render/intern/source/envmap.c
branches/apricot/source/blender/src/buttons_object.c
branches/apricot/source/blender/src/drawnla.c
branches/apricot/source/blender/src/drawobject.c
branches/apricot/source/blender/src/drawview.c
branches/apricot/source/blender/src/editnla.c
branches/apricot/source/blender/src/transform_conversions.c
branches/apricot/source/gameengine/BlenderRoutines/Makefile
branches/apricot/source/gameengine/Converter/BL_BlenderDataConversion.cpp
branches/apricot/source/gameengine/GamePlayer/common/Makefile
branches/apricot/source/gameengine/GamePlayer/ghost/Makefile
branches/apricot/source/gameengine/Rasterizer/Makefile
branches/apricot/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
Modified: branches/apricot/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj 2008-05-06 15:31:17 UTC (rev 14706)
+++ branches/apricot/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj 2008-05-06 16:01:31 UTC (rev 14707)
@@ -75,7 +75,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
Modified: branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj 2008-05-06 15:31:17 UTC (rev 14706)
+++ branches/apricot/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj 2008-05-06 16:01:31 UTC (rev 14707)
@@ -180,7 +180,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
@@ -233,7 +233,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
- PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
@@ -285,7 +285,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
Modified: branches/apricot/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj 2008-05-06 15:31:17 UTC (rev 14706)
+++ branches/apricot/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj 2008-05-06 16:01:31 UTC (rev 14707)
@@ -126,7 +126,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
@@ -282,7 +282,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
Modified: branches/apricot/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
===================================================================
--- branches/apricot/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj 2008-05-06 15:31:17 UTC (rev 14706)
+++ branches/apricot/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj 2008-05-06 16:01:31 UTC (rev 14707)
@@ -178,7 +178,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
@@ -230,7 +230,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
@@ Diff output truncated at 10240 characters. @@
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