[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14638] trunk/blender/source/gameengine/ Rasterizer/RAS_BucketManager.cpp: Complement to bug fix #8869: crash with alpha mesh
Benoit Bolsee
benoit.bolsee at online.be
Thu May 1 14:35:22 CEST 2008
Revision: 14638
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14638
Author: ben2610
Date: 2008-05-01 14:35:21 +0200 (Thu, 01 May 2008)
Log Message:
-----------
Complement to bug fix #8869: crash with alpha mesh
Modified Paths:
--------------
trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.cpp
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.cpp 2008-05-01 12:14:02 UTC (rev 14637)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.cpp 2008-05-01 12:35:21 UTC (rev 14638)
@@ -113,6 +113,7 @@
std::multiset< alphamesh, backtofront>::iterator msit = alphameshset.begin();
for (; msit != alphameshset.end(); ++msit)
{
+ rendertools->SetClientObject((*(*msit).m_ms).m_clientObj);
while ((*msit).m_bucket->ActivateMaterial(cameratrans, rasty, rendertools, drawingmode))
(*msit).m_bucket->RenderMeshSlot(cameratrans, rasty, rendertools, *(*msit).m_ms, drawingmode);
}
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