[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [14084] trunk/blender/source/blender/nodes /intern:
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Mar 13 12:26:25 CET 2008
Revision: 14084
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=14084
Author: blendix
Date: 2008-03-13 12:26:18 +0100 (Thu, 13 Mar 2008)
Log Message:
-----------
Fix for bug #8385: vector inputs of texture node in the compositor did
not work correct, it should use bNodeStack inputs like other nodes.
Modified Paths:
--------------
trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
trunk/blender/source/blender/nodes/intern/CMP_util.h
Modified: trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
===================================================================
--- trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_texture.c 2008-03-13 10:58:36 UTC (rev 14083)
+++ trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_texture.c 2008-03-13 11:26:18 UTC (rev 14084)
@@ -45,16 +45,15 @@
static void texture_procedural(CompBuf *cbuf, float *col, float xco, float yco)
{
bNode *node= cbuf->node;
- bNodeSocket *sock= node->inputs.first;
TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f};
int retval, type= cbuf->type;
- size= sock->next->ns.vec;
+ size= cbuf->procedural_size;
- vec[0]= size[0]*(xco + sock->ns.vec[0]);
- vec[1]= size[1]*(yco + sock->ns.vec[1]);
- vec[2]= size[2]*sock->ns.vec[2];
+ vec[0]= size[0]*(xco + cbuf->procedural_offset[0]);
+ vec[1]= size[1]*(yco + cbuf->procedural_offset[1]);
+ vec[2]= size[2]*cbuf->procedural_offset[2];
retval= multitex_ext((Tex *)node->id, vec, NULL, NULL, 0, &texres);
@@ -106,6 +105,8 @@
prevbuf->rect_procedural= texture_procedural;
prevbuf->node= node;
+ VECCOPY(prevbuf->procedural_offset, in[0]->vec);
+ VECCOPY(prevbuf->procedural_size, in[1]->vec);
composit1_pixel_processor(node, prevbuf, prevbuf, out[0]->vec, do_copy_rgba, CB_RGBA);
generate_preview(node, prevbuf);
free_compbuf(prevbuf);
@@ -115,6 +116,8 @@
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
out[0]->data= stackbuf;
}
@@ -123,6 +126,8 @@
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
out[1]->data= stackbuf;
}
Modified: trunk/blender/source/blender/nodes/intern/CMP_util.h
===================================================================
--- trunk/blender/source/blender/nodes/intern/CMP_util.h 2008-03-13 10:58:36 UTC (rev 14083)
+++ trunk/blender/source/blender/nodes/intern/CMP_util.h 2008-03-13 11:26:18 UTC (rev 14084)
@@ -107,6 +107,7 @@
int xof, yof; /* relative to center of target image */
void (*rect_procedural)(struct CompBuf *, float *, float, float);
+ float procedural_size[3], procedural_offset[3];
bNode *node; /* only in use for procedural bufs */
struct CompBuf *next, *prev; /* for pass-on, works nicer than reference counting */
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